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Games published by CBS Software

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Adventure Master

Adventure Master is part of a series of adventure creation programs that were popular in the mid-1980s that allow you to create text adventures with some graphics. The system uses a simple two-word parser, so it is limited to commands like 'Go North' or 'Get Thingamajig'. The creation process is not overly complex: you can create rooms, objects and descriptions and add graphic illustrations and words to the parser.

America: Coast to Coast

Released in 1984, America: Coast to Coast was a groundbreaking video game for the popular Commodore 64 system. Developed by the now-defunct company, Quality Software, this game allowed players to embark on a virtual road trip across the United States, providing an immersive experience that was ahead of its time. The game's premise was simple yet unique – players had to race against time to travel from one end of the country to the other. Starting in New York City, the journey took players through a vast and diverse landscape, from the bustling streets of Chicago to the sun-drenched beaches of California. The player had to overcome various challenges, such as navigating treacherous terrain and traffic, while also managing their fuel and money along the way. One of the most notable aspects of America: Coast to Coast was its stunning graphics and realistic gameplay. For a game that was released in the early 1980s, the attention to detail was impressive. The creators of the game incorporated various landmarks and landmarks, making the journey feel like a real cross-country adventure. From the Golden Gate Bridge to the Mississippi River, players could truly feel like they were exploring the country without ever leaving their living room. In addition to the graphics, the game's soundtrack also added to the overall experience. The game's developer, Quality Software, worked with famed composer, Russell Lieblich, to create a musical score that captured the essence of each region the player traveled through. The combination of stunning graphics and an immersive soundtrack made America: Coast to Coast a truly unforgettable gaming experience. Another noteworthy aspect of the game was its emphasis on realism. Unlike other racing games of its time, America: Coast to Coast did not solely rely on speed and action. The game incorporated real-life elements such as managing fuel consumption and finding ways to make money to continue the journey. This added layer of realism elevated the game from a simple racing game to a simulator that challenged players to think strategically. Despite its groundbreaking features, America: Coast to Coast never achieved the same level of success as other popular games for the Commodore 64. However, it remains a beloved game among retro gaming enthusiasts. Its challenging yet immersive gameplay, combined with its impressive graphics and soundtrack, make it stand out as one of the most unique and memorable games for the Commodore 64.

Big Bird's Funhouse

Big Bird's Funhouse is a multi-system educational game. All commands are performed through a special EasyKey keyboard overlay. Five mini-games are included. Sneak a Peek! (Sneak a Peek! It's a command! Watch out for the window! What an escape route! Who's hiding? As the Muppets appear in the various activities, players must remember the order in which they appeared.

Boulders and Bombs

Atari 8-bit game Boulders and Bombs was released in 1983, and it quickly became one of the most popular titles for the system. Boulders and Bombs is a single-player puzzle game that requires players to navigate a complex maze full of obstacles and traps. The goal of the game is to push boulders onto bombs to detonate them and clear a path. Players must carefully navigate the maze while avoiding enemies, which can damage the player’s avatar. The player must also use the environment to their advantage, pushing boulders and using other objects to clear the path. The levels become progressively more difficult as the game progresses, with new enemies and obstacles being introduced at higher levels. Players can also collect power-ups and bonus points as they progress through the levels. These power-ups can help the player clear the level faster, as well as give them an edge over the enemies. Bonuses can also be earned for completing levels quickly or for collecting certain items. Boulders and Bombs is a challenging game that requires quick thinking and strategic maneuvering. It is a great example of the classic puzzle games of the 1980s and is still enjoyable to play today. The game’s simple but engaging gameplay, combined with its colorful visuals, make it a timeless classic. If you are looking for a classic Atari 8-bit game that will provide hours of fun and challenge, Boulders and Bombs is an excellent choice.

