Games developed by Empire Software
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Campaign II
Veteran wargamer M.
E. Brooks spares no criticism of this inferior sequel to the ambitious Campaign: This simulation of a modern conflict took a mediocre game system (Campaign) and left it completely out of whack. Covering hypothetical battles, it also portrayed Korea, Israel (1967/1973), Vietnam (1962), Iran-Iraq (1980s) and the Gulf (1991). The strongest aspect of the simulation was the organization of the task forces (reminiscent of Patriot), but its historical accuracy was abysmal. The 1962 Vietnam scenario showed South Vietnamese and U. S. forces arrayed against the North Vietnamese Army in a conventional confrontation; in 1962, the U. S. had fewer than 1,500 advisors in the country. In short, the history was nonexistent, the lessons of the war were more akin to race car driving, and the general level of enjoyment approached that of a moderate case of hemorrhoids. At least the hard drive wasn't rewritten . . . ' Ouch. Worth a look only if you like alternate history games, or if you want to try a fancy 3D tank simulator that looks nothing like the real thing but offers slightly more complex gameplay than Carrier Command.
Gazza's Super Soccer
This was the first of two soccer games licensed around Paul Gascoigne, then the most expensive player in British soccer history. The game is viewed from top to bottom, and can be configured to move from left to right or top to bottom.
League and cup tournaments are included, as well as individual matches and set-piece practice sections (of which you have full control). The game includes a number of advanced moves, as well as a meter to control the exact dimensions of a kick (height and curvature, as well as strength), if you can use it quickly enough. Unusually, you have control over the goalkeeper, so you have only yourself to blame when you concede a goal. Each player has his own skills and strengths, which develop as the game progresses: if you play well, your players improve and become more capable of taking on better opponents.