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Games developed by Delta 4 Software

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Bored of the Rings

There are no prizes for guessing the inspiration for this story. The Great Ring must be returned to Mount Doom, a treacherous task that Fordo the Boggit must undertake. Spam, Pimply and Murky are his small-town friends, and later he will meet Bumbadil and Hashberry, two old hippies. The main mission is to meet the Legoland Elf, the dwarf Giblet and Aragont. In keeping with the humor, the familiar locations become 'the featureless plain below the pink mountain', 'Lake Anadin' and the 'land of goblins with personal cases'. Bored of the Rings is an interactive fiction game with graphics made with Quill. The interface allows the player to pick up and use objects using VERB NOUN commands, and talk to characters. The game is divided into three parts, accessed by access codes. The tape also includes issue 1 of Sceptical, Delta 4's short-lived magazine on tape.

Murder off Miami

Based on the book by Dennis Wheatley, Murder off Miami is a three-part adventure game in which you play Detective Kettering, who must investigate the death of a British financier, who appears to have committed suicide on a cruise ship off the coast of Miami. You have to find clues and talk to people to try to discover the answers to this mysterious death. The text describes each location with the occasional graphic showing what is seen at a location and the keyboard is used to type commands to control your hero and interact with each location.

Quest for the Holy Joystick

The ZX Spectrum game Quest for the Holy Joystick was released in 1984. You play as a young boy named Tim, who must find the titular Joystick in order to save the world from the evil Dr. Von Blut. The game is a fairly standard platformer, with Tim having to jump and climb his way through various levels, avoiding enemies and traps. However, what sets Quest for the Holy Joystick apart is its unique setting and humor. The game is set in a medieval world, and Tim must traverse through castles, forests, and dungeons in his quest. The enemies he faces are also quite unique, ranging from dragons to knights to giant spiders. Despite its dated graphics and gameplay, Quest for the Holy Joystick is a classic game that is still enjoyable to play today. If you're a fan of platformers or just want to experience something unique, then be sure to check out Quest for the Holy Joystick.

Robin of Sherlock

A one-man parody of Robin Hood and Sherlock Holmes, Robin of Sherlock is set in Sherwood Forest, where strange things are happening. Dorothy has been mugged on a yellow brick road, Watson is dead, and around the corner is a Kentucky Fried Chicken franchise. As the protagonist, you must discover who is behind these sinister events. Robin of Sherlock is a traditional text adventure made with Quill, Gilsoft's adventure generation software. The text interface tells the game what you want to do, and the parser is based on basic verb and noun input.

The Big Sleaze

The Big Sleaze is a humorous text adventure that parodies the detective genre. It is set in the late 1930s and the player controls Sam Spillade, a stereotypical and not too bright private detective. The adventure begins when he receives a new assignment: to find the missing father of his beautiful client. The situations Spillade has to solve range from standard problems, e.g. getting money, to absurd situations, such as a car bomb planted by the neighbor's kids. And why has a dog brought a check and a photograph to his office? Commands have to be typed on the keyboard, but the parser only understands simple verb + noun combinations. In return, Spillard can engage in conversation with other people. The game consists of three separate programs that must be solved in linear order: the saved game from the previous part must be imported into the next. The satirical e-zine Sceptical 3 is also included.

The Boggit: Bored Too

After Boring of the Rings parodied JRR Tolkien's classic Lord of the Rings series, Delta 4 did the same with its predecessor The Hobbit, preceding New Line Cinema's identical sequel by 20 years. The adventure has a logical three-part structure, but there are also jokes such as Old Ford's location on the map being near a New Ford, a new Ford Sierra car. This interactive fiction game with graphics thus features the reluctant adventurer Bimbo Faggins and the devious wizard Grandalf trying to get a treasure, ultimately appearing on a TV show. VERB NOUNO entries are used for most of the instructions, although you have to TALK to someone before TELLING them something. Examining the objects is crucial to progress, and to find the best jokes.

The Colour of Magic

The Colour of Magic is an interactive fiction adventure (with some graphics) set in Terry Pratchett's improbable Discworld. The world, a flat disc, rests on the backs of four elephants, which in turn rest on the shell of the Great Turtle A'Tuin. Thus, unlike some text games that use North, South, East, and West, the directions in Discworld are Hubward, Rimward, Widdershins, and Turnwise. Players control Rincewind the Sorcerer, the fastest Sorcerer in the Discworld, who understands the subtleties of survival (such as it's not where you run to, but what you run from). In his adventure, based on the book of the same name, he encounters such Discworld notables as Twoflower the Tourist, Luggage the Luggage, and Death as he saves Ankh-Morpork (again).

The Dragonstar Trilogy Part I

The Dragonstar Trilogy Part I is a classic 1984 video game for the ZX Spectrum, an 8-bit home computer developed by Sinclair Research. First released in the UK, the game was later released in other regions, including Europe, the US, and Japan. The game focuses on the story of a young warrior named Astrin, who is tasked with rescuing the kingdom of Dragonstar from the clutches of the evil tyrant Morka. To do this, Astrin must traverse various levels of the kingdom, fighting enemies, solving puzzles, and collecting items to progress the story. The game also includes an inventory system, allowing players to equip and use items. The game is a top-down, dungeon-crawler style adventure, allowing players to explore the world from a bird's-eye view. Players must navigate through different levels, avoiding traps and enemies, as well as finding hidden items and secret locations. The game also features an optional side-quest in which Astrin can explore the world and collect items to upgrade his equipment. The game was praised for its visuals, featuring detailed pixel art and an impressive color palette. It also received positive reviews for its engaging storyline and challenging puzzles. While the game is considered difficult by modern standards, it was a big hit during its time and is still fondly remembered by retro gamers. Overall, The Dragonstar Trilogy Part I is an iconic game that still holds up today. It is a challenging adventure that is still enjoyable for players of all ages. With its engaging story and classic retro visuals, it is a great game to experience and can be enjoyed as much now as it was in 1984.
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