Menu

Games developed by INTENIUM GmbH

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Crazy Chicken: Jewel of Darkness

Windows 2008
Crazy Chicken: Jewel of Darkness, released in 2008, is an engaging action-adventure game that invites players into a vibrant world teeming with challenges and quirky characters. The game serves as a continuation of the beloved Crazy Chicken franchise, which has garnered a loyal following due to its charming graphics and entertaining gameplay mechanics. Set against the backdrop of an enchanting mystical environment, players embark on a thrilling quest to uncover hidden treasures while avoiding various adversities. At the heart of the gameplay is the endearing protagonist, a plucky chicken armed with a variety of abilities. Gamers navigate through intricately designed levels filled with puzzles, obstacles, and cunning foes. The mechanics allow for an entertaining blend of platforming and problem-solving, making it appealing to a broad audience, from casual gamers to dedicated enthusiasts. Each level introduces unique elements, ensuring that players remain engaged as they progress through increasingly challenging scenarios. Visual aesthetics play a significant role in immersing players in the whimsical world of Crazy Chicken: Jewel of Darkness. Colorful graphics and cartoonish animations create a lively atmosphere, enhancing the overall gaming experience. The environments vary from lush jungles to eerie caves, each meticulously crafted to evoke curiosity and encourage exploration. Complemented by a playful sound design, the game succeeds in creating a delightful ambiance that captures the essence of adventure. In addition to standard gameplay, Crazy Chicken: Jewel of Darkness incorporates various collectibles that enrich the experience. Players are encouraged to seek out gems and other hidden artifacts scattered throughout the labyrinthine levels. Collecting these treasures not only adds an extra layer of depth to the gameplay but also contributes to the sense of accomplishment, rewarding players for their efforts with bonuses and unlockable content. This innovative approach fosters a sense of exploration and curiosity, keeping participants motivated to uncover every secret the game has to offer. The title showcases a charming narrative woven into the gameplay, providing a lighthearted backdrop to the chicken’s escapade. Players encounter an array of whimsical characters, each contributing to the story in unique ways. The interactions lend a playful touch to the adventure and allow for character development, enriching the overall storyline. The combination of engaging gameplay and a captivating narrative makes Crazy Chicken: Jewel of Darkness a delightful addition to the gaming landscape of its time.

Gute Zeiten, Schlechte Zeiten: Flirt und Karriere

Windows 2010
Gute Zeiten, Schlechte Zeiten: Flirt und Karriere is a Windows game released in 2010 as a tie-in to the long running soap opera. Players step into the lives of familiar characters, navigating a glossy, melodramatic world where romance and ambition collide. The game presents itself as a lighthearted simulation that invites fans to experiment with social dynamics, wardrobe choices, and daily routines. Its aesthetic borrows the show's iconic color palette and set pieces, translating the televised energy into interactive opportunities. While not a blockbuster indie, it offers a welcoming doorway into the GZSZ universe for curious newcomers. Gameplay unfolds as a canvas of choices where dialogue options steer relationships, friendships, and career prospects. Players assemble their avatar, experiment with styles, and decide how to balance heart and ambition. Interactions ripple through a small cast of recurring characters, each bringing a distinct mood and rumor mill to the table. Tasks resemble choppy mini quests: attend social gatherings, prepare for interviews, and manage time between study, work, and recreation. The system rewards consistency and charm, and it punishes neglect or deceit with awkward scenes and fleeting trust. In short, daily life becomes a playable narrative. On the visual front the game leans into glossy productions evoking soap opera polished interiors and sunlit plazas. Character sprites are simple but expressive enough to convey nerves, jealousy, and triumph. The soundtrack runs with catchy pop tunes and ambient cues that heighten dramatic tension without tipping into parody. Voice work, when present, uses German performances that echo the tone of the source material, lending credibility to the pretend office drama. Technical presentation remains pragmatic: a straightforward menu system, readable fonts, and a forgiving save mechanic that keeps players moving through episodic chapters. Despite its earnest efforts the title lives in the shadow of its TV counterpart. It appeals most to devoted viewers who relish familiar faces and inside jokes, while occasional newcomers may feel the scenario lacks depth or long term consequence. Some players praise its pacing and approachable mechanics, others critique repetitive scenarios and predictable outcomes. As a Windows era curiosity it captures a moment when cross media promotions blended with interactive storytelling. Today it serves as a reminder that licensed experiences can translate enthusiasm into lightweight play, offering a nostalgic gateway rather than a deep RPG. For collectors and historians of show games it remains a quirky relic with unexpected charm and humble ambitions.
×