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Games developed by Sting, Inc.

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Baroque

Baroque is a cult classic SEGA Saturn game that was released in 1998. Developed by Sting and published by ASCII Entertainment, this game is a unique blend of RPG and dungeon-crawling elements that have captured the hearts of gamers for decades. It has gained a loyal following due to its difficulty, cryptic storytelling, and overall eerie atmosphere. The game is set in a post-apocalyptic world where the earth has been devastated by a cataclysmic event known as the Blaze. The remaining human survivors live in a mysterious structure called the Neuro Tower. The player takes on the role of a mysterious character known as the Baroque, who has no memory of their past and is on a journey to uncover the truth behind the world's destruction. One of the standout features of Baroque is its unique gameplay mechanics. The game is divided into two parts - exploration and battles. In the exploration phase, players navigate through randomly generated 3D dungeons filled with traps and monsters. The dungeons are constantly changing, making each playthrough a new and challenging experience. In the battle phase, players must strategically plan their attacks and movements as they engage in real-time combat with the various enemies lurking in the dungeons. What makes Baroque truly stand out is its unnerving atmosphere. The game is filled with eerie and unsettling music that sets the tone for the game's post-apocalyptic world. The visuals are also dark and moody, with grotesque monsters and creepy environments. This creates a sense of unease and tension as players journey deeper into the Neuro Tower. Another intriguing aspect of Baroque is its cryptic storytelling. The game is known for its abstract and philosophical narrative, with many layers of symbolism and hidden meanings. As players progress through the game, they uncover more pieces of the puzzle and are left to piece together the story's mysteries. This added element of mystery and depth draws players in and keeps them engaged until the very end. Despite its cult following and critical acclaim, Baroque was not a commercial success. This can be attributed to its complex gameplay and difficult difficulty level. However, those who have played and completed the game consider it a hidden gem of the SEGA Saturn library.

Baroque Shooting

Windows 2000
Baroque Shooting, released in 2000, is a unique blend of gameplay mechanics and artistic aesthetics that draws players into its surreal world. Developed by a team dedicated to pushing the boundaries of traditional shooting games, Baroque Shooting stands out due to its unconventional design and narrative depth. Set against a backdrop that combines dark fantasy elements with vibrant visuals, the game immerses players in an environment filled with both beauty and despair. At its core, Baroque Shooting features an intriguing premise: players are thrust into an enigmatic realm where they must confront their inner demons and face a variety of bizarre adversaries. The gameplay revolves around mastering shooting mechanics while navigating through intricately designed levels that encourage exploration. Each stage is adorned with visually striking graphics that evoke a sense of otherworldliness, making players feel as though they have stepped into a living painting. The game employs a unique scoring system that rewards skillful play and creative strategies, inviting players to experiment with different approaches to tackle challenges. What truly sets Baroque Shooting apart is its narrative depth. The story unfolds in a fragmented manner, piecing together the protagonist’s journey through disjointed dialogues and surreal encounters. As players progress, they learn more about the motives behind their actions and the consequences of the choices they make. This layered storytelling invites players to reflect on themes of redemption, existentialism, and the weight of past decisions, creating an experience that transcends mere shooting mechanics. The audio design also complements the atmosphere, with haunting soundtracks that enhance the sense of immersion and emotional resonance. Moreover, Baroque Shooting incorporates role-playing elements that allow players to upgrade their weapons and abilities, adding a strategic dimension to the gameplay. The various character classes cater to different play styles, enabling customization that fosters a personal connection to the game. Additionally, the enemy designs are imaginative and varied, ranging from grotesque creatures to enigmatic apparitions, each with distinct attack patterns that require players to adapt their strategies. Despite its initial release over two decades ago, Baroque Shooting remains a conversation piece among gaming enthusiasts due to its idiosyncratic charm and artistic merit. The game has achieved a cult following, with players fondly reminiscing about its distinctive style and profound themes. As gaming continues to evolve, Baroque Shooting serves as a reminder of the innovative spirit that once drove the industry, inviting both new and old players to experience a title that transcends conventional boundaries. Its enduring legacy lies not only in its gameplay but also in its ability to provoke thought and inspire creativity in a rapidly changing medium.

Baroque Typing

Windows 2002
Baroque Typing, released in 2002, is a unique Windows game that amalgamates the exhilarating elements of a typing tutor with an interactive adventure narrative. Designed to engage players with its intriguing mechanics, the game stands as a testament to how educational content can be woven seamlessly into an entertaining framework. Its primary function is to enhance typing skills, but it does so while immersing players in a surreal, dystopian world, making the learning experience not only effective but also enjoyable. Set against a backdrop of a mysterious realm plagued by chaos and conflict, Baroque Typing invites users to explore a richly crafted environment filled with intriguing characters and strange occurrences. Each interaction requires players to rapidly and accurately type words or phrases, which serves as the core gameplay mechanic. The game's storyline unfolds through a series of missions where players must decipher the intricacies of the world around them by typing various prompts relevant to the narrative. By intertwining story and gameplay, Baroque Typing captivates users, transforming typographical exercises into engaging quests that demand focus and precision. The game’s graphics, while modest by contemporary standards, possess a certain charm that complements its unconventional aesthetic. The visuals are imbued with a dark yet captivating aura, reflecting the enigmatic nature of the universe the player engages with. The haunting music score further enhances the immersive experience, creating an atmosphere that keeps players engrossed in their missions. Each successful typing task not only advances the story but also contributes to personal growth in typing speed and accuracy, thus providing a dual sense of achievement. Baroque Typing also includes a variety of levels, each presenting unique typographical challenges that include words, phrases, and contextual sentences. This progressive difficulty encourages players to improve their skills continuously, helping them build a robust foundation for effective typing. The game’s design allows for repeated playthroughs, as players can always strive to achieve higher scores and refine their abilities, fostering a sense of ongoing improvement and competition. Baroque Typing serves as an early example of how hybrid genres can be effectively utilized within the realm of educational gaming. It encourages players to view typing not as a mundane task, but as a vital skill integral to communication in the digital age. The innovative concept behind Baroque Typing carved a niche in the educational gaming market, leaving a lasting impression on those who sought both skill-building and entertainment in a singular package. As technology has rapidly evolved since its release, Baroque Typing remains a nostalgic reminder of creativity in game design, proving that learning can indeed be a thrilling adventure.

