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Games developed by Access co., ltd.

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Gekka no Kishi: Ōryūsen

Gekka no Kishi: Ōryūsen, released in 1996 for the SEGA Saturn, is a Japanese strategy game that follows the story of a fictional historical figure, Oda Nobunaga, and his quest for power and conquest. Developed by Tacktool and published by Yutaka, this game provides players with a unique blend of history, strategy, and action, making it a must-play for any SEGA Saturn enthusiast. The game's title, Gekka no Kishi, translates to "Knight of the Crescent Moon" in English, giving players a glimpse into the medieval and mystical setting of the game. Set in feudal Japan, players take on the role of Oda Nobunaga, a prominent figure in Japanese history known for his cunning tactics and military prowess. The game accurately depicts the political and social landscape of the time, allowing players to experience the challenges and complexities of the Sengoku period. One of the standout features of Gekka no Kishi: Ōryūsen is its strategic gameplay. Players must navigate their way through various battlefields, forming alliances, conquering territories, and making crucial decisions to emerge victorious. With over 100 playable characters, each with their own unique abilities and skills, the game offers a deep and immersive experience. The battle system is both turn-based and real-time, requiring players to think on their feet while making strategic moves to defeat their opponents. Aside from the intense battles, Gekka no Kishi: Ōryūsen also boasts a rich and captivating storyline. The game follows Nobunaga's rise to power, and players must complete various objectives and missions to progress in the game. With multiple endings, players have the opportunity to shape the story based on their choices and actions, adding a layer of replay value to the game. The SEGA Saturn's hardware capabilities are fully utilized in Gekka no Kishi: Ōryūsen, with stunning graphics and sound effects that bring the game to life. The character designs are intricately detailed, and the battle scenes are visually appealing, adding to the overall immersive experience. The game's soundtrack, composed by the renowned Kenji Kawai, perfectly complements the game's feudal Japan setting and adds to the game's authentic feel. In addition to the main campaign, Gekka no Kishi: Ōryūsen also offers a multiplayer mode where players can compete against each other in real-time battles. This mode adds an extra layer of excitement and challenge to the game, making it a great addition for players looking for a competitive experience.

Kaitō Saint Tail

Kaitō Saint Tail, released in 1997 for the SEGA Saturn, is a captivating tribute to the magical girl genre, combining elements of adventure and romance with an engaging narrative. Based on the popular manga created by Megumi Tachikawa, the game follows the enigmatic character of Meimi Haneoka, a teenage girl who transforms into the mystical thief known as Saint Tail. Unlike typical vigilantes, Saint Tail operates under a unique moral code: she targets criminals and returns their ill-gotten treasures to their rightful owners, often delighting her victims while foiling their malicious plans. Players engage with the story through Meimi's dual life, switching between her mundane reality as a schoolgirl and her thrilling escapades as Saint Tail. This mechanic introduces a blend of puzzle-solving and stealth elements that keep players engrossed. One of the game’s distinctive features is its innovative use of a day-night cycle, which influences character interactions and mission availability. The vibrant visuals of the SEGA Saturn enhance the experience, bringing the richly designed environments and characters to life, creating an immersive world full of charm. The soundtrack of Kaitō Saint Tail deserves special mention, as it seamlessly complements the whimsical atmosphere of the game. With catchy tunes that evoke a sense of adventure and wonder, the music enhances gameplay moments, particularly during chases or sneaky heists. The audio design is an integral feature that creates an emotional resonance, deepening the player’s connection to Meimi’s journey and the dilemmas she faces. As players navigate the game's various challenges, they are treated to a delightful auditory experience that feels harmonious with the narrative's essence. The characters in Kaitō Saint Tail are multi-dimensional and relatable, adding depth to the story. Meimi’s friendship with her classmate and rival, Seira Mimori, introduces an interesting dynamic, as Seira is determined to uncover the identity of Saint Tail. This relationship motivates players to progress through the game, creating tension and excitement as the two girls grow closer while striving to expose each other's secrets. Their interactions are marked by camaraderie and competition, making for a captivating narrative arc that keeps players engaged. Despite its charming aesthetics and engaging gameplay, Kaitō Saint Tail remains somewhat obscure among the broader gaming community, overshadowed by more popular titles at the time. However, its unique blend of enchantment, morality, and adventure has garnered a loyal fan base over the years. The game's legacy persists, inviting discussions about its innovative mechanics and heartfelt storytelling, ensuring that Kaitō Saint Tail will be remembered as a gem from the heyday of the SEGA Saturn era.

