Menu

Games developed by DreamWorks Interactive L.L.C.

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Chaos Island: The Lost World - Jurassic Park

Windows 1997
Chaos Island: The Lost World - Jurassic Park landed on Windows in 1997 and managed to feel like a souvenir taken straight from the film era. Built around the imaginative premise of survival in an island full of rampaging dinosaurs, the game drops players into a frantic, story-driven environment where exploration and caution are inseparable. Even before the first encounter, the premise promises trouble: sealed compounds, unstable systems, and creatures that treat human plans as something to chew through. In terms of play, Chaos Island leans on a mix of action and problem solving rather than pure sprinting. You move through themed areas, gather useful items, and trigger scripted events that echo the movie’s escalating dread. Combat is less about frantic button-mashing and more about timing and positioning, especially when the game forces you to make choices under pressure. Certain objectives also nudge you to observe surroundings closely, since key progress often depends on locating switches, keys, or environmental clues tucked into scenery. Visually, the title reflects late-90s 3D ambitions, with texture work and animations that show effort rather than modern polish. Backgrounds tend to look appropriately lush or industrial depending on the zone, and dinosaur behavior sells the sense of threat even when the motion is visibly limited by the hardware of its day. Sound design plays a similarly important role: roars, footfalls, and ambient rumbles build tension, while weapon and interaction noises provide satisfying feedback without overstaying their welcome. The game’s pacing is its standout feature. It alternates between tense navigation and breathless encounters, using loading pauses and transition screens to emphasize scale. At its best, the experience makes each new corridor feel like a negotiation with danger, because you cannot rely on the map to keep you safe. However, the learning curve can feel abrupt, and some navigation hurdles may test patience, particularly when objectives are not perfectly explicit. Chaos Island remains a fascinating snapshot of early Jurassic-themed game design on PC. It captures the chaotic wonder of the franchise while offering a playable blend of investigation, survival pressure, and monster mayhem. For players who enjoy retro atmospheres and era-specific clunkiness that still contains genuine momentum, it is an entertaining time capsule of cinematic adaptation.

Goosebumps Escape from Horrorland

Windows 1996
Goosebumps Escape from Horrorland is a classic Windows game released in 1996. It is based on the popular Goosebumps series of books and was developed by DreamWorks Interactive. The game follows the story of two kids, Lizzy and Luke, as they try to escape from the horrific and mysterious Horrorland, a theme park that is populated by monsters and other creepy creatures. The objective of the game is to help Lizzy and Luke escape from Horrorland. In order to do this, players must complete various puzzles and tasks while battling monsters and avoiding the park's many traps. The game features a variety of challenges and puzzles, including mazes, puzzles involving levers and switches, and riddles. The game also includes several mini games, such as a carnival game, a shooting gallery, and a haunted-house type of game. The game has a unique atmosphere and is quite fun to play. The visuals and sound effects are quite good, and the game is surprisingly suspenseful and intense at times. There are also several hidden secrets and Easter eggs throughout the game, making the experience even more enjoyable. Overall, Goosebumps Escape from Horrorland is a great game. It is well-made and is still enjoyable to play even after all these years. It is a great way to relive the classic Goosebumps books and to experience a unique and intense adventure. With its engaging puzzles and fun mini games, it is definitely worth checking out.

Let's Ride: Dreamer

Windows 2005
Here is the video game 'Let's Ride: Dreamer'! Released in 2005 on Windows, it is still available and playable with some tweaks. It is an adventure game, set in a horse racing theme.

Small Soldiers: Squad Commander

Windows 1998
Small Soldiers: Squad Commander is a turn-based strategy game released in 1998 by Dreamworks Interactive for Windows. The game is set in a world where toys have come to life and are now fighting each other. Players take the role of a squad commander who leads an army of toy soldiers in a variety of missions. The game is set in a 3D environment with a top-down view. Players must control their squad of toy soldiers and battle against enemy forces to complete the mission. The game features a variety of weapons and vehicles for the player to use in battle. Players can also customize their squad with upgrades and special abilities. The game also features several modes of play. There is a single player campaign, which consists of several missions with different objectives. It also has a skirmish mode, where players can battle against the computer or other players. The game also has a multiplayer mode, allowing players to compete against each other online. The game has been praised for its graphics and sound. The visuals are detailed and vibrant, and the sound effects are realistic. The game also has a good level of difficulty, making it challenging and enjoyable to play. Overall, Small Soldiers: Squad Commander is an excellent turn-based strategy game. It features intense battles and a variety of weapons and vehicles for players to use. The game's visuals and sound are also impressive, and its difficulty makes it a great challenge. If you are looking for a great strategy game, then Small Soldiers: Squad Commander is definitely worth checking out.

Someone's in the Kitchen!

