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Games developed by Micromania Software

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Blue Boy

Amiga 1992
Blue Boy is a hybrid of beat-em-up and shoot-em-up, and is a pioneer of the modern 'tower defense' game. Players assume the role of the flying superhero 'Blue Boy' and fly around the world to stop alien attacks on major cities. The objective of each level is to stop the aliens from abducting residents wandering around the level; Blue Boy can fly freely around the level and use weapons such as punches and lasers to eliminate the alien threat. If the aliens manage to capture a human, the player must quickly eliminate the captor before they both fly out of the level. Enemies can appear anywhere, so, as in 'Missile Command', the order of response must be carefully considered. Some aliens will attack the player directly rather than abducting humans. Humans who are freed from their abductors are released from their cocoons and gain bonuses such as additional weapons, smart bombs and extra lives, but in doing so may be distracted by other abductions in progress. Once all aliens have been eliminated and no humans remain, the attack is complete. Each city has two waves of attack and a boss battle with a spaceship. The game ends when Blue Boy is eliminated or all humans are abducted; a mini-map similar to Defender allows players to keep track of aliens and humans in the level.

Dangerous Streets

Dangerous Streets, a DOS game released in 1994, marks a significant entry in the genre of fighting games, blending old-school gameplay with a unique narrative. Designed by a lesser-known team, this title was ambitious in its scope, seeking to capture the allure of urban warfare. Players are plunged into a gritty world fraught with street brawls and colorful characters, reminiscent of classic beat 'em ups that defined an era of arcade gaming. The gameplay revolves around a roster of characters, each with distinct fighting styles, abilities, and backstories. Players choose their fighter and navigate through various locations, engaging in combat against a range of challenging foes. The character designs, while simple by modern standards, possess a certain charm that reflects the era's aesthetic. The movesets vary significantly; some brawlers excel in speed, while others rely on brute strength, creating a diverse combat experience that keeps players engaged. What sets Dangerous Streets apart is its unapologetic embrace of the street culture it embodies. The backgrounds, sound effects, and music all serve to immerse players in a world steeped in urban grit. The atmospheric soundscape complements the action, making every punch and kick resonate deeply. Moreover, the game's commitment to the theme is reflected in the narrative arcs of the characters—each fighter has their motivations that unfold through the game's progression, adding a layer of emotional investment to the relentless brawling. Despite its limitations, Dangerous Streets achieved a fair degree of recognition for its multiplayer capabilities, allowing friends to engage in head-to-head battles. This feature heightened the competitive aspect of gameplay, fostering a community around the title. Players often formed strategic alliances and engaged in fierce rivalries, encapsulating the spirit of camaraderie and competition that characterized the arcade culture of the time. Though it may not have reached the same heights as contemporaries like Street Fighter or Mortal Kombat, Dangerous Streets holds a nostalgic charm for those who experienced its offerings in their youth. The game's modest graphics and simplistic controls convey an authenticity that resonates with fans of retro gaming. Its existence is a testament to the creativity and passion of indie developers during a transformative period in the gaming industry. Dangerous Streets represents an evolutionary step within the landscape of fighting games of the 1990s. It serves as a reminder of a time when innovation was born out of necessity, and every title aimed to carve out its niche in an increasingly crowded market. While its appeal may be limited to a specific audience today, the impact it had on those who played it continues to echo, as fond memories of fierce battles and thrilling competition linger in the hearts of dedicated gamers.
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