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Games developed by Williams Electronics Games, Inc.

We provide a list of companies that developed abandonware games. Select a company to view its games. To make searching easier, use pagination by number or letter.

High Impact Football

Arcade 1990
High Impact Football, released in 1990, is a classic arcade game that left a lasting impression on gamers everywhere. This fast-paced, American football game truly lives up to its name with its high intensity gameplay and jaw-dropping graphics. Developed by Midway Games, High Impact Football quickly became a fan favorite due to its realistic representation of the popular American sport. The game was released in both upright and cocktail arcade cabinets, allowing players to choose their preferred playing style. This availability in different cabinet formats made the game accessible to a wider audience and contributed to its widespread popularity. The gameplay of High Impact Football is what truly sets it apart from other arcade games of its time. Unlike traditional football games, High Impact Football features a more aggressive, no-holds-barred style of gameplay. Players can perform powerful tackles and bone-crunching hits, making for an adrenaline-fueled experience that keeps players on the edge of their seats. The responsive controls further enhance the immersive gameplay, making the player feel like they are truly in control of their team's fate. One of the most impressive aspects of High Impact Football is its graphics. The game used digitized sprites of real football players, making the players onscreen look remarkably lifelike. This level of detail was unprecedented in arcade games at the time of its release and added to the overall realism of the game. From the players' uniforms to the movements on the field, every aspect of the game was intricately designed to immerse players in the football experience. Besides the intense gameplay and impressive graphics, High Impact Football also had a variety of game modes to keep players engaged. Whether playing against the computer or challenging a friend in multiplayer mode, the game offered endless hours of fun and competition. The game also featured a season mode, where players could lead their team to victory and achieve the ultimate football glory. High Impact Football's impact on the gaming world has been significant and continues to be felt even today. Its popularity has led to several sequels and spin-offs, as well as influencing other sports games in the arcade gaming industry. Even though it was released over 30 years ago, High Impact Football remains a beloved classic among gamers and holds a special place in the hearts of arcade game enthusiasts.

Joust 2: Survival Of The Fittest

Arcade 1986
Joust 2: Survival of the Fittest, released in 1986, is a classic arcade game that takes players on an adrenaline-fueled journey through a medieval world filled with flying ostriches and ferocious enemies. This sequel to the popular 1982 game Joust, was developed and released by Williams Electronics, and quickly became a hit among arcade game enthusiasts. The game follows the same premise as its predecessor, where players control a fearless knight riding atop a flying ostrich. The goal is to defeat enemy knights riding giant vultures and buzzards by jousting with them in mid-air. However, Joust 2 takes the gameplay to the next level by introducing new enemies, obstacles, and power-ups. One of the most notable additions to Joust 2 is the lava-filled caverns that players must navigate through. These treacherous levels add an extra layer of challenge to the game, as players must carefully maneuver around the hot lava while simultaneously battling enemy knights. The caverns also feature deadly hazards such as fire-breathing dragons and collapsing bridges, making it a true test of survival. In addition to the new levels, Joust 2 also introduced new power-ups to give players an upper hand in their battles. These power-ups include a force field that protects the player from enemy attacks, a super-joust that can defeat enemies in one hit, and the ability to transform into a more powerful Pegasus. Apart from the gameplay, Joust 2 also boasts impressive graphics and sound design for its time. The detailed animations of the knights and their ostrich mounts, as well as the vibrant color palette, bring the game to life. The sound effects and music add to the immersive experience, making players feel like they are truly in a medieval battleground. Despite its initial popularity, Joust 2 faced tough competition from other arcade games at that time and was not as commercially successful as its predecessor. However, its cult following and critical acclaim cemented its place in gaming history. In fact, Joust 2 has been featured in numerous retro gaming exhibitions and is still enjoyed by many today through emulation and re-releases on various platforms.

NARC

NARC, released in 1990 for the Commodore 64, was a groundbreaking game that left a lasting impact on the world of gaming. Developed by Williams Electronics, this game became notorious for its intense action and unflinching portrayal of the war on drugs. It was one of the first games to receive a mature rating due to its graphic violence and adult themes, making it a controversial and highly sought after game. Set in a dystopian future, NARC follows the story of two undercover cops, Max Force and Hit Man, as they navigate through a crime-ridden city to take down a powerful drug lord known as Mr. Big. The game was known for its gritty and realistic depiction of urban decay, with vibrant and detailed graphics that truly immersed the players in its dark and dangerous world. One of the most striking features of NARC was its use of real-life weapons and drug references, adding an element of authenticity to the game. The players had to fight their way through different levels, using an array of weapons such as shotguns, rocket launchers, and even a special car equipped with machine guns and a flamethrower. It was a visceral and exciting experience that kept players on the edge of their seats. However, NARC was not just about blasting through enemies and completing missions. It also encouraged players to think critically about the consequences of drug use and the cycle of violence that surrounded it. The game often presented players with moral dilemmas, forcing them to make tough choices that would ultimately affect the outcome of the game. This added depth to the gameplay, making it more than just a mindless shooter. Another standout feature of NARC was its sound design, with thumping 80s-style music and realistic sound effects that added to the overall immersive experience. The game also featured digitized voiceovers, adding to the realism and intensity of the gameplay. With its slick presentation and attention to detail, NARC set a bar for future games that aimed to tackle mature and controversial themes. Despite its success, NARC faced criticism for its glorification of violence and drug use. However, it cannot be denied that it was a groundbreaking and influential game in the history of gaming. Its impact can still be felt in modern games that push the boundaries of storytelling and gameplay. For players who were looking for a game that was raw, gritty, and thought-provoking, NARC was the perfect choice.

Smash T.V.

Smash T.V. arrived on the Sega Genesis in 1991, turning the chaotic premise of its arcade ancestor into a brisk home-console shooter. The hook is delightfully blunt: you are thrown into a lethal television set where every corridor is a money funnel and every enemy wave is content for the broadcast. From the first moments, the game pushes frantic movement, constant firing, and quick route decisions, so the action never settles into a calm rhythm. Gameplay unfolds in a sequence of arena rounds filled with gun-toting foes, bouncing hazards, and surprise miniboss-style threats. You scan the screen for threats, then weave between barrels, walls, and cover-like structures while dragging your crosshair across narrow openings. Weaponry plays a key role in how you survive. You can find upgrades such as rapid-fire options, heavier guns, and limited-use specials that change how you clear rooms. Coins and bonuses matter because they translate directly into resilience and firepower, which makes risk-taking feel rewarded rather than reckless. Controls on the Genesis version are tight enough to support its frantic pace. Rapid direction changes are essential, since enemy paths are designed to punish players who commit to one lane for too long. The two-player option adds extra pressure and extra pleasure, because coordinating aim while juggling friendly overlap creates a different sort of tension than solo runs. Even when you share a chaotic space, the game still encourages each participant to chase their own set of targets and power pick-ups. Visually, the overhead perspective sells the sense of being trapped inside a set piece. Spritework stays readable amid the clutter, and explosions look snappy rather than muddy. The presentation leans into the tongue-in-cheek theme with flashing indicators, urgent prompts, and an almost circus-like lighting scheme that makes the slaughter feel like a scheduled event. Audio complements the mood with punchy drum-driven music and weapon sounds that cut through the frantic noise. This cartridge is remembered less for polish and more for personality and speed. It rewards practiced patterns, but it also welcomes improvisation when the room layout throws you off. If you like run-and-gun arcade energy on a home system, Smash T.V. remains an enjoyable artifact of early 1990s action design, still capable of delivering that rush of survival through sheer momentum.
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