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Games published by CORDAT-Kraków

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Cordat Core Wars

DOS 1993
Cordat Core Wars is a simulation inspired by the article Computer Recreations written by A. K. Dewdney, in May 1984, in which he talks about the game called Core War, in which hostile programs face each other in a bit battle. It is a programming game in which two programs run on a simulated computer with the goal of taking out the opponent. Once the game is started, the player watches as the code overwrites the entire memory. Cordat Core Wars supports the CWS'88 Redcode standard.

Robak

DOS 1991
Robak (Worm) is a black and white Snake variant. The player controls a snake in a small room filled with fruits, obstacles and bonus items. The goal is to eat the food while avoiding obstacles (including one's own tail) to get the length needed to open the door to the next stage. The player is limited by the amount of food. The worm must reach sufficient length before the supplies run out. Each time the snake eats a piece of food, it gets longer, making maneuvering difficult. The snake advances at a constant speed and can turn in the four cardinal directions. The obstacles it encounters shorten the length of the worm. Fruits can rot and turn into trees. Bonus elements add extra points.

Samotnik

DOS 1991
Samotnik is an adaptation of the board game Peg Solitaire. The action takes place on a standard 8x8 chessboard with 32 figures placed in all areas of the same color. All figures are equal. The main task is to remove all figures except for one. Hitting a pawn, as in checkers, involves jumping the beaten figure diagonally. It is possible to capture only one pawn in one move. The first move is based solely on whichever figure you choose to be eliminated. Hitting also allows you to move pawns. The game ends when there is no possibility of movement. Victory occurs when the board has only one figure. The program stores all the moves made since the start of the game. It is possible to undo the move and replay the whole game.
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