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Games developed by Rockstar North Ltd.

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Grand Theft Auto III

Windows 2002
Grand Theft Auto III was released in 2002, developed by DMA Design and published by Rockstar Games. It was the first 3D installment of the Grand Theft Auto series and the third overall. Set in the fictional Liberty City, the game’s open world environment allows players to explore and complete tasks as they wish. Grand Theft Auto III features an expansive storyline, with missions divided into three distinct acts. Players take on the role of Claude, an ex-convict who is betrayed by his girlfriend Catalina and left for dead. With the help of a mysterious figure named 8-Ball, Claude is out to take revenge and make a name for himself in Liberty City. The game also features a variety of side missions including vigilante, firefighting, taxi, racing, and more. In terms of its gameplay, Grand Theft Auto III offers a unique experience. Players have the freedom to choose how they want to progress through the game by completing missions or simply exploring the city. The game also features a variety of vehicles and weapons to help Claude in his journey. Additionally, the game allows players to interact with non-player characters and progress through the storyline. Grand Theft Auto III was a critical and commercial success, receiving multiple awards and becoming the best-selling video game of 2002. It has since been re-released for multiple platforms and continues to be an iconic part of the gaming world. Its open world style of gameplay has become a staple of the series and has been replicated in many other games. Grand Theft Auto III is widely considered to be one of the best games of all time and a landmark in open world gaming.

Grand Theft Auto: San Andreas

Windows 2005
Grand Theft Auto: San Andreas is an absolutely iconic video game that was released back in 2005 for the Windows platform. Developed by the renowned game studio, Rockstar North, this game took the world by storm with its groundbreaking open-world gameplay and immersive storyline. As the seventh installment in the Grand Theft Auto series, San Andreas did not disappoint, delivering a new level of realism and immersion that had never been seen before in a video game. Let's dive into what made this game so special and why it still holds a special place in the hearts of gamers all around the world. Set in the fictional state of San Andreas, the game follows the story of Carl "CJ" Johnson, a young gang member who returns to his hometown of Los Santos after his mother is murdered. The game is set in the 1990s and perfectly captures the essence of the time, with its nostalgic soundtrack, iconic cars, and references to real-life events. The world of San Andreas is vast and diverse, featuring three major cities - Los Santos, San Fierro, and Las Venturas - each with their own distinct vibe and culture. One of the biggest draws of Grand Theft Auto: San Andreas was its open-world gameplay. Unlike previous games in the series, players were not limited to completing missions and following a linear storyline. Instead, they were given the freedom to explore the massive map, interact with various characters, and engage in side activities such as playing mini-games, stealing cars, and completing challenges. This open-ended approach to gameplay was revolutionary at the time and set a new standard for all future open-world games. In addition to its open-world gameplay, Grand Theft Auto: San Andreas also introduced several new features that added to the overall experience. The game introduced a new character customization system, allowing players to change CJ's appearance through clothing, hairstyles, and tattoos. It also featured an improved combat system, with various fighting styles and the ability to dual-wield weapons, adding a new layer of depth to the gameplay. The game also allowed players to modify cars, with the ability to change their performance, appearance, and even add custom paintjobs. Apart from its captivating gameplay, Grand Theft Auto: San Andreas also received critical acclaim for its immersive and engaging storyline. The game tackled themes of gang violence, police corruption, and race relations, making it more than just a mindless action game. It also featured memorable characters such as CJ's friends and fellow gang members, Big Smoke, Ryder, and Sweet. The game's well-written dialogue and voice performances further added to the authenticity of the world.

Grand Theft Auto: Vice City

Windows 2003
Grand Theft Auto: Vice City arrived on Windows in 2003 as a shimmering portal to a neon crime epic. The game drops players into a sun drenched coastal metropolis modeled after a flamboyant Florida dream, a city built of glamour, greed, and grit. Its protagonist, Tommy Vercetti, is a former mobster newly released from prison who navigates a web of factions, power plays, and vice at every street corner. The world breathes with intention, from chrome speedboats to glowing billboards and radio chatter that sells the era with style. The PC release preserves the core while expanding draw distances, texture quality, and control options for keyboard and mouse. Mission design blends set piece action with exploration. Players juggle business schemes, collect properties, and take part in episodic gigs that loop back to a central criminal empire. Vehicles range from slick sports cars to rumbling motorcycles and noisy helicopters, each handling with a weight that makes driving feel risky yet rewarding. The city police add friction through warrants and wanted levels, forcing players to plan escapes, lose tail, or continue the chase. Side activities like mini games, hidden packages, and vehicle tuning deepen the sense that Vice City is a generous sandbox rather than a string of rote objectives. Sound and atmosphere define the city as a cultural shrine to a decade of excess. A curated radio landscape stitches together pop, rock, funk, and synth, letting players time travel through a montage of hits that soundtracking becomes a character in itself. The writing leans into satire, poking fun at corporate greed and the cocaine era while delivering genuine emotion in moments of betrayal and loyalty. Visual design leans into chrome, neon, and pastel palettes that reinforce a mood of hedonistic allure. Voice work and character writing give Tommy a memorable presence, making every misstep feel consequential. On PC, Vice City extended its life through modding and community fixes, with fans expanding missions, tweaking weather, and reworking textures. The game helped popularize the open world template that would define later releases, influencing designers to add more light and rumor to their cities. Critics praised its ambition, the scale of its city, and the audacious soundtrack, even as some players noted aging controls and occasional mission glitches. Decades later, Vice City remains a touchstone for documentation of an era, a testament to the bold audacity of sandbox design and to the power of atmosphere over mere horsepower.

Manhunt

Windows 2004
Manhunt is a highly controversial and intense action survival game that was released in 2004 for Windows PC. Developed by Rockstar North, the game follows the story of James Earl Cash, a death row inmate who is forced to participate in a brutal game of survival, orchestrated by a mysterious director. The game received both praise and criticism for its graphic violence and dark themes, but has since become a cult classic among fans of the horror genre. The gameplay of Manhunt is divided into various levels, each with an objective that must be completed to progress to the next level. Cash must navigate through a run-down city while avoiding detection from various gangs and mercenaries who are hunting him down. The key to success lies in stealth and executing brutal and ingenious kills on the enemies. The game employs a variety of weapons, ranging from plastic bags to machetes, each with their unique level of brutality. One of the most iconic aspects of Manhunt is its unique "execution" feature. As Cash sneaks up on an enemy, players have the option to perform executions that are divided into three levels: hasty, violent, and gruesome. Each execution is marked with a color, red, yellow, or green, respectively. The more intense and gruesome the execution, the higher the risk of being detected by other enemies. This adds an extra layer of strategy to the already challenging gameplay. While the gameplay of Manhunt may seem repetitive, the game is designed in a way that keeps the player on the edge of their seat. The tension and atmosphere created by the dark and gory graphics, haunting sound effects, and suspenseful music make for a truly immersive experience. Additionally, the game features a variety of environments, each with its unique challenges and enemies, keeping the gameplay fresh and unpredictable. The controversy surrounding Manhunt stems from its extreme violence and dark themes, which some critics believed glorified violence and murder. The game was banned in several countries, and it faced scrutiny from various organizations and media outlets. Despite the criticism, Manhunt remained true to its horror roots and delivered a spine-chilling experience that has left a lasting impression on players.
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