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Games developed by Didatech Software Ltd.

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Crosscountry California

Apple II 1987
Crosscountry California was a groundbreaking game released in 1987 for the Apple II. Developed by the famous game studio, Broderbund, this game took players on a journey across the vast state of California, testing their skills and strategy along the way. From the towering mountains to the sun-kissed beaches, Crosscountry California captured the essence of traveling through this iconic state in a unique and immersive way. As the name suggests, this game was all about exploring the diverse landscapes of California while making strategic decisions to reach your ultimate goal. The game featured a top-down view of the state, with various landmarks and cities marked on the map. Players had to plan their route carefully, factoring in variables such as distance, terrain, and fuel consumption. This added an element of strategy to the game, making it more than just a simple driving simulation. One of the most appealing aspects of Crosscountry California was its realistic portrayal of the state. The game featured over 3000 miles of roads, accurately mapping out the major cities, highways, and scenic routes. From driving through the streets of Los Angeles to navigating the winding roads of the Pacific Coast, players could truly experience the beauty and diversity of California from the comfort of their homes. In addition to its realistic gameplay, Crosscountry California also had impressive graphics and sound for its time. The detailed map, combined with accurate city and landmark representations, made the game visually appealing. The music and sound effects complemented the gameplay, providing an immersive and engaging experience for players. One could truly feel like they were on an adventure through California while sitting in front of their Apple II. The game also offered various modes to keep players engaged. In the solo mode, players could choose their own route and explore the state at their own pace. The game would keep track of their progress, fuel consumption, and overall performance. In the competitive mode, players could race against one another, adding a fun element of friendly competition. The game also featured a multiplayer option, allowing players to travel and compete together in real-time. Crosscountry California was a commercial success, selling over 200,000 copies and receiving positive reviews from both critics and players alike. Its realistic gameplay, impressive graphics, and multiple game modes made it a hit among Apple II enthusiasts. The innovative concept of virtual travel and strategic decision-making made this game stand out in a time when most video games focused on simple arcade-style gameplay.

Crosscountry Canada

DOS 1991
One of the best edutainment titles ever made, Cross Country Canada is an excellent game for children ages 4 to 9 designed to teach them the geography of Canada. Your objective in the game is to perform various delivery jobs by driving a truck across the country. The game gives you the starting location and destination, and your task is to load goods and deliver some of them along the way. The game not only teaches you geography, but also involves a lot of strategic decisions. For example, you may have to deliver corn in Vancouver. You have to consult the map and choose the city where it would be most economical for you to stop and load the corn (there are usually 3 cities to choose from). In a nod to realism, you have to budget time for sleeping, eating and filling the gas tank. While doing all this, you'll learn lots of interesting facts about various Canadian cities (from weather, terrain, to cultural differences), basic map reading and interpretation skills, time and distance factors, gas mileage calculations, and even a bit of economics. The game uses an easy-to-use interface that allows typing commands similar to text adventures, and the graphics are crisp and clear, even with the limitation of the 4-color CGA palette. The game even allows two players to compete on the same computer, taking turns driving their own trucks.

Crosscountry USA

Apple II 1985
Crosscountry USA was a groundbreaking video game that was released in 1985 by Apple II. Developed by Didatech Software, this game was one of the first of its kind, combining elements of both education and entertainment. It quickly became a hit among young students and adults alike, as it provided an immersive and interactive experience that allowed players to virtually travel across the United States of America. The game was set in a time when road trips were the norm, and this was reflected in its gameplay. Players were given the task of driving a truck from New York to Los Angeles, facing various challenges and obstacles along the way. The game featured a detailed map of the United States, complete with major cities, highways, and landmarks. This not only provided a realistic experience but also served as an educational tool, as players were able to learn more about the geography of the country while playing. One of the most intriguing aspects of Crosscountry USA was its ability to simulate different weather conditions and times of day. As players drove through different states, they encountered changing weather patterns, such as rain, snow, and fog. This added an element of challenge to the game, as players had to adjust their driving techniques accordingly. Moreover, the game also took into account the time of day, with the sun rising and setting during the course of the game, making the experience even more realistic. The game's graphics were considered top-notch for its time, with detailed and colorful images that added to the overall experience. The user interface was easy to navigate, with a menu that displayed different options such as time, weather, map, and fuel. Speaking of fuel, this was another important aspect of the game. Players had to carefully manage their fuel levels, making sure to refuel at gas stations along the way, or risk getting stranded in the middle of nowhere. To make the game even more engaging, players were also responsible for making decisions that could impact the outcome of their journey. For example, they had to decide whether to take a detour to a nearby landmark or continue on their journey, as well as whether to rest in a motel or continue driving through the night. These decisions affected the game's final score, adding a sense of strategy and critical thinking to the gameplay. Crosscountry USA was not only a fun and educational game but also a pioneer in the world of educational video games. It combined elements of geography, history, and critical thinking in a way that was both entertaining and informative. The game's success led to the creation of sequels, such as Crosscountry Canada and Crosscountry Europe, and paved the way for other similar games in the future. Even today, it is remembered fondly by those who played it and is still considered a classic among old-school gamers.

