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Move It

Move It is a video game in the action genre developed by Hartung and published by Hartung originally released in 1990. It is currently playable on Game Master.
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Images Move It

Description Move It

Move It places the player in control of a small animated mover whose task is to clear a series of compact, single-screen puzzle rooms. Each screen is arranged as a tile-based layout of platforms, barriers, switches and movable objects. The route to the exit is rarely direct: crates must be pushed into useful positions, passageways opened and isolated sections of the room reached in the correct order. A move made too early can block a corridor or trap an object against a wall, so every stage rewards careful planning rather than quick reactions.

Movement is controlled one step at a time, with the character travelling horizontally and vertically across the available spaces. Objects respond according to their position and the direction in which they are approached. Some can be pushed across open floor, while others must be used to hold down pressure pads, activate gates or provide a bridge over hazardous areas. The screen normally remains fixed while the puzzle is solved, allowing the entire layout to be studied before action begins. Completion comes from reaching the exit after arranging the room correctly, and later stages introduce tighter spaces and combinations of obstacles that demand increasingly precise movement.

The game’s setting is presented as a colourful mechanical world of working rooms, storage areas and industrial passageways. Pipes, panels, blocks and marked floor sections give each location a clear functional purpose, while the compact layouts keep the emphasis on solving the puzzle rather than exploring a large landscape. Bright backgrounds and strongly contrasting objects make interactive elements easy to identify. The mover is given a simple, distinctive appearance and a lively walking animation, with directional changes and object pushing clearly shown on screen.

Move It uses a clean, uncluttered display suited to its puzzle design. The current room occupies most of the screen, with the score, stage information and remaining attempts shown separately so that they do not interfere with play. Colours distinguish solid walls from usable floor and dangerous spaces, and animated gates, flashing switches and moving sections provide immediate visual confirmation when a solution begins to take shape. The uncomplicated presentation also makes the rules of each new room apparent without lengthy instructions.

Audio is used sparingly but effectively. Short electronic effects accompany movement, pushing, switch operation and the opening of exits, while a brighter success sound confirms the completion of a room. The music and effects give the game an energetic arcade character without distracting from the concentration required by the puzzles. Move It offers a steadily testing solo challenge, beginning with straightforward arrangements before demanding foresight, patience and an understanding of how each object affects the rest of the room.

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Technical information

Year: 1990 Platform: Game Master Country of release: Worldwide Genre: Action Publisher: Hartung Developer: Hartung
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