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Games published by Artworx Software Company, Inc.

Select a publisher to browse its games. We provide a complete list of games published by this publisher.

Alley Oops

Alley Oops' resembles a bowling alley, in which the player moves left and right across the 8 lanes, with the ability to loop from far right to far left or vice versa. Each contains sets of bowling pins, as well as harmful hazards such as wine bottles (which must be avoided: contact costs one of your five lives). The pins can be shot to score points, using your seemingly unlimited supply of bowling balls. Behind the pins there are usually X or / symbols, representing strikes and spares. Pick them up as they fall to be added to your scorecard. As bowlers can guess, points from a strike are reflected in your next two successful throws, while points from spares carry over to the next. Once you have collected 10 symbols, you have completed the level, and receive bonus points for strikes and spares, plus an extra life. The loss of a life resets the card.

Battle Through Time

There are chosen to take advantage of time travel in the 26th century. A team of scientists will take an off-road vehicle into the temporal void and travel through the levels contributing to humanity's various struggles; against everything from dinosaurs to nuclear dangers. Battle Through Time features gameplay similar to that of Moon Patrol. Players guide the aforementioned ATV through levels by shooting enemies and jumping over rocks. Each level represents a different time period, with changing enemies and visual elements.

Beta Fighter

The Atari 8-bit game Beta Fighter, released in 1982, was a groundbreaking title in its time. It featured fast-paced, innovative action and a unique story that was sure to captivate players for hours. In Beta Fighter, the player takes control of a space fighter that must battle enemy forces in a variety of missions. The game had an impressive range of features. The control system was intuitive and easy to learn, allowing players to quickly master the game and develop their own strategies. The graphics were colorful and detailed, with a variety of environments to explore. The sound was also excellent and featured an array of exciting sound effects that gave the game an edge. Beta Fighter’s story was unique. The player’s mission was to rescue the princess from the clutches of an evil alien race. The game featured multiple levels for the player to progress through, each with its own set of enemies to defeat. The game also featured a variety of weapons and power-ups to help the player in their mission, as well as a scoring system to keep track of progress. Overall, Beta Fighter was an impressive and innovative game for its time. It featured fast-paced, strategic action and a unique story, as well as a variety of features to keep players coming back. The game was popular upon its release, and it remains an enjoyable experience to this day.

Bridge 4.0

Bridge 4.0, released in 1983, is a classic DOS game that has stood the test of time. Developed by Robert K. Conner, this game is a welcomed addition to the world of computer gaming. With its challenging gameplay, strategic thinking, and realistic simulation of a popular card game, Bridge 4.0 has captured the hearts of players for over three decades. Upon launching the game, players are greeted with a simple yet elegant interface. The graphics may seem primitive by today's standard, but during its release, it was top-of-the-line and served its purpose well. The controls and menu options are intuitive and easy to navigate, making it accessible for both experienced and novice players alike. The objective of Bridge 4.0 is to win as many rounds as possible by earning points through bidding and playing cards. It follows the traditional rules of bridge, with four players divided into two teams, each tasked with achieving the highest amount of points in each round. What sets this game apart is its challenging AI opponents. Each player is programmed to think and act strategically, making the game feel like a real-life competition. The gameplay is where Bridge 4.0 truly shines. Its AI opponents offer a variety of skill levels, ensuring that players of all levels will find a worthy challenge. Additionally, the game allows players to customize the difficulty level by adjusting the bidding and card-dealing randomness, adding another layer of strategic thinking to the game. Another notable aspect of Bridge 4.0 is its attention to detail. From the sound effects to the card animation, the game makes players feel like they are playing a real game of bridge. This level of realism adds to the immersive experience, making the game all the more enjoyable.

Bridge 5.0

Atari 8-bit game Bridge 5.0, released in 1988, is an exciting and challenging bridge simulation game. It allows players to test their skills and learn the basics of the card game in a virtual environment. Players can compete against computer opponents or with up to three other players. Bridge 5.0 features a comprehensive tutorial mode for those who are new to the game. Players can learn the rules of the game and practice bidding, playing and scoring. The game also includes the ability to customize the game rules to make it easier or more challenging. The game has two levels of difficulty, making it accessible to both novice and experienced players. The game also has a wide variety of options for players to choose from. Players can choose from different bidding conventions and select the point system they prefer. Players can also select specific scoring options, such as rubber scoring or Chicago scoring. In addition, the game has a variety of options for setting up the table, such as changing the number of players, changing the hands dealt, and setting up a duplicate table. Bridge 5.0 is a great game for players of all skill levels. It offers a realistic bridge simulation and provides players with a fun and challenging bridge experience. The variety of options available makes the game customizable to each individual's preferences. With its tutorial mode, it's a great way for novice players to get started and experienced players can hone their skills.

Bridge 6.0

Amiga 1990
Here is the video game 'Bridge 6.0'! Released in 1990 on Amiga, it is still available and playable with some tweaks. It is a strategy game, set in a card theme and turn-based.

Bridge 7.0

DOS 1992
Bridge 7. 0 is the seventh version of the longest running bridge games for PC. It is a Bridge program that focuses on the bidding part of the game. You and your computer partner bid against two computer opponents. Your goal is to get the highest score possible. The game allows you to save the game in progress, can give you hints and can play the entire hand automatically for you.

Bridge 7.0

DOS 1992
The seventh release of the longest continuously published bridge games for PC, Bridge 7.0 by Artworx is a powerful bridge program that focuses exclusively on the bidding part of the game: you and your computer partner bid against two computer opponents, and then play the hand. Your goal, naturally, is to get the highest score possible. The game lets you save the game in progress, gives you helpful hints, and can play the entire hand automatically for you. Quite fun and educational, though too limited in scope to be really useful for beginners. An editor would have been a welcome addition (so you can actually see how to play a specific hand). As it stands, Bridge 7.0 is a useful tool for bridge players who already know the basic rules of the game. For a more comprehensive teaching tool, check out Eddie Kantar and learn how to play bridge on this site instead.

Cycle Knight

The Atari 8-bit game Cycle Knight was released in 1986, and it quickly became a hit. Players take control of a knight on a quest to save a princess from an evil sorcerer. The game takes place in a medieval world, and the knight must battle his way through various levels while avoiding various obstacles and enemies. Cycle Knight is a side-scrolling platformer game, meaning the knight moves from left to right across the game’s levels. As the knight progresses, he must collect various power-ups and items to help him on his quest. He can also pick up coins to purchase new weapons and armor. The knight must also defeat various bosses in order to progress. The game offers various levels of difficulty to suit all types of players. The game also features an interesting soundtrack and vibrant visuals, adding to the overall atmosphere. The graphics are simple but effective, and the sound effects are appropriate and add to the gameplay. Cycle Knight was a huge success, and it remains one of the most popular games for the Atari 8-bit. It is a classic that still has a huge following today. It is a great game for those looking for a challenge and a fun platformer with a unique setting.

Daily Double Horse Racing

1988, the year Daily Double Horse Racing was released on Commodore 64 as well as Amiga. Made by Artworx Software Company, Inc. and published by Artworx Software Company, Inc. this sports game is available for free on this page.
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