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Games developed by Bedrock Software

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Football Manager 3

Football Manager 3 was released in 1993, and it quickly became one of the most popular DOS games of its time. It was the third installment in the Football Manager series, and it was developed by Addictive Games, a British company. The game was a managerial simulation, which meant that the player took on the role of a football manager. The player was responsible for managing the team's finances, recruiting players, and setting up training sessions. The game also featured a match engine which simulated the matches in real-time. The game was praised for its detailed and realistic simulations, and its artificial intelligence was praised for its accuracy. The game also featured a number of improvements over its predecessor, including improved graphics, a larger database of players, and a more intuitive interface. Overall, Football Manager 3 was a great success, and it is still fondly remembered by those who played it. It was one of the most popular DOS games of its time, and it helped to set the standard for football management simulations. Its realistic and detailed simulation, combined with its intuitive interface, made it a joy to play.

Football Manager: World Cup Edition 1990

Football Manager: World Cup Edition 1990 was a highly anticipated game for the Commodore 64, released in the year 1990. It was the second edition in the Football Manager series, following the success of the original game released in 1982. Developed by Kevin Toms and published by Addictive Games, this game promised to take players on a thrilling journey as a football manager, leading their team to victory in the World Cup. The game was enthusiastically received by football fans and gamers alike due to its managerial approach to the sport. Unlike other football games at the time, Football Manager: World Cup Edition 1990 focused on the behind-the-scenes aspect of managing a team rather than the gameplay itself. Players were given the responsibility of team selection, training, tactics, and transfers, making it a truly immersive experience. One of the standout features of this game was the inclusion of real-life World Cup teams from the 1990 tournament held in Italy. This added a sense of realism and excitement for players as they got the chance to manage their favorite national team and lead them to glory. The teams were also accurately represented with their official kits and players, making the game even more appealing to football fanatics. To add to the authenticity, Football Manager: World Cup Edition 1990 also introduced a realistic simulator engine that calculated match results based on the teams' statistics and tactics. This meant that players had to strategize and carefully plan their team's gameplay to increase their chances of winning. The dynamic AI also made the game challenging and unpredictable, keeping players on their toes throughout the tournament. In addition to the World Cup tournament, the game also had a "Club Spectacular" mode, where players could manage their favorite club and compete in domestic leagues and cups. This added even more replay value to the game, as players could switch between managing their national team and club team. The graphics and sound of Football Manager: World Cup Edition 1990 were top-notch for its time, featuring realistic player sprites and match commentary. The game also included various managerial features such as player morale, injury management, and financial management, making it one of the most comprehensive football management games of its time.
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