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Games published by Bungie Software Products Corporation

Select a publisher to browse its games. We provide a complete list of games published by this publisher.

Gnop!

Mac 1990
Gnop! is an action arcade game released for the Apple Macintosh in 1990. Developed and published by Bungie, Gnop! was a shooting game, and one of the first released for Mac. Its gameplay revolves around the player directing a small ship-like object, referred to as a "Frob", and guiding it across the screen in an attempt to eliminate small dots, called "Gnops". In the game, the Frob player must maneuver around the playfield and destroy the Gnops that keep appearing from random points in the level. Though seemingly harmless, the Gnops shield themselves when shot at, forcing the player to think of strategy beyond simply shooting wildly. As the player progresses, the Gnops become increasingly resilient and difficult to destroy. In addition, the Frob's speed increases when it collides with the objects in the playfield, creating an increasing sense of difficulty as the game moves forward. Gnop! features two distinct modes: single player and two-player. In single-player mode, the player has to face off against increasingly difficult foes, while in the two-player mode the objective is to wipe out each other's Gnops. By placing bombs on the playfield, neither player has the advantage of movement, forcing the players to use their reflexes and the environment to out-flank each other. Power ups and boosts also feature prominently in Gnop! Power ups spawn in the playfield, and fortunately, the game bestows them upon the player for long enough to provide the player with an advantage. These powerups come in the form of shields, larger-than-normal Frobs, faster reaction time for the Frob, and even bonus points. Gnop! is a challenging and highly entertaining game released by Bungie back in the 90s. It is packed with action and packed with fun gameplay, perfect for long-time players and newbies alike. The great variety of power ups and levels make the game enjoyable to play, and the two-player mode expands the game with an additional layer of strategy and excitement. Gnop! is a must-play for anyone looking for a classic arcade-style gaming experience.

Marathon

Mac 1994
Marathon is a first-person shooter game developed and released by Bungie in 1994. It was initially released for Macintosh computers and later ported to other platforms, including PlayStation, Sega Saturn, and Xbox 360. The game follows the story of a security officer, known as the "Marathon Marine," who must battle against alien forces on a spaceship called the Marathon. One of the standout features of Marathon is its deep and immersive storyline. The game's developer, Bungie, is known for creating games with intricate narratives, and Marathon is no exception. As players progress through the game, they uncover the history of the Marathon, its inhabitants, and the mysterious alien race that threatens them. The game is divided into three chapters, each with its own plot twist and surprising revelations. Players who enjoy games with complex and engaging storylines will find Marathon a delightful experience. In addition to its captivating storyline, Marathon also boasted impressive graphics for its time. The game's 3D world was well-designed and detailed, with advanced lighting and shadow effects that created a sense of depth and realism. The game's art direction was also praised for its creativity and originality, with alien environments and creatures designed to be both visually appealing and terrifying. The graphics of Marathon set a new standard for FPS games of the time and cemented Bungie's reputation as a master of game design. Gameplay in Marathon is fast-paced and challenging. As the Marathon Marine, players must navigate through different parts of the spaceship, fighting enemies and completing objectives along the way. The enhanced movement and weapon mechanics make the game feel fluid and dynamic, and the wide array of weapons and enemies keep the gameplay fresh and engaging. The game also has a multiplayer mode, where players can battle against each other in various game types, adding to the game's replay value. Marathon's legacy extends beyond its initial release in 1994. The game paved the way for future FPS games, particularly Halo, another Bungie creation. Many elements of Marathon can be seen in Halo, such as its compelling storyline, advanced graphics, and multiplayer mode. Marathon has also gained a cult following over the years, with many fans still playing and creating custom levels and mods for the game.