Charles Goren: Learning Bridge Made Easy

Charles Goren: Learning Bridge Made Easy, released in 1983, was a highly anticipated game for the Commodore 64. As one of the first bridge games to be released for the popular home computer system, it quickly gained a cult following among bridge enthusiasts and casual gamers alike. Developed by Charles Goren himself, a world-renowned bridge player and author, the game promised to teach players the ins and outs of the popular card game. And it did not disappoint. With its intuitive interface and comprehensive tutorials, Learning Bridge Made Easy was an ideal tool for beginners looking to learn the game, as well as experienced players looking to brush up on their skills. The game featured a variety of gameplay options, including different contract types and variations, allowing players to tailor their experience to their own preferences. It also offered the ability to play against computer opponents at varying difficulty levels, providing a challenging and realistic experience for players of all levels. One of the standout features of Learning Bridge Made Easy was its use of Charles Goren's own patented "point count" method for evaluating hands. This unique system, which takes into account the strengths and weaknesses of each suit in a player's hand, allowed players to make more informed decisions and ultimately improve their game. In addition to its educational value, Learning Bridge Made Easy also had impressive graphics and sound for its time. The game featured colorful and detailed graphics, making it visually appealing and engaging. The sound effects and music added to the overall experience, creating a sense of immersion for players. The game's popularity and success were reflected in its numerous awards and accolades. It won the "Best Educational Game" at the 1983 European Games Award and was highly praised by critics and players alike for its unique gameplay and educational value. Despite being released over 35 years ago, Charles Goren: Learning Bridge Made Easy continues to hold a special place in the hearts of many Commodore 64 enthusiasts. Its timeless gameplay and educational value have made it a classic among bridge players and fans of retro gaming. With its user-friendly interface, challenging gameplay, and expert instruction from Charles Goren himself, this game truly lives up to its name and makes learning bridge easy and enjoyable for everyone.

Coco Notes

A musical game with four modes:Catch a Coco-Note - Collect notes from a pool with your fishing pool. Once you've collected enough, you can listen to the band play your chosen tune. Composin' Coco-Notes - Same game as the first, except now you play with an accompaniment. Beat The Clam - Race against a clam trying to claim notes from the pool and get a high score as you finish the song. Collect bonus notes for an extra score and avoid the clam, as it will eat your line as well. Beat The Clam -- Challenge - Same game as above, except the clam is much faster.

Dr. Seuss's Fix-Up the Mix-Up Puzzler

Dr. Seuss's Fix-Up the Mix-Up Puzzler is a gem of a game that was released in 1985 for the iconic Commodore 64. Developed by Coleco, this game is based on the popular works of the beloved children's author, Dr. Seuss. The game features familiar characters like the Cat in the Hat, the Grinch, and the Lorax, all brought to life with vibrant colors and delightful animations. But don't be fooled by its charming appearance, as this game is a challenging and addictive puzzle game that will put your problem-solving skills to the test. The gameplay of Dr. Seuss's Fix-Up the Mix-Up Puzzler is simple yet engaging. The objective of the game is to fix up various mixed-up scenes from Dr. Seuss's books by swapping tiles to create a complete image. There are three difficulty levels to choose from, with each level offering a different number of tiles to fix up and a limited amount of time to do so. As you progress through the levels, the scenes become increasingly complex, with more tiles to swap and less time to do it. The game also features a helpful hint system that can be used when you get stuck, but be careful as using too many hints will lower your final score. What sets this game apart from other puzzle games is its unique theme and charming visuals. The game stays true to the whimsical and playful world of Dr. Seuss, with colorful and detailed graphics that will transport you into the pages of his books. Each scene is beautifully crafted, with intricate details and hidden Easter eggs for fans of the author to discover. The sound effects and music also add to the overall experience, with catchy tunes that will stay in your head long after you've turned off your computer. Aside from its entertaining gameplay, Dr. Seuss's Fix-Up the Mix-Up Puzzler also offers educational value. The game encourages players to use critical thinking skills and enhances their problem-solving abilities. It also promotes hand-eye coordination and spatial awareness as players need to precisely match the tiles to complete the scenes. This makes it a great game for children, as it not only entertains but also helps in their cognitive development. Released during the golden age of gaming, Dr. Seuss's Fix-Up the Mix-Up Puzzler received mostly positive reviews from critics, with praise for its engaging gameplay and vibrant visuals. It also won several awards, including the Parents' Choice Award in 1985. Despite being over 30 years old, the game still holds up as a nostalgic and enjoyable experience for both old fans and new players alike.

