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Games developed by Extended Play Productions

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

FIFA International Soccer

3DO 1994
1994, the year FIFA International Soccer was released on 3DO. Made by Extended Play Productions and published by Electronic Arts, Inc. this sports game is available for free on this page.

FIFA Soccer 95

Genesis 1994
FIFA Soccer 95, released in 1994 for the Sega Genesis, marks a significant chapter in the evolution of sports video games. This installment continued the legacy of Electronic Arts’ FIFA series, delivering an engaging experience that made soccer accessible to a wide audience. With its engaging gameplay and relatively advanced graphics for the time, it offered fans a chance to immerse themselves in the sport without needing to step onto a pitch. One of the standout features of FIFA Soccer 95 was its introduction of a unique isometric perspective. This viewpoint provided players with a more refined understanding of the field, allowing for better ball control and tactical gameplay. The graphics, while not groundbreaking by today’s standards, were vibrant enough to capture the essence of the sport. The animation was fluid, and players responded well to commands, creating an experience that felt dynamic and engaging. In terms of gameplay, FIFA Soccer 95 presented an assortment of national and club teams, reflecting real-life leagues and players. This diversity not only heightened the excitement but also allowed fans to play as their favorite teams. The game featured several modes, ranging from simple exhibition matches to more complex league tournaments. This variety encouraged players to explore different aspects of the game and kept the experience fresh. Moreover, the soundtrack, while simplistic, added an energetic ambiance to the matches. The sounds of cheering crowds and the clashing of players provided a sense of realism that immersed players further into the game. The audio design, though not extensive, complemented the vibrant visuals and engaging gameplay, contributing to a satisfying holistic experience. FIFA Soccer 95 received praise for its intuitive controls, which permitted players to quickly grasp the mechanics, making it easy for seasoned gamers and novices alike to enjoy competitive matches. The game’s emphasis on strategy and teamwork encouraged players to think ahead, positioning their players effectively to maximize scoring opportunities. This level of engagement paved the way for future sports titles to elevate their gameplay mechanics. FIFA Soccer 95 was not merely a video game; it represented a cultural phenomenon that united soccer enthusiasts worldwide. By offering a taste of the beautiful game through technology, it laid the groundwork for future iterations of the series. The solid foundation established by this title is evident in the ongoing evolution of sports games, rendering FIFA Soccer 95 a treasured classic that resonates with both longtime fans and newcomers alike.

FIFA Soccer 96

FIFA Soccer 96, released in 1995, is a highly-acclaimed and influential DOS game that revolutionized the sports gaming industry. Developed by EA Canada and published by Electronic Arts, this game quickly gained popularity and became a fan favorite for its advanced graphics, immersive gameplay, and impressive roster of international teams. One of the standout features of FIFA Soccer 96 was its stunning graphics, which were considered groundbreaking for its time. The game featured detailed and realistic player models, fluid animations, and vibrant stadiums that truly brought the sport to life on the computer screen. This, coupled with the raucous crowds and dynamic commentary, created an incredibly immersive experience that was unmatched by any other game of its kind. In addition to its impressive graphics, FIFA Soccer 96 offered a wide selection of international teams to choose from, including 118 national teams and 16 league teams. This allowed players to compete in various tournaments and customize their own dream teams, adding an extra layer of excitement to the game. The inclusion of famous players such as Paolo Maldini, David Beckham, and Lothar Matthäus also added to the game's authenticity and appeal. Apart from its realistic visuals and extensive team selection, FIFA Soccer 96 also introduced new gameplay mechanics that set it apart from its predecessors. The game offered improved AI, making the opponents more challenging and requiring players to strategize and adapt their gameplay accordingly. It also introduced the now-famous "total control" system, allowing for more fluid and precise movements on the field. FIFA Soccer 96 was a game-changer in the world of sports gaming. Its impressive graphics, extensive team selection, and innovative gameplay mechanics set a new standard for future soccer games. Even today, it is considered a classic and is remembered fondly by many gamers as one of the best sports games of all time.

