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Games developed by Micro Productions, Inc.

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Galactic Encounters

DOS 1982
Galactic Encounters is a turn-based, command-based strategy game in the Star Trek mold, though it dispenses with the Klingons and Romulans in favor of the less offending 'kaons' and 'omegans', respectively. The player is in command of the Illiad, a star cruiser of the Consortium of Planets fleet, tasked with protecting the galaxy (an 8x8 sector 10x10 grid) from the aforementioned nefarious threats. To win, you must eliminate all Kaon ships in the allotted time. As in most Trek games, the ship has various functions - shields, phasers, photon torpedoes, ion engines, hyperdrive - that consume energy. Energy (and ammunition) can be replenished at one of the starbases scattered around the region. This variant adds some twists: starbases can be destroyed by enemies; vital systems can be damaged in battle (requiring rest for repair); dilithium crystals that replenish energy can be mined on planets (risking the crew). Finally, the Illiad is equipped with a doomsday weapon, the Z-Beam, which inflicts staggering amounts of damage and can completely destroy all enemies in the sector. The downside? - It's very unstable and is more likely to destroy the player's ship along with all the others.
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