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Cyberchase: Castleblanca Quest is based on a children's program produced by PBS called Cyberchase. This game is intended to teach basic math principles and spatial reasoning. The show's three young protagonists and their bird creature visit the town of Castleblanca and discover that it is being flooded by an inordinate amount of sunlight. They set out to build a sun protection device, but to do so they need a number of components. To get these components, the children must play a series of math-related games to help the monstrous villagers. The games, puzzles and various activities are:Scary Scales: The mummies need to get into their favorite restaurant through the back door. You must help them by making them fall through the trap doors on either side of a large scale. Each mummy is assigned a weight and when the scale is more or less balanced, the mummies can enter the restaurant.
Goop Zapper: Help the goop factory pack frozen goop for shipment. Pull a lever to drop a block of goop onto a conveyor belt and set the zapper beam to make the block grow or shrink to the optimal size for the box it will be shipped in.
Monster dipping: You are presented with a tank with a low volume of water. The monsters will be immersed in the tank and you are told the level of water they need. Your task is to place enough monsters in the water to displace enough water to reach the required level.
Take out the lead: 2 alchemists want to evenly divide a quantity of lead between them so that they can turn it into gold. Use glasses of water to divide the lead by observing how much water each amount displaces.
Turn off the lights: You must close all the blinds in the castle so that Dracula can get out of his coffin. Set the angle and distance to throw your grapple to lower the shutters.
Disco Deflector: Change the angles of a series of wall-mounted mirrors so that when a beam of light is fired from one of the ballroom walls, the light reaches the disco ball so the monster party can begin.
Haunted hang glider: Help guide a monster's hang glider through a short course while avoiding obstacles. After outlining a short flight, use that time to evaluate how long it would take to complete a longer flight.
Curtain Maker: Use the available tools (ruler, string, fabric and basic math operations) to create curtains sized to fit windows of different sizes.