Games developed by Crush Ltd.
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Mortal Coil: Adrenalin Intelligence
Mortal Coil is an innovative first-person squad-based real-time strategy game that plays like a poor version of Rainbow Six (years before that game was released).
The year is 2005. 'Mortal Coil' is the codename for a covert agency of top-notch undercover mercenaries who are funded by first-world governments. Their role: to investigate a series of sabotage and terrorist attacks on key research facilities. Your prerogative as this agency's elite team is to find the terrorists and take them down. Naturally, things are not as clear-cut as they seem, and as you progress from mission to mission, you will learn more about the nature of your adversaries and what their agenda really is.
The game looks like a first-person shooter, but it's more of a strategy game, as is Space Hulk. A waypoint system lets you give precise marching orders to your 4-person team, and strategic commands let you organize how your team moves through the environment (e. g. , doors, corners, T-junctions), and how they react to enemy sightings. You can tell your team to search the area, avoid combat, guard a location, investigate or ignore doors, and collect or ignore bonus items.
The AI of the computer-controlled teammates is decent, although they are much less effective than if you control them yourself. As in Space Hulk, you can watch the action of all four agents at once by choosing the four-way split-screen view.
With 11 decent, if not very exciting, weapons to find and use, 18 different types of enemies and 7 varied and lengthy missions, Mortal Coil should give fans of squad-based strategy games at least a few hours of fun. The graphics are very poor, the level design is very repetitive and the story is not well developed (something Space Hulk has in abundance), making the game a 'decent' game rather than a great game. If you like Rainbow Six and similar games, it's worth a look, but don't expect to be blown away.