Menu

Games developed by Expert Software

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

On the Road

On the Road, released in 1992, is a DOS game that puts players in the driver's seat of a virtual truck, taking on the challenges and adventures of the open road. Developed by SimTeq and published by Great Game Products, this game offers a unique and immersive gameplay experience that has stood the test of time. Right from the start, players are greeted with a detailed and realistic simulation of what it's like to be a truck driver. The game's graphics, though limited by the capabilities of DOS, offer a convincing representation of the roads, cities, and landscapes that make up the game's world. From bustling highways to quiet rural routes, players will feel like they are truly on a cross-country journey. One of the game's strengths lies in its attention to detail. Players must navigate their way through various cities and states, considering factors such as fuel consumption, truck maintenance, and even traffic laws. The game's simulation of time and distance is also noteworthy, as it accurately reflects the long hours and miles that truck drivers must cover in their daily work. Along the way, players will encounter various missions and challenges, such as delivering goods on time or dealing with unexpected obstacles. These challenges add an element of excitement and strategy to the game, as players must carefully plan their routes and manage their resources to be successful. The game also offers a variety of truck models to choose from, each with their own unique characteristics and quirks. On the Road not only offers a realistic trucking experience, but it also provides players with a glimpse into the culture and lifestyle of truck drivers. Throughout the game, players will encounter various characters and situations that give a sense of the camaraderie and community that exist among truckers. This adds a human element to the game and makes it more than just a simulation. With its challenging gameplay, attention to detail, and immersive world, On the Road was well-received by both critics and players alike. It's still considered a classic DOS game and is fondly remembered by those who have played it. Despite its age, the game remains relevant and enjoyable, and its legacy lives on through modern trucking simulation games.

Skyblaster

Amiga 1989
Released in 1989, Skyblaster was a groundbreaking Amiga game that quickly captured the hearts and minds of gamers around the world. Developed by legendary game studio Psygnosis, Skyblaster was a side-scrolling shooter that boasted stunning graphics, exhilarating gameplay, and a vibrant futuristic world that players couldn't get enough of. Set in the year 2199, Skyblaster puts players in the shoes of a fearless pilot who must navigate their way through treacherous skies to take down a ruthless alien empire that is threatening to destroy Earth. Armed with a state-of-the-art fighter jet equipped with powerful weapons and gadgets, players embark on a thrilling adventure filled with intense battles, challenging obstacles, and secret missions. One of the most striking features of Skyblaster was its cutting-edge graphics. Using advanced technology and stunning artwork, the game offered players a visually stunning experience that was unmatched at the time. The intricately detailed backgrounds, smooth animations, and realistic sound effects all contributed to creating an immersive and engaging gameplay experience. But it wasn't just the graphics that made Skyblaster a hit among gamers. The game also boasted a complex and challenging gameplay that kept players coming back for more. With a variety of enemies, weapons, and power-ups, players had to constantly adapt their strategies to survive each level and progress through the game. The different missions and objectives added a layer of depth to the gameplay, making it more than just a simple shoot 'em up game. Skyblaster also had a captivating storyline that captured the imagination of players. As players progressed through the game, they uncovered more about the alien invaders and the motives of their leader. This added a sense of urgency and purpose to the gameplay, making players feel like they were fighting for a cause rather than just trying to achieve a high score. In addition to the main story mode, Skyblaster also offered a two-player mode that allowed friends to team up and take on the alien forces together. This cooperative gameplay added another level of excitement and replayability to the game, as players could discover new strategies and tactics while working together to defeat their enemies.

Wall Street Wizard

Amiga 1988
Wall Street Wizard is a German stock market simulation. The game supports local multiplayer via hotseat and multiplayer via null modem or modem cable. One of the features of Wall Street Wizard is that the modem mode works on all platforms. Players can define their characters by assigning points to four categories (appearance, money, health and luck) and subtly change their game strategies. Most of the game consists of waiting for the clock to tick while buying and selling shares of a fictitious company on a stock exchange (about 12 minutes of real time per round per player!). The Wizard of Wall Street attempts to simulate the hustle and bustle of a real trading floor. Once trading is over, each player can invest in strategic activities such as gathering information through newspapers and economic forecasts, researching and sabotaging other players, and improving their health and appearance. The game ends when the first player has accumulated a certain amount of wealth, i. e. , a freely chosen goal. The game was released on the Amiga and Atari ST in late 1988 and ported to the PC in 1989. There was also a separate editor that allowed changing the parameters of the simulation and editing the companies and their interdependencies. This editor came with a 1989 scenario (the original game scenario was set in 1988).
×