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Games developed by Epsitec SA

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Blupi at Home

DOS, Windows 1995
Blupi at Home is a video game published in 1995 on DOS by Epsitec SA. It is an action game, set in a platformer theme, and was also released on Windows.

Blupi Explorer

DOS 1994
If you haven't played Blupi Explorer or want to try this action video game, download it now for free! Published in 1994 by Epsitec SA, Blupi Explorer was an above average platform title in its time.

Blupimania

DOS 1996
Blupimania is an isometric action puzzle game featuring Epsitec's trademark yellow egg-shaped characters called 'Blupi'. The goal of each level is to guide Blupi safely to the exit, marked by a purple balloon that takes Blupi to the next stage. To do this, the player can manipulate the game environment in many ways, placing or removing objects and, in some cases, directly controlling Blupi, although by default the characters traverse the level on their own. In some ways, the game is similar to Lemmings, but the number of objects and Blupi's abilities make it much more complex, allowing for quite intricate situations for the player to solve. The game is divided into four sets of levels with puzzles of increasing difficulty. The first part is essentially a set of tutorial levels that gradually introduce the player to the various game objects and gameplay concepts. In addition, there is an integrated level editor that allows users to create and play their own puzzles. Blupimania was originally sold as shareware, and the unregistered version offered a few puzzles of each difficulty level. The full game contains over 150 puzzles.

Blupimania

DOS 1994
1994, the year Blupimania was released on DOS. Made by Epsitec SA and published by Epsitec SA, this action game is available for free on this page.

Blupimania II

Windows 2003
In 2003, Epsitec SA publishes Blupimania II on Windows. This puzzle game is now abandonware and is set in a fantasy.

BuzzingCars

Windows 2002
BuzzingCars is a racing game released in 2002 for the Windows platform. The game was developed by German studio PixelCarve and published by JoWooD Productions. The game features four different race tracks, each with different weather conditions and times of day. The player can choose from a variety of different cars, each with different performance characteristics. The goal of the game is to complete each race in first place. The player can earn money by winning races, which can be used to upgrade their car. BuzzingCars received generally positive reviews from critics. The game was praised for its graphics and gameplay. However, some reviewers criticized the game for its lack of replay value.

CeeBot-4

Windows 2004
CeeBot-4 is a treasure trove of fun and learning, an innovative game designed for the Windows platform that was released in 2004. Developed by CeeBot, it is considered one of the pioneers in the realm of educational robot programming games. This game is a perfect blend of science, technology, engineering, and math, commonly known as STEM fields, that teaches concepts of coding and robotics in a playful and interactive manner. The game is set in a futuristic world where the player takes on the role of a programming wizard who has to design, code, and control robots to complete a variety of challenging tasks. With a wide range of levels and missions, players are presented with a diverse array of challenging puzzles, each one testing different aspects of their programming skills. With each level, the difficulty level increases, making it engaging even for seasoned coders while still being accessible for beginners. What makes CeeBot-4 stand out from other educational games is its intuitive drag-and-drop interface. This allows for a smooth and user-friendly experience, making it perfect for children and adults alike. The game also features a virtual 3D environment, which enables players to visualize their robots and programs in action, providing a highly immersive experience. It also allows for endless possibilities, as players can experiment with different robot designs and programming methods to find the most efficient solution. One of the most remarkable features of CeeBot-4 is its focus on real-life applications. The game provides a clear connection between programming and its practical use in the modern world, giving players a glimpse into the world of robotics and artificial intelligence. It also introduces players to various programming languages, including Cee, a simplified language developed specifically for the game. This not only broadens the players' coding knowledge but also instills important problem-solving and critical thinking skills. CeeBot-4 has received widespread acclaim from both players and educators alike for its ability to make learning complex concepts such as coding and robotics engaging and enjoyable. It has won numerous awards and has been used in several schools worldwide to teach students about programming and logic. Its success has led to the development of newer versions and sequels, each one more challenging and exciting than the last.

CeeBot-A

Windows 2003
CeeBot is a new concept whose goal is to get you to program and have fun at the same time. The language it offers you is very similar to the one used by professional programmers to develop their products. CeeBot introduces many modern concepts found in today's most popular environments, such as C++, C or Java.

CeeBot-Teen

Windows 2003
Here is the video game 'CeeBot-Teen'! Released in 2003 on Windows, it is still available and playable with some tweaks. It is an educational and puzzle game, set in a graphical/artistic, mathematical/logical and scientific theme.

CeeBot3 Educational Programming Software

Windows 2003
CeeBot has been designed to teach programming to students from 11 years old with a modern pedagogical approach: autonomous learning, creativity, interdisciplinarity, staged in a colorful 3D environment. Students program a robot that draws still images and animations with a soundtrack. CeeBot3 has a complete object-oriented language compatible with Java, but only a few basic concepts are taught in the exercises: simple 'repeat' loops (non-standard in Java), functions without and with a float parameter, 'for' loops. With these concepts students can draw cartoon-like animations. Many more concepts are implemented and documented, including various types of variables, arrays, file management instructions and class definitions. Advanced students can use these features to implement complex algorithms. The demo version has no time limit and can be used to teach programming in a classroom setting. It contains 6 of the 25 chapters of the full version. If your students already know some basic programming concepts, the CeeBot3 demo is a complete programming environment that provides an introduction to multimedia and will allow students to apply their programming knowledge in a motivating environment. If your students know nothing about programming, you will need the full version to get a complete educational tool that will do most of the teaching on its own, offering a smooth pedagogical progression with over 100 exercises. The interactive debugger will help students understand early programming concepts and debug more advanced algorithms.
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