Games developed by Hobby Japan
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Ring Master I: The Shadow of Filias
In the south of the Godlanta continent lies a small country known as Filias Nogis. After a time of relative peace, the country must now face the greatest threat in its history: the powerful neighbor Tonade Ralei has invaded and occupied it. As the last of the Knights of the Ring, a once glorious guild of heroes, the protagonist must venture to Filias and save it.
Despite its Japanese origins, Ring Master I: The Shadow of Filias is closer to the Western format of RPGs. The main character has no class or race, but possesses a set of four main attributes, as well as more than a dozen diverse skills. The latter include various attack styles (piercing, slashing, etc. ), as well as field skills such as swimming.
The game has a pseudo-3D look and feel and is played from a first-person view. The player character can equip weapons, armor and accessories. First-person combat is turn-based and involves detailed commands related to the equipped weapon. Conversation mode requires the player to type topics.
Ring Master II: Forget You Not, Evermore
The sequel to The Shadow of Filias directly continues the story that began in those games. After the small country Filias Nogis was invaded by the forces of Tonade Ralei, the brave Knight of the Ring traveled there and tried to free it. However, it gradually became clear that evil supernatural forces are controlling this invasion, and that the power of the legendary Sword of the Sun could be the clue to the solution.
In terms of gameplay, the sequel is very similar to its predecessor, with an almost identical system and visuals. As in the first game, character development includes four main attributes, as well as a variety of skills. Equipped weapons are distinguished by damage types, which also belong to the player's character parameters and can be upgraded. Turn-based first-person battles involve simple commands, but once other characters join the main hero it is possible to manage their training.