Marathon 2: Durandal

Mac, Windows 1995
Marathon 2: Durandal arrived on the classic Mac scene in 1995, carrying forward the same long-form science fiction momentum that made its predecessor memorable, yet tightening the screws in nearly every system. Bungie expanded the FPS formula with smoother player motion, a more expressive lighting model, and levels that feel built for confident trekking rather than cautious cornering. Even the title itself hints at the central hook: Durandal is not just a narrator, but an active presence that shapes the player’s sense of purpose. For Mac owners, the game also represented a rare mix of ambition and polish at a time when 3D was still a fragile miracle. The gameplay centers on sprinting through alien corridors, managing inventory with quick discipline, and shooting through encounters that refuse to stay politely staged. Weapons gain a satisfying texture of behavior: projectile arcs, energy swells, and the satisfying finality of a well-timed strike. Enemies push back with flanking routines and aggressive pressure, while mission objectives are communicated through in-world signals, terminals, and Durandal’s guidance. Multiplayer modes extend the chaos with competitive matchups where map geometry and spawn timing often matter as much as aim, rewarding players who learn sightlines and movement rhythms. Storytelling leans hard into the surreal. This sequel continues the Pfhor conflict while expanding the mythology around ancient artifacts and the unsettling nature of divine myths in a mechanized universe. Durandal’s voice brings a blend of humor and gravity, and the script uses a patchwork of messages, reflections, and coded hints to keep players thinking even while bullets are flying. Locations feel like chapters from a larger cosmic argument, from industrial pockets carved into strange matter to cavernous expanses where gravity seems to belong to someone else’s rules. It is not merely plot delivery; it is an atmosphere engine. Technically, the game’s Mac version benefits from era-appropriate efficiency while still delivering striking readable environments. The renderer keeps performance stable through careful scene composition, and the audio design adds weight to every blast, hiss, and mechanical clunk. Level pacing is especially strong: battles escalate with a sense of choreography, and downtime is used to reveal new routes or pay off earlier clues. If you come from more modern shooters, the controls may feel old-school at first, but once calibrated, the movement and firing cadence snap into a remarkably fluid groove. Its afterlife has been just as durable as its original campaign. The broader Marathon community embraced the title, and later efforts like the Aleph One project helped preserve it across platforms, keeping the modding ecosystem alive through shared maps and gameplay experiments. For many players, this game remains a benchmark of mid-90s design taste: inventive worldbuilding, a voice-driven narrative pulse, and combat that is less about realism than about momentum and imagination. In the history of Mac gaming, it stands out as a cult classic that never stopped being playable, discussable, and worth revisiting.

Marathon Infinity

Mac 1996
Marathon Infinity is a groundbreaking first-person shooter game released in 1996 for the Macintosh computer. Developed by Bungie, the same company that brought us the beloved Halo franchise, Marathon Infinity was the third and final installment in the Marathon trilogy. Despite being over two decades old, this game continues to be a cult classic among Mac gamers and is often praised for its innovative gameplay, engaging story, and impressive graphics. One of the most notable aspects of Marathon Infinity is its unique and immersive gameplay experience. Unlike other first-person shooters of its time, this game introduced players to a non-linear storyline, giving them the freedom to explore and choose their own path in the game. This nonlinear approach was considered revolutionary at the time and has since been replicated in many modern games. Additionally, Marathon Infinity offered a vast array of weapons, enemies, and environments, creating a diverse and challenging gameplay experience for players. Along with its impressive gameplay, Marathon Infinity also boasts a compelling and intricate storyline. Set in a futuristic sci-fi universe, the game follows the protagonist, a human cyborg, fighting against a powerful alien race known as the Pfhor. As players progress through the game, they uncover the dark secrets of the Pfhor and their mysterious connection to the human race. The game also delves into philosophical themes, including the nature of consciousness and morality, making it a thought-provoking experience. Another standout feature of Marathon Infinity is its stunning graphics. Developed during a time when 3D graphics were still in its early stages, this game managed to push the boundaries and deliver a visually impressive experience. The detailed environments, realistic lighting effects, and smooth animations all contributed to creating an immersive and captivating game world. Furthermore, Marathon Infinity has a dedicated community of players who continue to mod and expand the game to this day. This active fan base has created numerous mods, maps, and scenarios, allowing players to further explore the game's universe and add hours of replay value to the game. Despite being an older game, Marathon Infinity has stood the test of time and continues to hold up as a solid game even by today's standards. Its influence on the first-person shooter genre cannot be understated, and many elements of its gameplay and storytelling can still be seen in modern games. Whether you are a fan of FPS games or a lover of sci-fi stories, Marathon Infinity is a must-play for any Mac gamer.

