Menu

Games developed by Merit Software

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Medieval Warriors

DOS, Amiga 1991
Medieval Warriors, a captivating DOS game released in 1991, takes players on an exhilarating journey through a vivid realm of knights, mystique, and peril. Developed by the innovative team at Legend Entertainment, the game immerses users in a turn-based tactical world where strategic thinking and planning are paramount to achieving victory. This unique blend of role-playing mechanics and tactical warfare set it apart from other games of its era, marking it as a noteworthy addition to the DOS gaming landscape. The gameplay of Medieval Warriors is inherently engaging, as players assume the role of a valiant knight tasked with reclaiming the kingdom from sinister foes. The game is distinguished by its detailed character customization, allowing gamers to tailor their warrior's attributes, skills, and equipment. Players must carefully assemble their party, selecting from a diverse range of character classes, including mages, archers, and warriors, each offering unique strengths and weaknesses. This diversity not only enriches the gaming experience but also encourages repeated playthroughs, as players explore different combinations and strategies. Combat in Medieval Warriors unfolds in a turn-based format, providing a measured approach to engaging enemies. Players are required to assess their surroundings, utilize terrain to their advantage, and deploy their characters' abilities with precision. This methodical pace fosters an atmosphere of tension and anticipation, as players must constantly adapt to shifting dynamics on the battlefield. The inclusion of spells, ranged attacks, and melee combat ensures that each encounter is distinct, keeping gamers on their toes and fostering an environment of continual growth and improvement. Visually, the game captures the essence of the medieval theme with its richly rendered graphics, featuring detailed sprites and vibrant environments. From lush forests to crumbling castles, the level design enchants players, drawing them deeper into the narrative. Moreover, a compelling soundtrack punctuates key moments in the game, enhancing the overall atmosphere and elevating the emotional stakes of each decision. Medieval Warriors stands as a testament to the creativity and ambition present in early 1990s gaming. It successfully combined strategic depth with engaging storytelling, creating an unforgettable experience that continues to be fondly remembered by those who partook in its adventure. As the realm of DOS gaming fades into nostalgia, titles like Medieval Warriors remind us of an era where knights were not only characters on a screen, but embodiments of hope, valor, and triumph over evil. Thus, Medieval Warriors remains a significant piece of gaming history, cherished by aficionados and newcomers alike.

Tom Landry Strategy Football

DOS, Amiga, Mac 1993
If ever there was a soccer game that everyone could love, then Tom Landry fits the bill. Easy to understand and play, this game incorporates almost every aspect of real soccer in all its glorious detail. Don't be fooled by the old-fashioned graphics, which for their time were quite good. The sounds are also good, with real voices of the announcers and all the grunts of the players as they push each other around the field. Everything that is included in a real game has been included in this extraordinary game. You have the option of playing against computer opponents or via modem, or you can let the computer coach both sides. Weather conditions and the advantages of playing at home influence the outcome of the matches. Your players, of course, are based on real NFL players, but the names have been slightly altered, so that a Joe Montana will appear as Montana Joe or something similar, but the skills will remain the same as his real NFL counterpart. Defensive players are graded at each position on various aspects such as speed, strength, endurance, range and other aspects. Offensive players are graded on speed, hands, agility, endurance and other aspects. Quarterbacks are graded on their speed, throwing arms, ability to read defenses and other aspects. Special teams also have their own rating stats, so your kicking specialists, return specialists, etc. have an impact on the game. The game allows you to insert players off the bench on any play and I find this special because in a nickel defense you can put your best defensive backs in favor of some of your linebackers or throw that really strong tight end with the terrible hands on a tough running play for extra blocking. Speaking of blocking, each line, offensive and defensive, has grades for different aspects like fumble recoveries and causes. You'll appreciate the bench because there is a fatigue factor in the game. If your quarterback throws too many passes, you'd better bring his back up to rest a few downs. And if that big truck of a fullback doesn't sit down and rest for a while, his turnovers and injuries will increase. The same goes for your linebackers and defensive backs. Too many tackles without rest and you'll be asking for injury. The real essence of the game is play planning. On both offense and defense, you have a multitude of plays that you can use to best exploit your strengths and the weaknesses of the other teams. What is that? You say you don't know much about playmaking or defensive formations. Don't worry. If you really need help, you can ask Tom Landry himself for advice on each and every play with details good enough to make you a super coach in no time. Another nice thing about this game is that you can form your league with any teams you want and the game has a really wonderful stat keeper that in league play keeps a very entertaining set of stats on each team including runs, receptions, passes, etc. Leaders. You also have the ability to scout teams before you play them so you can build your plays around all of their strengths and weaknesses. This game even maps out the opponents' playing tendencies and lets you know which play they are best suited to use in certain instances and positions on the field. I think the only thing this game is missing is the ability to trade players and maybe team discs for new seasons, although I may be wrong about team discs because it seems to allow them if they existed. I used a hex editor and changed some of the team stats to make the Atlanta Falcons a better team than any real life Falcon team would have dreamed of being. One more thing. I mentioned the great stat compiler built into this game. At a glance, from start to finish, you can see which players are leaders in each stat category. I really can't find anything to complain about in this game and I really enjoyed playing it. I would have to rate this game 5 stars out of a possible 5. If you like strategy soccer, it doesn't get any better than this one.

Tom Landry Strategy Football Deluxe Edition

DOS, Amiga 1993
1993, the year Tom Landry Strategy Football Deluxe Edition was released on DOS, as well as on Amiga. Made by Merit Software and published by Merit Software, this strategy and sports game is available for free on this page.
×