Ducks Ahoy!

Ducks Ahoy! is a simple arcade game set in Venice. On the screen you see some houses, the canal and the beach (at the top). The player controls a boat that can carry two ducks at the same time. The ducks start walking around the houses slowly until they reach the exit, where they jump into the open air regardless of whether there is a boat waiting for them or if it is just water. The goal is to catch the ducks with the boat and bring them to the beach. To make things more difficult there is a hippo in the water swimming (always where the bubbles are on the surface). If the hippo catches the boat, the player loses a life. After delivering ten ducks to the beach, they start singing and the game restarts, increasing the difficulty by making the ducks faster.

Ernie's Magic Shapes

DOS 1984
With a wave of his wand, Magician Ernie causes a figure to float above his head. Another wave, and a second shape appears on a nearby table. The player now decides whether or not the two shapes match. If they do, and the player agrees, Ernie nods and the two shapes float together before disappearing. If not, Ernie shakes his head 'no', waves his wand and a new shape appears on the table. Ernie's Magic Shapes has six levels of play. In the lower levels, the player compares one shape to another or the colors of two similar shapes. Levels four and five require more visual discrimination, as the target object is composed of several shapes and each shape has to be matched individually. At the highest level, there is a complex mixture of shapes and colors.

Fleet Feet

Fleet Feet is a classic Commodore 64 game that was released in 1984, and is still remembered fondly by many gamers today. Developed by Thalamus Ltd., this side-scrolling platformer follows the adventures of a young alien named Fleet as he sets out to save his home planet from an evil alien race known as the Terrorheads. With its vibrant graphics, challenging gameplay, and catchy soundtrack, Fleet Feet quickly became a fan favorite and is still considered one of the best games for the Commodore 64. The game takes place on the planet Zalaga, which is under threat from the hostile Terrorheads. As Fleet, it is your task to traverse through various levels of Zalaga and collect the nine energy balls that will power the planet's defense system. However, this won't be an easy feat, as the levels are filled with treacherous obstacles and enemies that will try to stop you in your tracks. From jumping over bottomless pits to avoiding deadly spikes, each level requires precision and quick reflexes to progress. What sets Fleet Feet apart from other platformers of its time is its unique power-up system. Instead of the typical coins or items, Fleet can collect different types of shoes that grant him various abilities. The moon boots allow him to jump higher, while the super sneakers grant him the ability to run faster. Collecting these shoes not only helps in navigating through levels but adds an element of strategy to the gameplay. Players must decide which shoe to use and when to use it, which adds to the challenge and fun of the game. One of the standout features of Fleet Feet is its stunning graphics. The game is filled with colorful and detailed sprites that bring the world of Zalaga to life. The environments are diverse and well-designed, each with its own unique challenges and hazards. From the lush forests to the treacherous caves, there is never a dull moment in Fleet's journey. The game's soundtrack is also worth mentioning, as it is composed of catchy and upbeat tunes that perfectly complement the action-packed gameplay. As you progress through the game, the difficulty ramps up significantly. While the early levels may seem relatively easy, later levels require precise timing and quick thinking to conquer. This makes the game appealing to both casual and hardcore gamers, as there is something for everyone. For those looking for an extra challenge, there is also a hidden bonus level that can be accessed by finding all nine hidden Thalamus logos scattered throughout the game.
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