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Games developed by H.A.L. Labs

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Stellar Triumph

Stellar Triumph is a game that captured the hearts of many gamers when it was released for the Commodore 64 in 1983. It was a revolutionary game for its time, offering players an immersive and challenging space exploration experience like never before. Developed by Masterplay Publishing, Stellar Triumph was a game ahead of its time and set the standard for what a space exploration game should be. The premise of the game is simple yet captivating. Players take on the role of a space traveler who must navigate through various galaxies, facing obstacles and enemies along the way. The goal is to reach the final frontier and achieve Stellar Triumph – a feat that only the most skilled and dedicated players could achieve. The game offered both a single-player mode and a two-player mode, allowing friends to compete and see who could conquer the galaxy first. One of the most impressive aspects of Stellar Triumph was its graphics. At the time, the Commodore 64 was a powerhouse in terms of gaming graphics, and Stellar Triumph took full advantage of that. The game featured stunning visuals and detailed animations that were simply mind-blowing for its time. The colors and designs of the different galaxies and planets were diverse and added to the immersive experience of the game. Another aspect that made Stellar Triumph stand out from other games of its time was its gameplay. It offered a mix of action, adventure, and strategy, making it a well-rounded game that appealed to a wide range of players. The action sequences were fast-paced and thrilling, while the exploration elements allowed players to discover new planets and galaxies, each with its own set of challenges. The soundtrack of Stellar Triumph was also a standout feature. The game featured a varied and dynamic soundtrack that perfectly complemented the gameplay. From intense and ominous music during battle sequences to relaxing and calming tunes during exploration, the soundtrack added an extra layer of depth to the game and further enhanced the overall experience. Stellar Triumph was a commercial success, receiving critical acclaim and high ratings from gamers and critics alike. It was lauded for its innovative gameplay, stunning graphics, and addictive nature. The game also spawned numerous sequels and spin-offs, cementing its place as a cult classic in the gaming world.

Taxman

Apple II 1981
In the early 1980s, Apple II dominated the world of personal computers with its advanced technology and user-friendly design. During this time, a game called Taxman was released for the Apple II, revolutionizing the world of video games and becoming a favorite among players. Taxman, released in 1981, was a single-player game developed by Clarence Johnson. The objective of the game was to collect money from Income Contacts while avoiding Tax Inspectors. The player controlled a character portrayed as a silhouette wearing a top hat and carrying a briefcase. The game had a simple yet addictive gameplay, making it appealing to a wide range of players. One of the unique features of Taxman was its scoring system. Instead of gaining points, the player would lose points for every contact that they missed or got caught by a Tax Inspector. This added a level of challenge and complexity to the game, making it not just about collecting money but also strategizing to avoid losses. Furthermore, the game also had a time limit, making it even more challenging and exciting to play. The player had to collect a specific amount of money within the given time to progress to the next level. The levels became increasingly difficult as the game progressed, with more Tax Inspectors and faster Income Contacts. Taxman gained popularity for its simple yet addictive gameplay, and its popularity was further boosted by its inclusion in the Apple II game bundle, which was a set of games packaged with the purchase of an Apple II computer. This gave the game even more exposure, making it a household name among Apple II users. The graphics of Taxman may seem primitive by today's standards, but at the time of its release, it was a major achievement. The game had colorful graphics and smooth animations, which was quite impressive for a game released in 1981. It also had a catchy soundtrack that added to the overall experience of playing the game. In addition to its technical aspects, Taxman was also praised for its unique concept and gameplay. At a time when most games were focused on blowing things up or defeating enemies, Taxman stood out as a refreshing and different experience. The game required quick reflexes, strategic thinking, and a bit of luck, making it a well-rounded and engaging game.
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