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Captivity

Captivity is a video game in the puzzle genre and published by Program Design, Inc. originally released in 1981. It is currently playable on Atari 8-bit.
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Gameplay Captivity

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Description Captivity

Captivity is a 1981 Atari 8-bit game created by Micro Fun, Inc. and designed by Cory Gross. It is a single-player game in which the player must navigate and rescue hostages from a series of increasingly difficult levels. The goal of the game is to rescue all of the hostages and progress through the levels as quickly as possible.

The game is set in a series of dungeons, each filled with various hazards and enemies. The player must traverse the levels, avoiding obstacles and collecting power-ups. The player can also use weapons to defeat enemies. The weapons are limited and must be used wisely, as they can only be used a certain number of times before they need to be recharged.

The game is divided into four levels of difficulty, ranging from easy to difficult. Each level requires the player to navigate increasingly complex mazes and defeat a variety of enemies. The player must also avoid traps and hazards, as well as collect items to help them progress through the levels.

Captivity is an addictive game that has a simple concept but is challenging to complete. The game's difficulty increases as the player progresses, forcing them to think of strategies to complete each level. The game also features a number of secrets and bonus levels, giving the player even more ways to progress. The game's graphics are simple but effective, providing an immersive atmosphere that keeps players coming back for more.

Overall, Captivity is an enjoyable and challenging game that will keep players coming back for more. Its simple concept and challenging levels make it an engaging game that is sure to provide hours of entertainment.

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Technical information

Year: 1981 Platform: Atari 8-bit Country of release: United States Genre: Puzzle Publisher: Program Design, Inc.
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