Minotaur: The Labyrinths of Crete

Mac 1992
In 1992, Bungie Software Products Corporation publishes Minotaur: The Labyrinths of Crete on Mac. This role-playing game (rpg) is now abandonware and is set in a Greek fantasy and mythology.

Myth II: Soulblighter

Windows, Mac 1998
Myth II: Soulblighter, released in 1998, serves as a hallmark in the realm of real-time tactics games. Developed by Bungie, this sequel to the original Myth: The Fallen Lords elevated the franchise with refined mechanics, a deep narrative, and groundbreaking graphics for its time. Players are thrust into a fantasy world filled with warring factions, mystical creatures, and an intricate lore that unfolds through intense battles and strategic planning. At its core, Myth II is characterized by its innovative gameplay mechanics, which emphasize tactics over resource management. Unlike traditional real-time strategy games, players do not gather resources or build structures; rather, they control a myriad of units directly, each with unique abilities and strengths. The game features a diverse roster of characters, from skilled archers to formidable dwarves and relentless undead warriors. Mastering the strengths and weaknesses of these units is essential in devising effective strategies to overcome formidable enemies, making every battle a test of wits and adaptability. The narrative is one of the game’s standout features, seamlessly weaving mythology and character development into the gameplay. Players take on the role of the remnants of the Legion, a group fighting against the return of the evil sorcerer Soulblighter, who aspires to subjugate the world of Myth. The story unfolds through beautifully crafted cutscenes and engaging dialogue, immersing players in a rich tapestry of betrayal, heroism, and vengeance. Each mission adds layers to the overarching plot, compelling players to forge ahead to uncover the fate of their heroes and the world they inhabit. Graphically, Myth II: Soulblighter was a marvel for its time, showcasing detailed environments, fluid animations, and atmospheric lighting effects that contributed to a hauntingly immersive experience. The game’s art design drew inspiration from various mythological cultures, creating a visually arresting world that captured the essence of a fantasy epic. Coupled with an evocative score composed by Marty O'Donnell and Michael Salvatori, the auditory elements further enhance the game's emotional resonance. Multiplayer capabilities also contributed significantly to Myth II's enduring appeal. The game's online mode allowed players to face off against each other, honing their tactical abilities and providing a dynamic arena for strategy enthusiasts. The rich community that emerged around Myth II has continued to thrive, with fans creating mods, custom maps, and various fan-driven initiatives that keep the spirit of the game alive.

Weekend Warrior

Mac 1997
Weekend Warrior, released in 1997, was a groundbreaking Mac game that quickly became a fan favorite among gamers. Developed by Zephyr Games, this unique game combined elements of strategy, action, and adventure to create a truly immersive gameplay experience. Set in a post-apocalyptic world, Weekend Warrior follows the story of a lone survivor who must navigate through a dangerous and desolate landscape in order to survive. The game is divided into four different weekends, each one bringing new challenges and obstacles for the player to overcome. As the player progresses through the game, they must make strategic decisions about resource management, combat tactics, and alliances in order to stay alive. One of the most notable features of Weekend Warrior is its realistic and detailed graphics. The game uses a combination of hand-drawn and 3D elements to create a visually stunning world. From the crumbling buildings to the eerie landscapes, every detail is meticulously crafted to bring the post-apocalyptic world to life. This attention to detail adds a level of immersion to the game that is rarely seen in other titles. In addition to its stunning graphics, Weekend Warrior also boasts a dynamic soundtrack that sets the tone for each weekend. The haunting melodies and intense beats perfectly complement the gameplay, adding an extra layer of intensity and excitement. The sound effects are also well-crafted, from the sound of footsteps on different surfaces to the roar of a monster, making the game even more immersive. One of the most unique aspects of Weekend Warrior is its choice-based gameplay. Throughout the game, the player must make crucial decisions that will impact the story and their survival. From choosing whether to trust a stranger or not to deciding which supplies to take on a scavenging mission, these choices add a layer of unpredictability and excitement to the game. The combat in Weekend Warrior is fast-paced and action-packed. Using a combination of weapons and skills, the player must fend off hordes of creatures and hostile survivors in order to survive. The combat mechanics are smooth and responsive, allowing the player to quickly switch between different weapons and tactics to stay ahead of their enemies.
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