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Penta is a puzzle game with movement mechanics. The 5x5 board is filled with numbers from 1 to 25. The goal is to arrange them from the top left corner (1) to the bottom right corner (25). You can do this by rotating the columns or rows (for example, if you rotate a row to the right with the number '6' further to the left, after the rotation it will be further to the left). In each level you only have a specific number of moves to rearrange the numbers. If you run out of moves, the game ends.
The boards are not predefined, but are randomly created by the computer by making a specific amount of rotations from a sorted board. This amount is increased at later levels or with higher difficulty settings. You can choose between two game modes: the 'Challenge Mode' in which you advance as far as possible. The 'New daily fun' mode features individual levels of four different difficulty settings. A high score table keeps track of the player's success.
Space Battle is a clone of Spacewar.
On a single screen, two ships fight to destroy each other. The ships can rotate. Unlike the original game, gravity is not taken into account. The large star in the center of the screen, which was also present in the original, can be optionally deactivated, blocking shots and destroying either ship upon collision. The second ship can be controlled by the AI, so single-player games are possible.
An addition to Spacewar's design is energy management: accelerating your ship and firing the weapon consumes energy. If you have enough energy left, you can transfer it to your shields to protect yourself or, if energy is running low and you need to flee or keep firing, you can also transfer energy from shields to energy.