Games developed by Coreland Technology Inc.
We provide a list of companies that developed abandonware games.
Select a company to view its games.
To make searching easier, use pagination by number or letter.
4-D Warriors
4-D Warriors is an action-packed arcade game that was released in 1985. Developed by Sega, it quickly became a popular choice among arcade game enthusiasts due to its unique gameplay and advanced graphics. The game is set in the year 2999, where Earth has been invaded by a race of aliens known as the Eldar. Players take on the role of four warriors, each from a different dimension, who must work together to defeat the Eldar and save the planet.
One of the standout features of 4-D Warriors is its innovative use of 3D graphics. Unlike other arcade games of the time, which used pixelated 2D graphics, 4-D Warriors utilized a more advanced 3D system. This allowed for a more immersive gameplay experience as players could move their characters in all directions, creating a sense of depth and realism. The game also featured bright and vibrant colors, adding to the overall futuristic feel of the game.
Another aspect that made 4-D Warriors stand out was its cooperative gameplay. Instead of competing against each other, players had to work together to defeat the alien forces. Each player controlled a different character, each with their own unique abilities. The character selection included a human, a robot, a lizard-like creature, and a telepathic alien. This added an element of strategy as players had to use each character's strengths and weaknesses to their advantage.
The game consisted of eight levels, each with its own set of challenges and enemies. Players had to navigate through various environments such as futuristic cities, space stations, and even underwater levels. The difficulty increased with each level, providing a challenging experience for even the most skilled players. The final boss, the Eldar Emperor, was particularly difficult to defeat, adding to the excitement and satisfaction upon completion.
In addition to its graphics and gameplay, 4-D Warriors also had an impressive soundtrack. The music, composed by Kenichiro Fukui, was a fusion of electronic and rock, perfectly capturing the futuristic setting of the game. The sound effects were also well-designed, enhancing the overall atmosphere and making the gameplay experience even more immersive.
Despite its popularity and critical acclaim, 4-D Warriors never received a home console release. This made it an exclusive game for arcade goers, adding to its collectible value. However, in recent years, the game has been made available on various retro gaming platforms, allowing a new generation of gamers to experience this classic title.
Brain
The 1980s was a golden age of arcade games, with the release of countless innovative titles that captured the hearts of gamers worldwide. Amidst this bustling scene, a little-known game called Brain emerged in 1986. Developed by the Japanese company Sun Electronics, Brain was a puzzle game that captured the minds of players with its unique gameplay and challenging levels.
The premise of Brain was simple yet intriguing - players had to guide a marble through a maze filled with obstacles and traps, using their quick thinking and reflexes to avoid getting stuck or falling off the edge. The game featured a first-person perspective, which was uncommon for puzzle games at the time and added to its immersive nature. Additionally, Brain had a catchy soundtrack, which added to the overall experience and kept players engaged.
What set Brain apart from other arcade games of its time was its level of difficulty. While many arcade games were designed to be fast-paced and easy to pick up, Brain required players to think carefully and strategically navigate through each level. The game also had a password system, allowing players to save their progress and continue where they left off, a feature that was not commonly seen in arcade games at that time.
One of the unique features of Brain was its "brain training" mode, which challenged players to complete a series of increasingly difficult puzzles to test their mental agility. This mode was ahead of its time, considering the popularity of brain-stimulating games and apps in today's era. Brain also had a multiplayer mode, allowing friends to compete against each other in a race to complete levels and earn the highest score.
Despite its critical acclaim and popularity in Japan, Brain never gained the same level of success in other parts of the world. This could be due to its unconventional gameplay and steep learning curve, which may have been too challenging for some players. Nonetheless, Brain has earned a cult following over the years, with many still praising its unique concept and challenging gameplay.
Bullfight
Bullfight was a popular arcade game released in 1984 by Konami. It was a unique game that combined elements of action, strategy, and simulation. The game was set in the world of bullfighting, a popular sport in Spain and Latin America. However, unlike traditional bullfighting, which can be controversial and often involves the death of the bull, Bullfight was a more lighthearted and cartoonish interpretation of the sport.
