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Blood Gear

Blood Gear is a video game in the action genre developed by Westone Co., Ltd. and published by Hudson Soft Company, Ltd. originally released in 1994. It is currently playable on TurboGrafx CD.
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Description Blood Gear

The Deguna Empire is terrorizing planets and their inhabitants, using its unbeatable military force of 'Powered Gears', giant combat robots piloted by human fighters from within. One day, a squadron of Empire robots raided a laboratory, where two scientists were working on their own Powered Gear project. One of the scientists, badly wounded, managed to deliver a Powered Gear control device to his young apprentice Aref, before dying from his injuries. Enraged, Aref vows revenge on the Empire and everything it stands for. With his own new Powered Gear, and perhaps a few like-minded allies, the idea might not be as suicidal as it first seemed. . .

Blood Gear is a role-playing game with action-based combat. The general gameplay system is somewhat similar to that of the Exile series: exploration of the city is done from the standard 'RPG-like' top-down view, while all hostile areas are presented as side-scrolling levels, sometimes with elaborate platforming structures.

The player fights enemy robots in real-time combat, similar to a normal side-scrolling action game. The player-controlled Powered Gear can be equipped with a variety of weapons. Both melee and ranged weapons (pistols, assault rifles, laser guns, etc. ) can be purchased in stores and/or encountered while exploring hostile areas. Health is restored with repair kits of varying effectiveness, which can also be purchased, found or randomly dropped by enemies.

Each time an enemy is defeated, the player receives points. In this game there is no separation between money and experience points; the same type of points is used to buy items, repair and upgrade the Powered Gear. In the factories, the player can choose to upgrade the Powered Gear in one of three categories: body, arms and legs. Each of these categories has three subcategories of its own that influence the speed, strength and other parameters of the body part. Each upgrade costs a certain amount of points; it can also be invested, and the points in another upgrade.

To make 'power leveling' possible, enemies reappear every time the player-controlled Powered Gear enters an area, and sometimes even if it leaves the screen and returns.

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Technical information

Other names: ブラッド・ギア Year: 1994 Platform: TurboGrafx CD Country of release: Japan Genres: Action, Role-Playing (RPG) Publisher: Hudson Soft Company, Ltd. Developer: Westone Co., Ltd.
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