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Games developed by Vid Kidz

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

Blaster

Arcade 1983
In the world of classic arcade games, there are few that elicit more nostalgia and excitement than Blaster. Released in 1983 by Williams Electronics, this space-themed shooter game quickly became a fan favorite and cemented its place in the annals of gaming history. Blaster's premise is simple yet engaging - players take control of a spaceship and must defend the galaxy from an alien invasion. With its vibrant and colorful graphics, players are immediately drawn into the sci-fi world of Blaster. The game's cabinet, featuring an impressive backlit marquee and two joysticks for dual-player action, adds to the overall immersive experience. The gameplay of Blaster is fast-paced and action-packed. Players must navigate their spaceship through outer space, shooting down enemy ships and avoiding obstacles such as asteroids and black holes. The game features challenging levels, each with a unique boss at the end. Successfully defeating these bosses not only brings a sense of accomplishment but also unlocks advanced weapons and power-ups. One of the most unique aspects of Blaster is its innovative sound design. The game utilizes digital speech synthesis, a rare feature in 1983, to add an extra layer of excitement to gameplay. The game also features dynamic music that changes depending on the level, further enhancing the immersive experience for players. Blaster's popularity was undeniable, and it quickly became a top-grossing arcade game. Its success can be attributed to its combination of fast-paced action, engaging gameplay, and innovative design. It also introduced new features such as saving high scores and allowing players to continue their progress after losing all their lives, setting a precedent for future arcade games. The success of Blaster led to its porting to various home gaming systems, including the Atari 2600 and Commodore 64. These versions, although not as graphically advanced as the original arcade game, still maintained its addictive gameplay and added to its overall popularity. Despite being released nearly four decades ago, Blaster continues to hold a special place in the hearts of many gamers. Its impact on the gaming industry is evident, with its influence being seen in many modern-day games. For those who were lucky enough to experience it in its prime, Blaster will always hold a special place in their memories as one of the greatest arcade games of all time.

Robotron: 2084

Robotron: 2084 is a classic DOS game released in 1983 that has stood the test of time and continues to be a fan favorite among retro game enthusiasts. Developed by Eugene Jarvis and Larry DeMar, Robotron: 2084 is a fast-paced, action-packed, and addictive arcade-style game that has cemented its place in the history of video games. The game is set in the year 2084 where the world is under attack by evil robots controlled by the rogue supercomputer, Robotron. The player takes on the role of a human savior who must navigate through a series of increasingly difficult levels while trying to rescue humans and destroy the robots. The top-down view of the game, coupled with its simple yet challenging gameplay, made it an instant hit among gamers. One of the most distinctive features of Robotron: 2084 is its twin-joystick control system. This unique control scheme, where one joystick controls the movement of the player while the other controls the direction of fire, added a level of complexity to the game and required players to have quick reflexes and precision. This control system, while initially challenging, proved to be a defining feature of the game and is still praised by gamers to this day. As the player progresses through the levels, the difficulty increases, with more and more robots being thrown into the mix. The player must maneuver through obstacles, avoid enemy fire, and strategically use power-ups such as smart bombs and invincibility to survive. The intense and fast-paced gameplay keeps players on the edge of their seats, making Robotron: 2084 a thrilling experience every time. Another aspect that makes Robotron: 2084 so beloved by fans is its graphics and sound. Despite being released in 1983, the game boasted impressive graphics for its time, with vibrant colors and smooth movements. The sound effects added to the immersive experience, with the constant hum of robots and explosions creating a sense of urgency and intensity. Robotron: 2084 has garnered widespread critical acclaim and continues to be an influential and influential game in the world of gaming. It has been ported to various platforms and has even inspired modern games such as Geometry Wars and Super Stardust HD. The game's success also led to a sequel, titled Blasteroids, which was released in 1987.

Stargate

Stargate, released in 1983, is a DOS game that holds a special place in the hearts of many gamers who grew up in the 80s. Developed by Teque Software Development and published by Orion Software, Stargate was a groundbreaking game that combined elements of action, adventure, and puzzle-solving into an immersive gaming experience. Set in a distant universe, Stargate follows the journey of a lone astronaut who is on a mission to explore different planets and galaxies. The game starts off with our hero crash-landing on a mysterious and hostile planet where he must use his wit and courage to survive and find a way back to his own planet. As he explores the planet, our hero must battle various alien creatures and solve challenging puzzles to progress through the game. One of the most impressive aspects of Stargate is its graphics. Despite being released in 1983, the game boasted stunning graphics that were way ahead of its time. The bright and vibrant colors gave life to the alien landscapes and creatures, creating a visually appealing and engaging experience for players. The game also featured smooth animations and detailed backgrounds, showcasing the developers' attention to detail. But it's not just the graphics that made Stargate a fan favorite. The game also had an incredible soundtrack that added to the overall experience. From the intense and adrenaline-pumping music during action sequences to the more atmospheric and eerie tunes during puzzle-solving moments, the soundtrack of Stargate perfectly complemented the game's sci-fi theme and added an extra layer of immersion. One of the most challenging and exciting aspects of Stargate was its gameplay. The game required players to think strategically while also testing their reflexes and hand-eye coordination. With each level, the puzzles became more complex, and the enemies became tougher, making it a satisfying and rewarding experience for players who successfully overcame each challenge. Stargate also had a unique feature that set it apart from other games of its time- a level editor. This allowed players to create their own custom levels and share them with other players, effectively extending the game's replayability and giving it a thriving community of dedicated players who constantly created and shared new and exciting challenges for others to try.
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