The game was a huge success upon its release and quickly became a fan favorite in arcades around the world. One of the main appeals of Bullfight was its innovative gameplay. Players controlled a matador who had to navigate through a series of challenges to earn points and progress through levels. The game required quick reflexes and strategic thinking as players had to dodge the charging bulls and use their cape to lure the bulls into charging at the correct moment to score points.
The graphics and sound design of Bullfight were also top-notch for its time. The game featured colorful and detailed visuals, with the matador and bulls being animated in a comical and exaggerated manner. The sound effects added to the immersion of the game, with the loud and dramatic music building up the tension as players faced off against the raging bulls.
One of the unique features of Bullfight was the inclusion of power-ups. These could be collected during gameplay and provided players with temporary boosts such as a faster cape, a freeze player option, and invincibility. These power-ups added an extra layer of excitement and challenge to the game, as players had to strategically choose when to use them to their advantage.
Bullfight also had a competitive element to it, as players could compete for the high score on the machine. This encouraged players to keep coming back to the game and perfect their skills to beat their own high score or challenge their friends. The game also had a two-player mode, allowing friends to compete against each other, adding a social aspect to the game.
In addition to its addicting gameplay and advanced features, Bullfight also had a sense of humor that made it stand out from other arcade games. The animation of the matador's victory dance after successfully avoiding a bull was humorous and added a fun element to the game. This, along with the game's overall lighthearted tone, made it appealing to players of all ages.
Gardia
Gardia, released in 1986, is a classic arcade game that has stood the test of time and remains a beloved favorite among gamers. Developed by Konami, this side-scrolling shoot 'em up game offers players a fun and challenging gaming experience that has become a hallmark of the arcade genre.
Set in a futuristic world, Gardia follows the adventures of a lone spaceship pilot as they journey through different levels, taking on the treacherous enemies that stand in their way. The player must navigate their way through the levels, defeating enemies and picking up power-ups along the way to increase their firepower and chances of survival.
One of the defining features of Gardia is its crisp, colorful graphics and fluid gameplay. For an arcade game released in the 80s, the visuals were truly ahead of its time and even today, it holds a certain charm that captures the nostalgic hearts of players. The game also boasts an impressive soundtrack that adds to the overall immersive experience, making it a treat for both the eyes and ears.
What makes Gardia stand out from other arcade games of its time is its unique power-up system. Players can upgrade their spaceship with powerful weapons and shields by collecting capsules scattered throughout the levels. These upgrades not only enhance the overall gameplay but also provide a strategic element as players must choose wisely between different power-ups based on their individual playing style.
As players progress through the game, they are faced with increasingly challenging enemies and bosses, testing their skills and reflexes. From giant robots to alien creatures, Gardia offers a diverse range of foes to keep players on their toes. This variety, coupled with the game's intense boss battles, makes for a thrilling and addicting gameplay experience.
Despite its challenging gameplay, Gardia provided players with unlimited continues to keep them coming back for more. The game's infamous "Konami code" also granted players extra lives, making it a fan-favorite among arcade goers and home console owners alike. This accessibility combined with its compelling gameplay made Gardia a hit and cemented its legacy in the gaming world.
I'm Sorry
The year was 1985 and the world of arcade gaming was thriving with new and innovative games being released every week. Amidst this crowded market, a game with a unique and intriguing name caught the attention of gamers worldwide - I'm Sorry. Developed by the iconic Japanese company, Konami, this game quickly gained popularity due to its simple yet addictive gameplay and captivating storyline.
I'm Sorry is a single-player adventure game, set in a post-apocalyptic world where the player takes on the role of a lone survivor who must fight his way through hordes of mutant creatures to reach the headquarters of an evil military organization. The game is divided into five stages, each with its own distinct setting and challenges. The player must navigate through forests, marshes, and even underwater levels, all while facing different types of enemies and obstacles.
What sets I'm Sorry apart from other arcade games of its time is its use of non-linear storytelling. The game unfolds in a series of flashbacks, revealing the main character's backstory and motivation. These flashbacks provide an emotional depth to the game and keep players invested in the overall storyline. Additionally, the game also offers multiple possible endings, depending on the player's performance throughout the game, making it highly replayable.
