Menu

Games developed by reLINE Software

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Amegas

Amiga 1987
Amegas is a variant of Breakout that tweaks and extends the gameplay mechanics of the established Arkanoid canon. The basic scheme is still to control a bat that slides back and forth at the bottom of the screen. Stacks of colored bricks are arranged at the top. The objective is to bounce a ball to hit the bricks and make them disappear. Some bricks require several hits to destroy them, which is indicated visually by dots appearing on the face. Some special bricks are distinguished from others by unique icons, for example, one with a 'skull' will cause you to lose your life if hit by the ball, or one with an 'x' mark will cause new bricks to appear and spread out. Occasionally, bricks will result in color-coded pickups that will collapse and can be caught, resulting in a special power-up feature. A unique facet of the gameplay presented here is that 'power-ups' are not automatically activated, but are reserved: the player can use the last power-up collected by pressing the right mouse button, and this remains true even if a ball is lost.

Black Gold

Black Gold is a retro 8-bit DOS game developed by Maxis and released in 1989. This game gained notoriety in the gaming world due to its unique mix of real-time strategy and action elements. The player is given the task of ruling a small independent oil producing country. Overall economic goals have to be met while also dealing with foreign relations. It is the right-hand man's job to arrange exports and imports, build factories, invest in various sectors of the economy, and so on. As the game progresses, the player is confronted with a number of choices in order to appropriately manage the country. These choices revolve around the allocation of funds, production strategy, cooperation with foreign countries, defense spending and resource development. Each decision made in the game has significant economic and political repercussions. In order to succeed, the player must make sound management decisions while navigating the complicated and turbulent world of international relations. The game puts a lot of emphasis on the economic decisions made by the player. Making the wrong decisions can be disastrous, leading to economic collapse, sanctions, or even a war. The player thus has to effectively research the trade commodities, the world of oil, and the intricacies of national relations. This game is also presented as a complex simulation, and it requires the player to be aware of the countries GDP, inflation, debt, balance of payments and other economic indicators. The unique blend of real-time action and strategy make Black Gold a game for the ages. Despite having been released in 1989, the game is still popular among retro gamers. Real-time texture and atmospheric soundtracks complete the retro experience, making this an absolute must have for anyone interested in classic DOS gaming.

Centerbase

Amiga 1992
1992, the year Centerbase was released on Amiga. Made by reLINE Software and published by reLINE Software, this strategy and simulation game is available for free on this page.

Crystal Hammer

Amiga 1988
One of the many Amiga Arkanoid clones, Crystal Hammer is perhaps best remembered for its intro tune, which has been remixed and versioned by many. The game consists of reflecting a ball against a brick wall. Behind the brick wall live worm-like creatures that will come out to annoy you when you have opened a hole in the wall. Prolonged contact with the creatures will kill your bat. Destroying bricks will often cause a colored brick to slowly spin down. These spinning bricks are power-ups that alter your ball or bat according to its color. You can have a sticky bat (green), a wide bat (blue), a slower ball (yellow), multiple balls (cyan) and the decidedly Arkanoid-inspired shooting bat (red). Whatever you do, don't pick up the gray brick, or you will be destroyed.

Dyter-07

In Dyter-07, Earth is under attack by alien forces. The player operates the advanced attack helicopter Dyter-07 to drive them back and rescue the scientists along the way. The game has eight levels with two alternating game mechanics. On each of the four tropical islands, at first you have to clear the surface by flying in a side-scrolling perspective, reminiscent of Choplifter. The alien opposition can be destroyed by shooting at them, but after six hits the helicopter is destroyed. The basic objective is to destroy a series of robots encountered using radar. However, the helicopter is not capable of destroying them; that is why it carries the Battledroid, a tank. When the helicopter lands, the tank detaches and can be driven across the surface of the island. A side effect of destroying the robots is the rescue of the human scientists who are held hostage in the robots. They can be picked up with the helicopter and taken to the base. Although this is not necessary to finish the level, the rescued scientists get vital upgrades such as better weapons, a better shield or the ability to move underwater. All of these upgrades can be applied to the helicopter or tank. Once all the robots are destroyed, a volcano opens up and the player enters it. In the next section the game is transformed into a vertical scrolling shooter. The gameplay in these sections is traditional, except for the fact that the player scrolls down from the top of the screen: dodging enemy bullets and shooting as many aliens as possible until reaching and defeating the final boss of the level. An upgraded helicopter is important to survive these levels.

Extensor

Extensor is a light-cycle game played from a first-person perspective. It takes place on the planet Spazm and in it the player competes in a futuristic sports tournament against a series of computer dromes. To win the game, the player simply has to avoid colliding with the walls or the tracks of his competitors. In addition to the first-person view, which takes up most of the screen, there is also a long-range scan that shows an overview of the stage with the positions of all light cycles, as well as a smaller top-down view centered on the player. Before starting a game it can be customized in a number of ways. This includes the speed of it, whether the speed should be constant or controlled by the player and how many AI-controlled motorcycles should compete. Up to six AI motorcycles can be included and it is also possible to change their strategy (offensive or defensive). The arena pattern can also be selected, from no walls to a large number of small obstacles.

Fate: Gates of Dawn

Winwood was an ordinary man, the owner of a small record store, certainly an unsuitable profession for someone who would become a hero in a magical land. But fate had its own plans for our hero. One day, feeling particularly sleepy, Winwood closed his store and fell asleep on the couch. Soon his dream turned into a nightmare: he realized that he was trapped in his own dream world, a fantasy land with wizards and fierce monsters, unable to wake up. An old man named Naristos explained to him that a mysterious wizard known as Thardan has been terrorizing the land for a long time. Thardan's power could be the only solution to Winwood's problem. As a traveler between worlds, Winwood is the only one who has a chance to get close to Thardan, and perhaps rid the magical land of his tyranny. Fate: Gates of Dawn is a first-person role-playing game with turn-based combat, similar in visual style and gameplay to the games Wizardry and Bard's Tale. The player can recruit up to 28 characters, resulting in four separately controllable groups. A notable feature of the game is a day

Window Wizard

DOS, Amiga 1991
Here is the video game 'Window Wizard'! Released in 1991 on DOS, it is still available and playable with some tweaks. It's an action game, set in an arcade theme and was released on Amiga as well.
×