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Games developed by DigiFX Interactive, Inc.

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Harvester

DOS 1996
The year is 1953. When Steve Mason wakes up in the quiet American town called Harvest, he remembers nothing. People claim to know him and even to be related to him, but he doesn't remember their names. As he explores the strange town, he encounters increasingly eccentric people whose behavior is hard to explain. They all tell him he should join the Lodge, the headquarters of the mysterious Order of the Harvest Moon. Steve is determined to discover the truth about the town and about himself, but little does he know that truth is more horrifying than he could have imagined. . . . Harvester is essentially a point-and-click, puzzle-solving adventure game. Although a weapon-shaped icon allows the player to attack characters, this can only be done as a solution to a puzzle, to advance the game's plot at specific points. Most of the gameplay is devoted to traditional adventure activities: talking to characters and manipulating inventory items to solve puzzles. 'Hot spots' indicate interaction possibilities, as in most adventure games of the time. The game features video cutscenes with live actors; for parts of the game, digitized animations of the actors are superimposed over pre-rendered background graphics.
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