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HKM

HKM is a video game in the action genre developed by Tiertex Ltd. originally released in 1988. It is currently playable on DOS, Amiga, Amstrad CPC, Atari ST, Commodore 64.
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Gameplay HKM

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Description HKM

In 1988, a new game was released for DOS that took the gaming world by storm - HKM. This action-adventure game, developed by Microïds and published by ERE Informatique, captivated players with its unique blend of science fiction and role-playing elements. The game was initially released in France and soon gained popularity in other European countries before making its way to the United States. With its engrossing storyline, challenging gameplay, and impressive graphics for its time, HKM became an instant hit and is still remembered fondly by many gamers today.

Set in a post-apocalyptic world, HKM follows the story of a young soldier named Raff, who is on a quest to find his lost love, Leïla. As players guide Raff through the game, they encounter a myriad of difficult obstacles, fierce enemies, and various puzzles that must be solved in order to progress. The game's title, HKM, stands for "Haut-Königlich Militärische" - the name of the futuristic city where Raff and Leïla once lived before it was destroyed in a war between two powerful supercomputers.

One of the most unique aspects of HKM is its blend of action and role-playing elements. Players not only have to fight their way through levels but also manage Raff's inventory, interact with other characters, and make strategic decisions that ultimately affect the game's outcome. This adds depth and complexity to the gameplay, making it more engaging and challenging. The game also features an open-world environment, allowing players to explore different areas of the vast city and uncover its secrets.

HKM's graphics were remarkable for its time, featuring detailed pixel art and animations. The levels were designed to be visually striking, with various futuristic landscapes, abandoned buildings, and high-tech machinery. The game's soundtrack also added to the overall immersive experience, composed by the famous French artist Jean Baudlot. His use of electronic and symphonic elements beautifully captures the game's post-apocalyptic setting.

Another noteworthy aspect of HKM is its use of multiple story branches and endings. Depending on the player's actions and choices throughout the game, the outcome of the story can change drastically. This adds to the game's replay value, as different decisions can lead to entirely different endings. With a total of four possible endings, players are encouraged to complete the game multiple times to see how their choices affect the outcome.

Although HKM was released over thirty years ago, its impact on the gaming industry is still prevalent today. Many aspects of the game, like its combination of action and role-playing, multiple endings, and immersive soundtrack, have influenced modern games. HKM's success also paved the way for other post-apocalyptic video games, making it a true pioneer in its genre.

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Technical information

Other names: Human Killing Machine Year: 1988 Platforms: DOS, Amiga, Amstrad CPC, Atari ST, Commodore 64 Country of release: Spain Genre: Action Developer: Tiertex Ltd.
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