J.League Virtual Stadium

3DO 1994
J.League Virtual Stadium, released in 1994, was a highly anticipated game for fans of the Japanese soccer league. Developed by Art Dink and published by Matsushita Electric (now known as Panasonic), this game promised to bring the excitement of the popular J.League to the world of video gaming. The game featured all 16 teams of the J.League, including their authentic kits and player names. This attention to detail was highly praised by fans and critics alike, as it truly captured the essence of the league. The game also featured all the stadiums of the J.League, complete with accurate crowd graphics and realistic sound effects, making players feel like they were in the thick of the action. One of the most impressive aspects of J.League Virtual Stadium was its graphics. For a game released in 1994, the graphics were considered groundbreaking, with smooth animations and realistic player movements. The developers also included different camera angles, allowing players to choose their preferred view. But what truly set this game apart was its innovative gameplay. The controls were simple and responsive, making it easy for both novice and experienced players to enjoy. The game also introduced a tactical system, allowing players to customize their team's formations and strategies, adding a layer of strategy to the gameplay. J.League Virtual Stadium also had a variety of game modes to keep players engaged. The Exhibition mode allowed players to jump straight into a single match, while the Season mode allowed them to experience the full J.League season, complete with standings, player stats, and a championship trophy. The game also featured a Penalty Kick mode, where players could test their skills in a penalty shootout. The game's soundtrack also deserves a mention, featuring upbeat and energetic songs that perfectly complemented the fast-paced action on the field. Additionally, the game had realistic sound effects, from the cheers and chants of the crowd to the whistles of the referees. Despite being a Japanese game, J.League Virtual Stadium gained popularity worldwide, especially in Europe and South America. The game was also praised for its multiplayer mode, allowing friends to compete against each other in exciting J.League matches. J.League Virtual Stadium was not without its flaws, with some critics noting the lack of player commentary and the absence of real player faces. However, these were minor issues compared to the overall gameplay experience that the game provided.

Pro Yakyū Virtual Stadium: Professional Baseball

3DO 1995
Pro Yakyū Virtual Stadium: Professional Baseball, released in 1995, is a revolutionary sports game that took the gaming world by storm. Developed and published by Visual Concepts and Victor Interactive Software, this game was the first of its kind to utilize the advanced 3DO gaming platform. It quickly became a fan favorite among baseball enthusiasts and gained widespread acclaim for its realistic gameplay and immersive graphics. One of the standout features of Pro Yakyū Virtual Stadium is its accurate representation of professional baseball. The game features all 12 teams from the Japanese Central and Pacific Leagues, with their actual logos, uniforms, and player rosters. The attention to detail is unparalleled, with each player having their own unique batting stance, pitching style, and stats. This level of realism truly sets this game apart from its predecessors and creates an authentic baseball experience for players. The gameplay in Pro Yakyū Virtual Stadium is smooth and intuitive, making it accessible to both casual and hardcore gamers. The controls are easy to pick up, but mastering them is a challenge in itself. The game also offers various gameplay modes, including Exhibition, Pennant Race, and Home Run Derby, providing players with endless hours of entertainment. The addition of the Virtual Manager mode allows players to take on the role of a team manager and make strategic decisions to lead their team to victory. What makes Pro Yakyū Virtual Stadium truly remarkable is its use of 3D polygonal graphics, a cutting-edge technology at the time of its release. The stadiums are beautifully rendered and include details such as cheering crowds, player shadows, and moving clouds in the sky. The players themselves are also impressively detailed and feature fluid animations. The game even incorporates a weather system, with rain and night games adding to the overall visual experience. Another impressive aspect of the game is its commentary. Pro Yakyū Virtual Stadium features play-by-play commentary from renowned baseball commentator and former Japanese baseball player, Lona Fang. His insightful and accurate commentary adds a level of realism to the game and keeps players engaged throughout the match. The game also includes authentic sound effects, such as the crack of the bat and the roar of the crowd, further immersing players in the game. Pro Yakyū Virtual Stadium's success paved the way for future baseball games, with its influence still seen in games released today. It received critical acclaim and won the "Best 3DO Sports Game" award from Electronic Gaming Monthly. Its popularity in Japan was evident, with over 550,000 copies sold in the country alone. The game also garnered a devoted fan base worldwide, with many still revisiting it to relive the nostalgia of playing the first baseball game on 3DO.

Triple Play 96

Genesis 1995
Triple Play 96 is one of the first entries in EA's Triple Play series that featured a full MLB and MLBPA license with many of the top players from the 1995 season along with authentic stadiums from all 28 MLB teams along with 2. 500 frames of animation to give the game a more realistic feel. Many of the standard options are present such as exhibition, season, playoffs, etc. along with a battery backup that can comprehensively keep track of 25 different stat categories and has 12 unique pitches to choose from during the game. Players can also create their own baseball player and use him in the game or go against four friends.

Triple Play: Gold Edition

Genesis 1996
Triple Play: Gold Edition is an update of last year's title. It looks and plays much like the previous title, including the close-up batting view and extensive stat tracking. The game is licensed by the MLBPA, with a full roster for the 1996 season and statistics based on the 1995 season. In addition, this update adds a new 'pro' difficulty level for experienced players, and like the previous title also allows play for up to four players.
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