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BattleTech: The Crescent Hawk's Inception

BattleTech: The Crescent Hawk's Inception is a video game in the role-playing (rpg) genre developed by Westwood Associates and published by Infocom, Inc. originally released in 1988. It is currently playable on DOS, Amiga, Apple II, Commodore 64.
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Description BattleTech: The Crescent Hawk's Inception

Jason Youngblood is a young MechWarrior cadet stationed at Pacifica Citadel in the Lyran Commonwealth. Jason is training hard to become a battle mech pilot, following his renowned father Jeremiah. One day, the Citadel is attacked by the forces of the Draconis Combine from a neighboring star system. Barely escaping, Jason teams up with a member of the Crescent Falcons, a special unit created by Jeremiah. Together, they must find the other members, ready to face the new threat. This will be more difficult for Jason than for anyone else, as he is certain his father was among the attackers. . .

BattleTech: The Crescent Hawk's Inception is a role-playing game based on the BattleTech franchise. The first part of the game is spent training in the Citadel, acquiring in-game currency and experience, and learning to fight in battle mechs or on foot, using lesser weapons. After that, the game follows a more traditional RPG structure: Jason explores Pacifica, visiting its cities, recruiting companions and fighting enemies in turn-based combat.

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Technical information

Year: 1988 Platforms: DOS, Amiga, Apple II, Commodore 64 Country of release: United States Genre: Role-Playing (RPG) Publisher: Infocom, Inc. Developer: Westwood Associates
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