High Frontier
High Frontier is a video game in the strategy genre developed by Software Studios and published by Activision (UK) Limited originally released in 1987. It is currently playable on Commodore 64, Amstrad CPC.
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Description High Frontier
When High Frontier was created, the United States was investing heavily in the original 'Star Wars' SDI, to defend against a feared Soviet missile attack. Your job in this strategy game is to oversee its development.
The game is played through an icon control system, with a common set of icons and information panels displayed around these screens. There are six distinct screens that are used to make decisions, plus the ability to track existing satellites and track active Soviet attacks.
The Research and Development screen is the first port of call. It is divided into six components, to which money and personnel must be allocated. The President will give the order to arm or disarm your units (including the activation code). Once you have the SDI's up and running and the permission codes, you can launch them via the Shield screen.
The Espionage and Reconnaissance cameras are positioned to track enemy developments, although this data is not always accurate. The Threats screen allows you to follow the enemy's resources and mood. The World screen advances the game in time.
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Technical information
Year:
1987
Platforms:
Commodore 64, Amstrad CPC
Country of release:
United Kingdom
Genre:
Strategy
Publisher:
Activision (UK) Limited
Developer:
Software Studios