The gameplay of I'm Sorry is a perfect blend of action and strategy. The player must use a combination of melee and ranged attacks, as well as dodge and jump maneuvers, to defeat enemies and progress through the levels. Along the way, the player can collect power-ups and items that provide temporary boosts or upgrades, making the gameplay more dynamic and exciting.
One of the standout features of I'm Sorry is its graphics and sound design. The game boasts vibrant and detailed graphics, with each level having its own unique visual style. The sound effects and music also add depth and immersion to the game, enhancing the overall gaming experience. These elements, combined with the engaging gameplay, create a truly immersive and enjoyable arcade experience.
I'm Sorry was a critical and commercial success upon its release, with players and critics praising its gameplay, graphics, and storytelling. It gained a cult following and is still remembered fondly by gamers today. The game also spawned a sequel and several spin-offs, solidifying its place in the history of arcade gaming.
Parallel World: The Story of Belial
Parallel World: The Story of Belial is a gripping and visually stunning game released for Microsoft Windows in the year 2000. Developed by the renowned gaming studio Konami, this game is a masterpiece of storytelling and gameplay. It is a perfect blend of action, adventure, and mystery, making it a must-play for all avid gamers.
The game takes place in a parallel universe, where the forces of good and evil are in a constant struggle for power. The player takes on the role of Belial, a courageous warrior who is on a quest to save his world from the clutches of the dark lord, Astaroth. The player embarks on an epic journey through challenging levels filled with treacherous obstacles and powerful enemies.
What sets Parallel World apart is its mesmerizing graphics and attention to detail. The game is set in a dark and ominous world, which is brought to life by stunning 3D visuals and atmospheric sound effects. The landscapes are beautifully rendered, and the character designs are beyond impressive. It truly feels like a living, breathing world that the player gets to explore and conquer.
Apart from its impressive visuals, the game also boasts a unique and engaging gameplay experience. The player must navigate through different levels, solving puzzles and fighting enemies using various weapons and skills. As the game progresses, the player can unlock new abilities and upgrades, making the gameplay even more thrilling and dynamic.
One of the standout features of Parallel World is its captivating storyline. As the player delves deeper into the game, they uncover the mysteries and secrets of the parallel universe. The narrative is well-crafted and keeps the player engaged and invested throughout the game. It is a testament to the deep and intricate world-building that has gone into creating this game.
Parallel World: The Story of Belial also offers a multiplayer mode, allowing players to team up and experience the game together. This adds a whole new level of excitement and challenges to the gameplay, making it a great option for gaming sessions with friends.
Rafflesia
Rafflesia, released in 1986, is a one-of-a-kind arcade game that captured the hearts of many gamers back in its heyday. Developed by Taito Corporation, this unique game is set in a futuristic world where players control an astronaut on a mission to rid a planet of a mysterious alien plant known as Rafflesia.
The game’s concept was unlike anything that had been seen before in the arcade gaming world. It combined elements of both platform and shooter games, creating a truly immersive experience for players. The levels were designed with complex obstacles and enemies, adding an extra layer of challenge to the gameplay.
One of the most notable features of Rafflesia was its stunning graphics and animations. The game utilized vibrant colors and detailed animation to transport players into its sci-fi world. The attention to detail in the backgrounds and character designs was unmatched at the time, making Rafflesia a visually stunning game to behold.
As players progressed through the levels, they were treated to a variety of sound effects and background music that perfectly complemented the gameplay. The game’s soundtrack was composed by legendary Japanese composer, Noriyuki Iwadare, known for his work on popular video game franchises such as Lunar and Grandia. His musical genius added another layer of immersion to the already captivating gameplay.
Rafflesia was also lauded for its innovative controls. The game utilized a joystick and two buttons, allowing for precise and fluid movements of the player character. This added an element of strategy to the game, as players had to carefully navigate through the levels while also defeating enemies and avoiding obstacles.
The game’s difficulty level was also well-balanced, making it accessible for both new and experienced players. The first few levels were simple enough for beginners to get the hang of the game, but as players progressed, the difficulty increased, providing a satisfying challenge for more experienced players.
