Games developed by SimoneSystems
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Battleship
A single-player implementation of the classic guessing game Battleship, adding the element of sea mines. As in the traditional game, both sides - in this case a human player and his computer opponent - place the same number and selection of Battleships on a grid. The grid is 19×15 squares in size, and the 8 ships that are placed range from a 5×2 aircraft carrier, to spy ships and patrol boats that occupy only 2 grid squares each. Players take turns firing at the squares of their choice, trying to find and sink all of their opponent's ships before losing all of their own.
In this version, each side also places 8 sea mines before the main game begins. If a player places a ship on top of one of the computer's mines, it registers as an immediate hit, and thus also reveals the ship's location to the computer. Conversely, the computer may have placed some of its ships on the grid squares that the player has mined, in turn giving them an advantage. Mines also influence the game during the main shooting turns. Each side can fire as many shots per turn as the number of enemy ships it has sunk. However, if a shot hits a mine, the turn ends immediately and the opponent will continue firing.
Once either side has lost all its ships, the player's performance is evaluated according to the number of shots fired, the number of hits and the number of shots remaining after the last hit.