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Alice in Wonderland

Alice in Wonderland is a video game in the adventure genre developed by Dale Disharoon, Inc. and published by Windham Classics originally released in 1985. It is currently playable on Commodore 64, Apple II.
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Images Alice in Wonderland

Description Alice in Wonderland

Alice in Wonderland is a platform game based on Lewis Carrol's two Alice books and created with the same engine as Below the Root. However, while that game focused more on role-playing, Alice focuses more on puzzle solving.

The puzzles come in a variety of forms, including many inventory-based and, more appropriately given the theme, riddles. In addition, there are many physical puzzles that consist mainly of how to get from here to there by jumping and using inventory items to change Alice's size.

The plot is inspired more by the Alice books than its strict adaptation. Especially the game tries to adapt Carrol's sense of humor in his rhymes and puns. Interestingly, the ending of Alice's conversations is done by selecting emotions instead of writing words, and it is possible to anger NPCs and make them walk away, leaving you to wait until a pre-set time when they will reappear. The time can be discovered by looking at one of the various clocks in the game. The time is important because the game must be completed before the Red King wakes up, although this is not a big deal, especially since the game can be saved at any time and mistakes can be easily recovered.

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Technical information

Other names: AIW Year: 1985 Platforms: Commodore 64, Apple II Country of release: United States Genre: Adventure Publisher: Windham Classics Developer: Dale Disharoon, Inc.
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