Despite its initial popularity, Rafflesia unfortunately did not gain the same level of notoriety as other classic arcade games of the time. However, for those who did have the chance to play it, Rafflesia remains a beloved and memorable game. Its unique blend of gameplay, graphics, and sound make it a noteworthy addition to the world of arcade gaming. Even today, over three decades later, Rafflesia remains a cult classic among avid gamers and is still sought after by collectors of vintage arcade games.
SWAT
SWAT, released in 1984, is a classic arcade game that revolutionized the world of gaming with its unique gameplay and captivating storyline. Developed by Coreland and published by Taito, this action-packed game takes players on an intense adventure as they join an elite Special Weapons and Tactics team on a mission to save the city from a terrorist threat.
The gameplay of SWAT is simple yet challenging. Players take control of a member of the SWAT team and navigate through different levels, fighting against various enemy forces such as terrorists, bombers, and snipers. The game is played from a top-down perspective, with the player's character equipped with a variety of weapons and tools to complete their mission. The game's difficulty increases as the player progresses through the levels, adding an element of excitement and challenge to the gameplay.
One of the most impressive aspects of SWAT is its graphics and sound design. For a game released in 1984, the graphics were ahead of its time, with detailed and vibrant environments and well-animated characters. The sound effects and background music also added to the intensity of the gameplay, immersing players in the world of the game.
But what truly sets SWAT apart from other arcade games of its time is its story. The game's plot revolves around a fictional city under threat from a terrorist organization called "The Syndicate." The SWAT team is tasked with infiltrating the organization's stronghold and dismantling their operations to save the city from destruction. This gripping storyline, coupled with the intense gameplay, kept players hooked to the game for hours on end.
Furthermore, SWAT was one of the first arcade games to introduce a "cover system" to its gameplay, where players could take cover behind objects to avoid enemy fire. This element added a level of strategic thinking to the game, making it more than just a mindless shooting game. Players had to carefully plan their moves and use their resources wisely to progress through the levels.
SWAT's popularity led to it being ported to various home gaming consoles, including the Atari 2600, Commodore 64, and MSX. It also spawned several sequels, with the most notable one being the 1990 release "SWAT 2: Special Weapons and Tactics." The success of the game also paved the way for other popular arcade shooting games such as "Time Crisis" and "House of the Dead."
Zippy Bug
In the vibrant world of 1980s arcade gaming, there were few things more exciting than the release of a new game. One such game that made a splash in the arcades in 1986 was Zippy Bug. Developed by the renowned game developer Taito Corporation, Zippy Bug quickly gained popularity amongst arcade enthusiasts for its unique gameplay, eye-catching graphics, and addictive nature.
At its core, Zippy Bug was a classic arcade-style game with a twist. Players took on the role of a speedy bug who had to navigate through a series of mazes and obstacles while collecting points and power-ups. What set Zippy Bug apart from other arcade games of its time was its fast-paced gameplay and smooth controls. The bugs in the game were controlled by a joystick, giving players a high level of precision and agility that was crucial for success.
But what really captivated players was the vibrant and colorful graphics of Zippy Bug. The game took place in a bright and surreal world, with each level having a unique and distinct visual theme. From underwater worlds to outer space, Zippy Bug took players on a visual journey that was both delightful and dizzying.
The game also featured a catchy soundtrack that added to the overall experience. The upbeat and energetic music perfectly complemented the fast-paced gameplay, making for an immersive and engaging experience for players. And as players progressed through the game's increasingly challenging levels, they were rewarded with new power-ups, bonuses, and hidden secrets, keeping them hooked and coming back for more.
Zippy Bug was not only beloved by arcade enthusiasts but also received critical acclaim for its unique and innovative gameplay. Several gaming magazines and publications praised the game for its originality, graphics, and addictive qualities. It even won an award for "Best Arcade Game" in 1986, solidifying its place as a cult classic in the arcade gaming world.
Sadly, Zippy Bug didn't get the same level of recognition as some of its contemporaries, and the game's popularity eventually waned. However, its legacy lives on, and to this day, it is fondly remembered by those who were fortunate enough to experience its magic in the arcades of the 1980s.