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Games developed by SageSoftware

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Math*UFO

MathUFO is an Atari 8-bit educational game released in 1982 by HAL America. This game was intended to teach young children between the ages of 8 and 11 mathematics fundamentals. MathUFO is a two-player game featuring a top-down shooter format where children can use their math skills to complete levels. Players are tasked with controlling their respective spacecrafts and using their math skills to battle aliens while also rescuing the stranded humans. As the game progresses, the number of aliens and humans grows as they fall from the sky, requiring children to use their math skills accurately and quickly to save them. The spacecrafts are armed with AAA missiles that players must use to destroy the alien spaceships and asteroids. In order to be successful in the game, the player must use their current math calculation to determine when to launch a missile in order to intercept an alien craft and destroy the asteroids. The math topics included in MathUFO cover addition, subtraction, multiplication, division, and fractions. While the game can be played just for fun, it was intended to provide children with educational benefits by encouraging them to use their math skills in an engaging way. As the player progresses through the game, the math topics become more difficult, thus requiring the player to increase their understanding of the material. MathUFO also boasts various skill levels that cater to the varying degrees of a child's math ability. This makes the game accessible for every type of child, no matter their math proficiency. Additionally, the game includes features such as color animation and entertaining music and sound effects that make it more enjoyable to play. MathUFO is a great way to teach young children the fundamentals of mathematics while also providing them with an engaging and entertaining game experience. The various skill levels make it an all inclusive game that can provide every type of child with the educational benefits of the material.

Ringmaster

Ringmaster was an early 1983 arcade game by Atari. The game was a basic "find the difference" type game, where the player had to find five differences between two otherwise identical pictures. The game was notable for its use of digitized photos for its graphics, which was a rarity in early 1980s arcade games. The game was not a huge success, and was quickly overshadowed by other, more popular games such as Pac-Man and Donkey Kong. However, it did find a small niche audience, and was popular enough to warrant a port to the Atari 8-bit home computer line. The 8-bit port of Ringmaster was released in early 1984, and was one of the first games available for the new Atari XL/XE computers. The port was largely faithful to the original arcade game, although it did add a few new features, such as the ability to zoom in on the pictures to make finding the differences easier. Despite its relatively late release, the 8-bit port of Ringmaster was one of the more popular games for the Atari 8-bit computers. It was reviewed favorably in most major computer magazines of the time, and even received a "Game of the Month" award from one publication. If you're a fan of early 1980s arcade games, or are just looking for a unique and challenging puzzle game, then you should definitely check out Ringmaster.
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