Go Bang!
Go Bang! is a video game in the strategy genre developed by Hartung and published by Hartung originally released in 1990. It is currently playable on Game Master.
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Images Go Bang!
Description Go Bang!
Go Bang! brings the traditional board game of five-in-a-row to the home computer, presenting a compact contest of tactics for one or two players. The object is simple: place counters on the board and form an unbroken line of five before the opposing side can do the same. Lines may be made horizontally, vertically, or diagonally, and every move can create several threats at once. A match begins with an open grid, allowing the early exchanges to develop quietly before the board becomes a tightly packed struggle for position.
The computer opponent offers a range of playing strengths, making Go Bang! suitable for both newcomers and experienced players. At the lower levels it responds to immediate dangers and leaves openings that can be exploited, while the more advanced settings examine a wider area of the board and block promising attacks before they become decisive. Two-player games use the same screen, with each competitor taking a turn to select a vacant position. The cursor can be moved across the grid and a counter placed with a single command, keeping the action brisk and ensuring that attention remains on the developing pattern rather than on complicated controls.
Success depends on more than spotting a possible row of five. Players must build overlapping attacks, force defensive replies, and judge when a harmless-looking move may lead to a winning diagonal several turns later. A blocked line is often as valuable as a completed one, and a crowded board can conceal a sudden change in fortunes. Go Bang! records the current position clearly, allowing each move to be followed without confusion, while the result is announced as soon as a winning line is completed or the available spaces have been filled.
The presentation uses a clean, uncluttered board as its principal setting. Strongly contrasting counters stand out against the playing field, and the regular grid makes diagonals and crossing lines easy to trace. Information panels show the players, turn status, and outcome, with simple graphic effects marking a successful formation. The restrained visual style suits the game’s measured pace: there are no unnecessary distractions, and the changing arrangement of counters supplies the main spectacle. Menus and prompts are direct, enabling a game to be started, restarted, or handed to another player with little delay.
Sound is used sparingly to acknowledge selections, completed moves, and the end of a contest. Short electronic effects give each placement a satisfying sense of finality, while the quiet presentation leaves room for concentration during longer matches. Games can be completed in only a few minutes, yet the increasing number of possible threats gives each board a different character. Go Bang! is consequently easy to learn but difficult to master, offering quick challenges for casual play and a deeper battle of anticipation when both sides understand the value of every square.
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Technical information
Year:
1990
Platform:
Game Master
Country of release:
Worldwide
Genre:
Strategy
Publisher:
Hartung
Developer:
Hartung