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Games developed by Ultrasoft, Inc.

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Shadowkeep

Apple II 1984
1984, the year Shadowkeep was released on Apple II. Made by Ultrasoft, Inc. and published by Trillium Corp, this rpg is available for free on this page.

The Mask of the Sun

You are Mac Steele, archaeologist, adventurer and treasure hunter. Poisoned by one of your newly found artifacts, you fight against time to find the legendary Mask of the Sun, which is your only chance to find a cure.On your journey you will stumble upon ancient Aztec ruins, buried deep in Mexico, that hold the secret of a long lost civilization.Mask of the Sun is a classic text adventure with graphics of your environment.

The Serpent's Star

The year was 1983, and the video game industry was booming with new releases and innovative technology. One of the most groundbreaking games to hit the market was The Serpent's Star, released for the Commodore 64. This point-and-click adventure game quickly became a sensation, capturing the hearts of gamers around the world. Developed by Beam Software and published by Broderbund, The Serpent's Star was set in a mysterious world filled with magic and fantasy. The game follows the story of a young protagonist who must embark on a perilous journey to find the fabled Serpent's Star, a powerful artifact that has the ability to save the world from destruction. The graphics of The Serpent's Star were considered top-notch for its time. The detailed and colorful landscapes, along with the fluid animation of characters, made the game visually appealing. The sound effects and music were also well-crafted, immersing players into the game's mystical atmosphere. What set The Serpent's Star apart from other games of its time was its unique blend of puzzles, adventure, and role-playing elements. Players had to use their wits and knowledge to solve riddles and navigate their way through treacherous obstacles. They also had the opportunity to choose their character's attributes, such as strength and intelligence, making every playthrough a different experience. The game's challenging puzzles required players to explore every nook and cranny of the game's vast environment, interacting with various characters and objects. From finding hidden keys to deciphering cryptic messages, The Serpent's Star was a true test of one's problem-solving abilities. It wasn't just a game about mindless button mashing, but rather a thoughtfully crafted adventure that required patience and strategy. With multiple endings, The Serpent's Star provided an immense sense of replayability. Players could choose to play the game again, making different decisions and solving puzzles in different ways to unlock alternate outcomes. This feature added to the game's overall thrill and excitement, making it a timeless classic that is still played and enjoyed by gamers today.
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