Kisha de GO!

Windows 2000
During the cusp of a new millennium the Windows platform welcomed Kisha de GO!, a title that seemed to wander out from an artist's sketchbook into a playable dream. Its creator entrusted players to a bright, compact world where retro pixel art glowed with neon outlines and the cursor became a conductor of tiny miracles. Released in 2000, the game arrived on screens with modest fanfare, yet it carried a stubborn charm that suggested a secret room behind every door. The premise follows a curious heroine navigating a labyrinth of rooms, each offering a sly puzzle and a wink of humor. Interaction relies on a clean Windows interface, a click driven rhythm that invites experimentation. Puzzles hinge on observation, memory, and timely manipulation of objects placed in vivid stages. Players swap items, align symbols, or trigger chain reactions that cascade into new pathways. The aesthetic leans toward playful whimsy rather than grim seriousness, with quirky sound cues that punctuate each small victory. The pacing favors steady progress over brutal trial and error, rewarding curiosity after a handful of missteps. In short, Kisha de GO! turns problem solving into a warm, memorable treasure hunt. Critics from arcades to magazines noted its endearing personality and rough edges that betray its indie roots. Some praised the imaginative level design, the clever callbacks, and the way a single room could reframe a player’s approach. Others criticized occasional keyboard lag and a lack of save flexibility common to era titles. Yet the game endured in conversations about curious Windows experiments, cited as an example of how small teams could conjure cheerful atmospheres without big budgets. Its affection for whimsy and puzzle craft made it a little cult classic, treasured by players who enjoy offbeat adventures. Kisha de GO! serves as a nostalgic artifact from the dawn of portable digital storytelling on PC. It embodies a moment when developers embraced simplicity, handcrafted charm, and compact narratives that fit a morning commute. While not dominating shelves, it seeded ideas later reused by designers who value clever constraints and cheerful world building. Fans still share screenshots and fan translations on retro boards, preserving its quirky glow. For anyone seeking a window into the era when Windows games wore their personality on their sleeve, Kisha de GO! offers a pleasant, enduring invitation to think differently about puzzle driven journeys. Such charm lingers long after the last level load.

Revelations: The Demon Slayer

Revelations: The Demon Slayer is a side-game (gaiden) of the Megami Tensei (Megaten) universe. Unlike the other Megaten games, this game is not set in modern or futuristic Japan. On a distant planet, a human-like race possesses the ability to summon a power called Gaia. The player takes the role of a young man who learns the arts of Gaia. However, the earth is in danger: an evil force is approaching. Aided by his friends, the hero has to summon an army of demons and lead them in a war against evil. As in all other Megaten games, the player can summon demons and merge them, obtaining more powerful variants.

Tenchi Muyō!: Rensa Hitsuyō

Tenchi Muyō!: Rensa Hitsuyō, released in 1997 for the SEGA Saturn, is a Japanese game based on the popular anime series Tenchi Muyō!. Developed by GameArts, this game offers a unique blend of action and strategy that sets it apart from other games of its time. The game follows the story of Tenchi and his friends as they navigate through various challenges in order to save the universe from an evil force. The gameplay consists of two main modes: the adventure mode and the battle mode. In the adventure mode, players control Tenchi and explore various environments, interact with non-playable characters, and complete tasks in order to progress the story. The battle mode, on the other hand, allows players to engage in action-packed battles against enemies using various weapons and special abilities. One of the standout features of Tenchi Muyō!: Rensa Hitsuyō is its unique battle system. Instead of relying solely on traditional hack-and-slash mechanics, the game introduces a strategic element by allowing players to control multiple characters simultaneously. This adds an extra layer of depth and requires players to carefully plan their moves in order to emerge victorious. Furthermore, the game offers a wide variety of playable characters, each with their own unique abilities and playstyles. From the skilled swordsman Tenchi to the powerful space pirate Ryoko, players can choose their favorite character and experience the game from their perspective. Another aspect of Tenchi Muyō!: Rensa Hitsuyō that sets it apart is its stunning graphics. The game features beautifully animated cutscenes that stay true to the style of the anime series. The environments are also rich in detail, immersing players in the world of Tenchi Muyō! like never before. Aside from its main story, the game also offers bonus levels and mini-games that add hours of additional gameplay. These include a fast-paced racing game, a puzzle-solving challenge, and a collection of fun mini-games that test players' reflexes and skills.

