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Games developed by Blue Byte Software GmbH & Co. KG

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Serf City: Life is Feudal

DOS 1994
Serf City: Life is Feudal is a DOS game released in 1994. It is a simulation game in which the player must manage a city in the Middle Ages. The player must build houses, farms, and other buildings, and must also collect taxes and maintain the city's infrastructure. The game is won by either accumulating a certain amount of money, or by successfully defending the city from attack. Serf City: Life is Feudal is a city-building simulation game set in the Middle Ages. The player is tasked with managing a city, including constructing houses, farms, and other buildings, as well as collecting taxes and maintaining the city's infrastructure. The game can be won either by accumulating a certain amount of money, or by successfully defending the city from attack. The player begins the game with a small village, and must expand it by constructing new buildings and attracting new citizens. Housing must be built for the villagers, and farms must be constructed to provide food. Other buildings such as blacksmiths and churches can also be built. The player must also collect taxes from the villagers, and use this money to maintain the city's infrastructure. If the player fails to do this, the city will begin to decay and will eventually be abandoned. The player can also choose to defend the city from attack. If the city is successfully defended, the player will be awarded a large sum of money. Serf City: Life is Feudal is a challenging and rewarding game that provides hours of enjoyment. It is a must-play for any fan of city-building simulation games.

The Settlers II: Gold Edition

DOS 1997
The Settlers II: Gold Edition contains:The Settlers II: Veni, Vidi, ViciThe Settlers II: Mission CDA complete world atlasParticipation in the contest for 130 fan-made customized maps

TwinWorld: Land of Vision

TwinWorld: Land of Vision, released in 1990, was an adventure game by Commodore 64. It was the first game to feature a fully interactive 3D world. Players took on the role of a traveling hero, navigating a mysterious and magical land, filled with peculiar creatures, puzzles and secrets. The game's unique graphics and sound design set it apart from other Commodore 64 titles. Its world was composed of detailed, hand-drawn backgrounds and characters, as well as complex, animated environments. The game also featured a range of original music tracks to accompany the action. Gameplay focused heavily on exploration, with players searching the land for hidden items, secrets and clues. As the player progressed through the game, they would gradually uncover the truth behind the land of TwinWorld. While the game was relatively short, its puzzles and challenges were often complex, requiring the player to think critically in order to progress. TwinWorld: Land of Vision also featured an innovative multiplayer mode, allowing up to four players to join in on the adventure. Players could cooperate to solve puzzles or compete in races and mini-games. This was a unique feature for the time, as there were few games that allowed multiple players to join in on the same experience. TwinWorld: Land of Vision was an ambitious project for its time. It showcased the potential of the Commodore 64 and was a technical marvel for its time. Its unique art style and sound design still stand out today, and its puzzles and secrets remain enjoyable to uncover. It may not have been the most popular Commodore 64 game, but it certainly stands out as one of the more ambitious and memorable titles of the era.
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