Windows 1996
Released for Windows in 1996, Someone's in the Kitchen! arrived during the era when PCs were finally friendly to point-and-click play. Its cheery, mischievous title hints at a story that never takes itself too seriously. Instead of heroic quests, the game offers a domestic chaos spree, where every clatter in the pantry becomes a clue and every mistake snowballs. That lighthearted mindset is what keeps it from feeling dated, even decades later. Gameplay revolves around managing kitchen tasks while intruders or mishaps disrupt the flow. Players typically direct actions with the mouse, selecting objects, triggering conversations, and arranging steps in the proper order. Recipes act like mini puzzles: gather the right items, react to shifting circumstances, and restore order before the next problem triggers. Although the framing is comedic, the structure rewards careful observation and methodical trial-and-error rather than frantic clicking. Many levels spring new obstacles as you progress, such as overheated ovens, missing utensils, or customers waiting impatiently in the background. You may need to pause, study the room layout, and plan a sequence that avoids redundant work. Success often depends on timing: certain actions only make sense after another character has moved, or after ingredients change state. The satisfaction comes from solving with small, sensible steps, then watching the kitchen settle into a workable rhythm. Graphically, the game uses colorful sprites and straightforward scenery that suit Windows hardware of the mid nineties. Movements are snappy, and interface choices are readable without forcing players to memorize obscure icons. Sound design leans into kitchen textures, from bubbling warmth to quick impacts, adding personality to otherwise routine tasks. Controls feel natural for mouse-driven gamers, with frequent opportunities to undo mistakes and retry routes. Part of the charm is how it balances comedy with competence. You are encouraged to experiment, yet the game never turns chaotic play into pure luck; patterns appear once you pay attention. That balance, plus its compact level format, makes it easy to revisit between chores, much like popping open a cookbook for one more tricky recipe. If you enjoy cozy logic challenges with a wink, this overlooked Windows oddity still deserves a place on the shelf. Back in 1996, Windows games were learning how to translate classic PC sensibilities into smoother, resident interfaces, and Someone's in the Kitchen! fits that transition well. Its approachable vibe and puzzle-minded design helped it stand out from more frantic contemporaries today.

The Lost World: Jurassic Park

The year was 1997, and the excitement in the gaming world was palpable as SEGA released The Lost World: Jurassic Park for the Saturn. Riding on the success of the hit movie, this game was highly anticipated by fans and critics alike. And it did not disappoint. At its core, The Lost World: Jurassic Park is a platformer game with a heavy emphasis on action and adventure. Players take on the role of Dr. Alan Grant, wandering through the dangerous and thrilling world of Isla Sorna. The stunning graphics and lifelike animations draw the player in, making them feel like they are truly in the midst of the dinosaurs. One of the standout features of this game is the variety of gameplay. While the main objective remains the same throughout, the game constantly introduces new challenges and obstacles to keep the player engaged and on their toes. From running away from a T-Rex in heart-pumping chase sequences to solving puzzles and stealthily avoiding raptors, there is never a dull moment in The Lost World: Jurassic Park. In addition to the main campaign, the game also offers a multiplayer mode where players can compete against each other in a variety of challenges, including racing through levels and battling against each other in a showdown between dinosaurs and humans. This added dimension added replay value and made the game a hit among friends and family. Despite its success, The Lost World: Jurassic Park did face some criticism for its difficulty level. Some found the game too challenging, while others felt that it lacked enough save points throughout the levels. However, for most fans of the Jurassic Park franchise, these minor hiccups were overshadowed by the excitement and immersion provided by the game. The Lost World: Jurassic Park was a groundbreaking game for its time. It successfully captured the essence of the movie while providing players with a unique and thrilling gaming experience. With its stunning graphics, diverse gameplay, and multiplayer mode, it was a standout game on the SEGA Saturn and remains a beloved classic among fans of both video games and the Jurassic Park franchise.

Trespasser: The Lost World - Jurassic Park

Windows 1998
Trespasser: The Lost World - Jurassic Park, released in 1998, is a unique entry in the realm of video gaming, particularly within the genre of action-adventure. Based on the popular film sequel, it invites players into a richly detailed world inhabited by prehistoric life. Developed by DreamWorks Interactive, this game is noted for its ambitious design, which attempted to blend cutting-edge graphics with innovative gameplay mechanics. Aiming to capture the feel of being stranded on an island teeming with dinosaurs, Trespasser sought to immerse players in an unforgettable adventure. One of the most distinguishing features of Trespasser is its physics-based gameplay. This allows for interaction with the environment in ways that were groundbreaking at the time. Players navigate through the lush jungles and perilous landscapes where dinosaurs roam. The game introduced a unique control system, utilizing a first-person perspective that became a precursor to more advanced immersive experiences. The realism achieved through the handling of weapons and items enhanced the sense of survival as players grappled with the challenges presented by their surroundings. The narrative unfolds as the character, Anne, finds herself amidst the remnants of a chaotic island habitat. Players must piece together the story through environmental storytelling, exploring derelict structures that hint at the disastrous events leading to the situation. Each fragment contributes to a broader understanding of the island’s fate while also offering thrilling moments as dinosaurs lurk in the shadows. The tension builds as encounters with various dinosaur species evoke both wonder and fear, ultimately making for a heart-pounding experience. Despite its innovative design and ambitious scope, Trespasser was met with mixed reviews. Critics praised the atmospheric settings and the diversity of dinosaur encounters; however, they also noted technical issues such as bugs and inconsistent AI behavior that sometimes detracted from the overall experience. These shortcomings have led to a cult following, as fans appreciate the game’s charm and its bold attempt to push boundaries in gameplay mechanics. Trespasser: The Lost World - Jurassic Park remains a fascinating study in early gaming history. While it may not have achieved the commercial success anticipated, its repercussions can be felt in contemporary games that emphasize immersive environments and player-driven narratives. The legacy of Trespasser lives on through the continued interest from retro gamers and developers seeking inspiration in its audacious approach to storytelling and gameplay innovation. Its blend of thrill and exploration provides an enduring allure that merits recognition in the ever-evolving landscape of video games.
× ❮ ❯