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Hobo

Hobo is a video game in the action genre developed by Emerson Radio Corp. and published by Emerson Radio Corp. originally released in 1983. It is currently playable on Arcadia 2001.
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Table of contents

Gameplay Hobo

Images Hobo

Description Hobo

Hobo places the player in control of a solitary drifter making his way through a rough urban neighborhood. The playfield is arranged as a series of streets, alleys, platforms, and barriers, with useful objects scattered throughout the scene. The object is to gather the available food and possessions while reaching safe ground before the hazards of the city bring the journey to an end. Each screen presents a compact challenge, requiring careful movement rather than simple forward progress.

The hobo is guided with the joystick, moving horizontally across the playfield and negotiating the raised sections of the environment. Ladders, gaps, walls, and other obstructions divide the route, while traffic and hostile figures patrol the most accessible paths. A well-timed jump is often needed to cross an opening or avoid an approaching danger. Movement is deliberately direct, with the character responding immediately to the control, making quick changes of direction possible when an enemy closes in.

Objects are placed to encourage the player to explore every part of the screen. Food, discarded articles, and other valuables contribute to the score when collected, but reaching them may expose the hobo to additional danger. The safest route is not always the most profitable one. Hazards follow recognizable patterns, allowing experienced players to judge when to move, when to wait, and when to make a dash across an exposed section. Contact with an enemy or moving obstacle costs a life, and the supply of lives must be managed carefully as the stages become more demanding.

The visual presentation uses the bold, highly colored blocks characteristic of the Arcadia 2001 system. The hobo is clearly distinguished from the darker streets and industrial surroundings, while the scenery is built from simple architectural forms that define platforms and passageways. Despite the limited resolution, the central figure remains easy to follow during busy moments. Bright objects stand out against the background, giving the player immediate visual clues about both targets and danger. The action is shown from a fixed viewpoint, keeping the entire challenge visible at once.

Sound effects provide the necessary response for movement, collection, and collisions, with short electronic tones marking successful actions and mistakes. The audio is spare, leaving the rhythm of the game to the movement of hazards and the player’s own decisions. Hobo offers a brisk arcade experience based on observation, timing, and repeated attempts. Its straightforward controls make the game accessible, while the placement of objects and enemies gives each screen a tense balance between caution and speed. Higher scores come from taking risks, collecting everything possible, and completing the route with lives remaining.

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Technical information

Year: 1983 Platform: Arcadia 2001 Country of release: Worldwide Genre: Action Publisher: Emerson Radio Corp. Developer: Emerson Radio Corp.
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