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The goal of Actionauts is to program your robot to perform a series of commands. Use the joystick to program the commands to make the robot travel a path. On the Commodore 64, you can alter the grid to change the path, the programming is mostly done on the same page, and you can select from four robot layouts. On the Atari 2600, you select from preset mazes, programming is done on a second screen, and you try to reach the 'cheese' goal.