Crosscountry USA (Home Edition)

DOS, Mac 1995
Crosscountry USA (Home Edition) is a classic DOS game that was released in 1995. Developed by Didatech Software, this game takes players on an exciting journey across the United States. It is a combination of both educational and entertaining elements, making it a popular choice among gamers and educators alike. The game starts with players choosing their character and vehicle, which could be a car or a motorbike. They then embark on a cross-country journey, starting from the East Coast and making their way to the West Coast. Along the way, they encounter various challenges and obstacles, including weather conditions, road conditions, and fuel management. One of the most interesting aspects of Crosscountry USA is its educational component. As players make their way through different states and cities, they are presented with various trivia questions and geography challenges related to those locations. This not only makes the game more engaging but also helps players learn about the different states and landmarks of the United States. The graphics of Crosscountry USA may not be as advanced as the games of today, but they were considered top-notch back in the 90s. The detailed maps and landscapes of each state, along with the inclusion of various landmarks, add to the overall experience of the game. The soundtrack of the game is also worth mentioning, as it captures the essence of a road trip perfectly. One of the unique features of Crosscountry USA is the simulation of real-time events. This means that players have to manage their fuel and rest stops strategically to make it to their destination on time. The game also allows players to make pit stops at gas stations and hotels, where they can purchase fuel, snacks, and restock on other necessary items. The gameplay of Crosscountry USA is challenging yet addictive. As players progress through the game, the difficulty level increases, and they have to make quick decisions to overcome various obstacles. This keeps players engaged and motivated to reach their final destination. Additionally, the game has a high replay value, as players can choose different routes and vehicles on subsequent plays.

Fay: That Math Woman!

Fay: That Math Woman! is a classic game released in 1983 for the Commodore 64 system. Developed by Silicon Beach Software, this game takes players on an adventure with the titular character, Fay, as she navigates her way through a series of mathematical challenges. As one of the earliest educational games, Fay: That Math Woman! aimed to make learning math fun and engaging for players of all ages. The game's premise is simple - players control Fay as she travels through a maze-like world filled with obstacles and enemies. To progress through each level, Fay must solve mathematical equations and problems. This unique gameplay mechanic sets Fay: That Math Woman! apart from other games of its time and makes it a standout in the history of educational gaming. One of the standout features of Fay: That Math Woman! is its dynamic difficulty system. The game adjusts the difficulty of each level based on the player's performance, making it suitable for both beginners and advanced players. This innovative feature ensures that players are challenged enough to learn and improve their math skills but not discouraged by overly difficult levels. In addition to its engaging gameplay, Fay: That Math Woman! also boasts impressive graphics and sound for a game released in the early 1980s. The vibrant colors and detailed sprites make for an immersive gaming experience, and the catchy soundtrack adds to the overall enjoyment of the game. These elements helped make Fay: That Math Woman! a visually appealing game, even by today's standards. Another notable aspect of Fay: That Math Woman! is its emphasis on storytelling. The game's accompanying manual included a backstory for Fay's character, adding depth and personality to the game. This attention to detail is not often seen in educational games and helped make Fay: That Math Woman! a truly unique and memorable experience. Fay: That Math Woman! was well-received by critics and players alike, with many praising its innovative gameplay and educational value. It is one of the few games that successfully merges entertainment and learning, making it a beloved title among fans of Commodore 64 and educational games in general.
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