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Games developed by Cyberstyle

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Decton

Amiga 1989
Decton is a clone of the C64 game Space Taxi. You pilot a vehicle that floats in an enclosed cave, moving from the base platform to the blue destination platform and back to the base without touching the cave walls or other obstacles. Your platform starts white and the other platforms start blue and change to yellow when you visit them. You can only visit one platform at a time before returning to the base platform. Visiting many platforms at once does not make all platforms yellow, only the first one counts. If the vehicle comes in contact with something, it explodes, reappears on the home platform and continues as if it had completed its last delivery. When all platforms turn yellow, the level is complete and you move on to the next level. Scores are based both on complete delivery (10 points per platform visited) and time (bonus score counts from 200).

The Curse of RA

Released in 1990, The Curse of RA is a standout title that merges classic point-and-click gaming with rich narrative elements, transporting players to the mysterious world of ancient Egypt. Developed by a small team at the time, the game has since gained a cult following due to its unique incorporation of puzzles, historical references, and an atmosphere steeped in suspense. The colorful graphics and evocative sound design create an engaging environment that draws players into an immersive adventure. The plot centers around the enigmatic figure of Ra, the Egyptian sun god, and the ominous curse that befalls those who disturb his eternal resting place. Players take on the role of a daring archaeologist who stumbles upon this long-lost tomb, unwittingly waking ancient guardians and triggering dark forces. The narrative unfolds through a series of interconnected puzzles that challenge players’ wits and analytical skills. Solving these cleverly designed tasks allows access to deeper layers of the story, driving a compelling quest filled with unexpected twists. One remarkable feature of The Curse of RA is its emphasis on exploration. Unlike many contemporary titles, this game encourages players to investigate every corner of the sprawling tomb, filled with hieroglyphics, hidden chambers, and intricate symbols. The developers meticulously crafted each room, ensuring that every detail contributes to the overall experience, enhancing the sense of discovery. This commitment to world-building is evident in the atmospheric design, with shadows dancing against walls, lending an air of danger and intrigue. The gameplay offers a wonderful blend of logic and serendipity. Players must collect clues while carefully observing their surroundings to piece together a narrative shrouded in enigma. The game’s intuitive interface allows for seamless interaction with the environment, fostering a satisfying sense of accomplishment as players unravel the layers of history embedded in Ra’s tomb. The experience emphasizes not only cleverness but patience, as many challenges require thought and consideration. While The Curse of RA may not be as widely recognized as some blockbusters of the era, its charm lies in its ability to capture the imagination through a captivating blend of storytelling and gameplay. As gamers traverse the tomb, they are not merely solving puzzles but embarking on a journey that echoes the timeless allure of ancient civilizations. The mix of adventure, history, and myth has cemented its place in the hearts of those who appreciate the artistry of narrative-driven games, ensuring that it remains a beloved relic of the past.
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