Games developed by Vivid Interactive
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Supermodels Go Wild
Supermodels Go Wild for the 3DO system delivers a fast, arcade-style fashion adventure in which famous-looking models take to an untamed series of arenas built around movement, timing, and showmanship. The action unfolds across colorful “wild” stages that blend runway glamour with natural and urban backdrops—open outdoor platforms, neon city corners, and jungle-like sets where fashion meets obstacles. Instead of focusing on story, the game emphasizes challenge variety, turning each location into a themed event designed to test how well a player can guide a model through chaotic conditions while keeping style and performance high.
Gameplay is organized into a sequence of events that mix navigation with quick-response objectives. Players steer a chosen supermodel through each arena, using direction controls to move and position for the required tasks. Objectives commonly involve reaching designated areas, collecting fashion items scattered throughout the stage, and completing timed actions that reward clean control and precise input. Hazards and distractions appear throughout the environments, encouraging careful dodging and re-positioning to maintain speed. Performance is measured by event success and overall style rating, reflecting how smoothly a run is completed as well as how effectively goals are hit.
Core mechanics revolve around momentum and responsive control over body positioning. As the model moves through each challenge, the game encourages frequent stance and pose changes—useful for lining up maneuvers, avoiding contact with obstacles, and maximizing points during style sequences. Players experience a balance between sprinting through open sections and slowing down for accurate interactions in tight spaces. Between events, the game provides a steady cadence of short, repeatable attempts, making it easy to learn patterns while still requiring quick reactions to shifting stage conditions.
Visually, Supermodels Go Wild uses the 3DO’s capacity for textured 3D scenes and digitized character presentation, creating bright, high-contrast visuals meant to highlight the models’ animated looks against dramatic backdrops. Environments are stylized with bold colors, reflective surfaces, and exaggerated lighting that supports the “wild fashion” theme. Character motion is smooth enough to keep pace with the arcade tempo, while camera framing stays tuned for readability—showing paths, item locations, and hazards during active sequences.
Audio centers on energetic music tracks and punchy sound effects that match the game’s momentum. The soundtrack features lively electronic rhythms and driving beats, keeping pressure high during timed segments and scoring opportunities. Model actions and environmental interactions are accompanied by crisp cues—quick confirmations for successful objectives and sharper effects when hazards disrupt progress—creating a direct feedback loop that keeps players focused on both control and timing as each event escalates.