Evolution 2: Far off Promise

Windows 2002
Evolution 2: Far Off Promise, released in 2002, is a unique blend of action and role-playing elements set against a richly crafted post-apocalyptic backdrop. Developed by the talented studio Sandcastle Studios, this title captures the imagination with its immersive gameplay and captivating storyline. Players find themselves in a desolate world riddled with mutated creatures, hostile factions, and remnants of advanced technology, inviting them to embark on a journey of survival and discovery. The game is particularly renowned for its detailed character customization, allowing players to tailor their avatars to fit their unique playstyle. From the selection of attributes such as strength and agility to the choice of weapons and special abilities, Evolution 2 empowers players to create heroes that reflect their individual preferences. This depth of customization goes beyond mere aesthetics, impacting gameplay mechanics and strategic approaches throughout various quests. The combat mechanics in Evolution 2 are fluid and dynamic, encouraging players to engage foes with diverse tactics. Whether employing stealth to evade detection or launching head-on assaults with an array of futuristic weaponry, the gameplay experience is exhilarating. The enemy AI presents a noteworthy challenge, adapting to player strategies and ensuring that encounters remain fresh and unpredictable. As players progress, they will encounter formidable bosses that require not just skill, but also careful planning to conquer. Exploration plays a pivotal role in the game's allure. Vast, open environments are teeming with hidden secrets, rare artifacts, and narrative elements that enrich the overarching story. Each zone presents distinct challenges, from navigating treacherous terrain to solving intricate puzzles that unlock further progression. The world is infused with lore, drawing players deeper into the narrative and encouraging them to unravel the mysteries of this shattered realm. Multiplayer elements enhance the overall experience, allowing collaboration with friends or other players online to tackle challenges together. This social aspect fosters a vibrant community of adventurers, sharing strategies, and swapping tales from their individual journeys. The cooperative gameplay component introduces a fun dynamic, as teamwork becomes essential in overcoming the game's most daunting obstacles.

Last Battalion

1991, the year Last Battalion was released on Sharp X68000. Made by Sting, Inc. and published by Sting, Inc. this action game is available for free on this page.

Riviera: The Promised Land

Riviera: The Promised Land, released in 2002 for the WonderSwan Color, is a captivating blend of role-playing game mechanics and rich narrative, designed by the acclaimed developers at Sting. This title immerses players in a fantastical realm that transports them to a world teetering on the edge of salvation and destruction. The game is distinguished by its captivating art style, vibrant colors, and engaging character designs, which breathe life into an enchanting universe filled with mystery and conflict. The narrative follows the journey of Ein, a young warrior confronting lingering shadows from his past and the precarious fate that awaits his world. The plot unfolds with a unique mix of humor, drama, and philosophical undertones, which challenge players to ponder their own decisions as they guide Ein through a series of morally ambiguous choices. The game's writing cleverly balances whimsical dialogue with intense, high-stakes situations, allowing players to develop emotional connections with the richly drawn characters. Each interaction not only furthers the plot but also deepens the player’s engagement, making choices feel consequential. One of the standout features of Riviera: The Promised Land is its ingenious battle system, which departs from traditional turn-based mechanics. Instead, players utilize a point-based system that allows for greater strategy and adaptability in combat. This innovative approach encourages experimentation, as players can select from a wide array of weapons, items, and magic to tailor their combat style. The characters wield unique abilities that can lead to dynamic team combinations, enhancing the tactical depth of each encounter. These mechanics create an exhilarating gameplay experience, demanding players remain fully engaged in each battle scenario. The game's aesthetic is another significant aspect that contributes to its overall charm. The art direction, reminiscent of classic anime, captures the essence of the fantastical environments and diverse character designs. Every location, from lush forests to ancient ruins, showcases a distinct visual flair that immerses players in the wonder of Riviera. Coupled with a captivating soundtrack, the entire experience is heightened, enriching both exploration and combat moments. Riviera: The Promised Land is not merely a game; it is a remarkable storytelling experience that resonates long after the final credits roll. Its inventive mechanics, engaging narrative, and striking visuals make it a uniquely memorable addition to the WonderSwan Color library. The game's influence continues to be felt, inspiring newer titles and reminding players of the beauty found in weaving narrative and gameplay into an unforgettable adventure. As players traverse through this enchanting world, they are not only fighting for victory but also exploring the human capacity for growth and understanding.
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