Games developed by T-Time Technology Corp.
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Colonial Project
Colonial Project is a real-time military-economic strategy game with a traditional Chinese interface. In this game you have to overcome four missions on various planets. The surface of each planet has its own specific characteristics (desert, forest, rocks and lava). In each of the missions there are two types of tasks. The first type is to reach a certain number of colonists for a limited time. The second type is the mandatory destruction of the headquarters in the colony on the enemy side. Your opponent is the highly militarized Lowell Empire and battles are fought for the possession of scarce natural resources.
Natural resources in the game are realized as four different types such as uranium, oil, iron and fresh water. In battles you can manage squadrons of combat vehicles and personally give orders to the crew of each tank. You also have the opportunity to build a variety of objects: plants, tank factories, power plants, schools, hospitals, business centers and many other facilities. Good industrial production can lead to surplus production, so you can build warehouses to store surplus production. Every two months a commercial ship arrives in the colony, so surpluses can be sold.
An important element of the game is the development of technology. Each of the technologies has five degrees of perfection. Technologies are grouped into three different classes: mining and manufacturing, construction and science, military vehicles and weapons. With a higher level of technological perfection, the various factories and mechanisms work more efficiently and quickly. Therefore, from the very beginning of this game it is necessary to develop the only tool for the improvement of all technologies - computer hardware. If the economic indicators of your colony are strongly negative, then the development of the colony will be stopped for a short period of time, and the game will end ingloriously.