The Conveni 2

The Conveni 2 is a simulation game released by SEGA Saturn in 1998. It is a sequel to the original game, The Conveni, which was released for the Super Famicom in 1992. This game puts players in the role of a manager of a convenience store, or "conveni," in Japan. It provides a realistic and immersive experience of running a business while also incorporating elements of time management and strategy. One of the most unique aspects of The Conveni 2 is its attention to detail. The game is set in a bustling Japanese shopping district, and the environment is fully interactive. Players can control every aspect of their store, from the layout and design to the products sold. The level of customization adds a layer of depth to the game, allowing players to create a store that reflects their own personal style and strategy. In addition to managing the store, players must also deal with the needs and demands of customers. Keeping customers happy is crucial for maintaining a successful business. This adds a challenging and dynamic aspect to the gameplay, as players must balance their time between managing the store and attending to the needs of their customers. The Conveni 2 also incorporates a day-night cycle, which adds to the realism of the game. Players must plan and strategize accordingly, as certain events and customers only appear at specific times of the day. This feature adds an element of unpredictability and forces players to think on their feet, making the game much more engaging and exciting. The graphics and sound in The Conveni 2 are top-notch for a SEGA Saturn game. The pixel art is visually appealing and captures the bustling atmosphere of a Japanese shopping district. The game also features a catchy soundtrack that adds to the overall immersive experience. These elements, combined with the gameplay, create a truly captivating and addictive game. The Conveni 2 received positive reviews upon its release, with critics praising its realism, strategic gameplay, and attention to detail. It also has a dedicated fan base, with many players still discussing and sharing strategies for the game to this day. The game's success led to the release of a third game in the series, The Conveni 3, for the PlayStation 2 in 2003.

The Conveni!

In the world of video games, there are always new and innovative ideas popping up. Some become popular hits, while others fade into obscurity. However, one game that stands out from the rest is The Conveni!, released by SEGA Saturn in 1997. The Conveni!, also known as The Convenience Store, is a simulation game that puts players in the role of a convenience store manager. The objective is to successfully run and expand your store by managing tasks such as stocking shelves, ordering inventory, and even dealing with shoplifters. The game offers a unique and realistic experience, allowing players to truly feel like a convenience store owner. One of the most impressive aspects of The Conveni! is the attention to detail. The game is set in a bustling Japanese metropolis, and the graphics and sound make you feel like you're truly there. As you progress through the game, the store becomes busier, and you must navigate through crowds of customers and employees. This level of immersion is rarely seen in simulation games of this era. Another great aspect of The Conveni! is the variety of tasks and challenges. As the store manager, you must make decisions that will affect the success of your store. For example, stocking high-demand items and coming up with effective marketing strategies are crucial to attracting and retaining customers. The game also introduces unique challenges such as dealing with natural disasters and even rival convenience stores. What sets The Conveni! apart from other simulation games is its distinct Japanese aesthetic. The game embraces elements of Japanese culture, from the store's layout to the types of products available. The attention to detail makes it a treat for players interested in Japanese culture, and it offers a refreshing change of pace from typical Western-style simulation games. The game's soundtrack is also worth mentioning. The upbeat and catchy music perfectly complements the fast-paced gameplay. And don't be surprised if you find yourself humming along as you play – the soundtrack is that good! Unfortunately, The Conveni! did not receive as much attention and recognition as it deserved upon its release. However, in recent years, the game has gained a cult following and is considered a hidden gem among Saturn enthusiasts. The game's challenging yet addictive gameplay, coupled with its distinct Japanese aesthetic, has earned it a place in the hearts of many gamers.
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