Games developed by Massimo "v4ldemar" Pinzaglia
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VOID
There is not enough air or fuel to recover from a failure or to explore all the ruins in orbit. As our lives run out, we jump from ruin to ruin, finding what we seek or dying in the beautiful light of a dying star.
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Void is a slow-paced stage suffocation simulator, with painterly graphics, eerily tense breathing, and haunting music. Perhaps you can contemplate dedication, risk, goals, and the meaning of real life. What would you give your life for? Would you dedicate yourself to it, even if you don't succeed?
Gameplay
You will fight a battle against the diminishing air and time, while consuming fuel and adding a force vector. Physics students may enjoy this game. Optimize your style by consuming fuel to move quickly or conserve fuel and change direction repeatedly to blast your way through a space debris field. Choose your path wisely and collect more air and fuel resources floating in the environment.
You will play two missions, each a turning point in the protagonist's life. Gamers can get the meaning of the protagonist's life and win the game.
The pace of the puzzle is controlled by the player's knowledge and skill. A 'speedrun' player can finish the game in a few minutes, but it can take hours to learn and master the ruins.