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Games published by CyberPlanet Interactive Public Co., Ltd.

Select a publisher to browse its games. We provide a complete list of games published by this publisher.

Magic Chronicle

Windows 2003
Here is the video game “Magic Chronicle”! Released in 2003 on Windows, it's still available and playable with some tinkering. It's a strategy game, set in a fantasy, real-time and rts themes.

Moontra Kid

Windows 2004
Moontra Kid, a charming platformer released in 2004, quickly captured the hearts of gamers with its vibrant aesthetics and engaging gameplay. Developed by a small indie studio, this whimsical adventure takes players on a journey through a fantastical world, filled with quirky characters and imaginative landscapes. Players assume the role of a young hero, Moontra, who must navigate diverse terrains, solve puzzles, and overcome myriad obstacles to save the enchanted land from a looming darkness. The game not only offers enchanting graphics but also boasts a captivating storyline that keeps players invested in both the plot and the character's growth. One of the most appealing aspects of Moontra Kid is its art style, characterized by bright colors and hand-drawn backgrounds. This distinctive visual presentation provides a nostalgic feel reminiscent of classic 16-bit games while still offering a fresh perspective. The level design reflects creativity and exploration, encouraging players to fully immerse themselves in the world. From lush forests brimming with hidden treasures to mysterious caves echoing with secrets, each setting presents unique challenges that require skill and ingenuity. Additionally, the seamless transitions between levels create a fluid gaming experience, ensuring that players remain engaged throughout their adventure. The gameplay mechanics in Moontra Kid are intuitive yet challenging, striking a balance that appeals to both novices and seasoned players. The controls feel responsive and precise, allowing for smooth navigation and combat. As players progress, they gain new abilities, enhancing their arsenal and enabling them to tackle increasingly complex puzzles and adversaries. This progression system not only rewards players for their efforts but also fosters a sense of accomplishment as they witness Moontra grow stronger and more capable. The diverse enemy types and boss battles introduce further excitement, compelling players to strategize and adapt their approach. Moreover, the soundtrack of Moontra Kid enhances the overall experience, featuring a delightful mix of catchy tunes and atmospheric soundscapes. Each area comes with its own unique musical score, accentuating the mood and complementing the visuals perfectly. The auditory elements work in tandem with the gameplay, engrossing players in the whimsical universe and drawing them further into Moontra's quest. This attention to detail elevates the game's appeal, helping to create a memorable experience that resonates long after the console is turned off.

Moontra Kid: The Ghost City

Windows 2005
Moontra Kid: The Ghost City has captivated computer gamers since its 2005 release. Players are guided through a narrative-driven storyline that follows the main character, Moontra, an orphaned child left to wander a haunted city. The vibrant 3-D graphics provide a haunting backdrop to the game’s themes of loss and longing. Gamers are challenged to guide Moontra through a powerful and sinister city, filled with secretive inhabitants and menacing foes. The challenging objectives and puzzles will keep gamers actively engaged throughout the narrative. With a wide range of levels, dynamic obstacles, and immersive puzzles, the game provides hours of gaming enjoyment. The game culminates in a thrilling race against time as players must investigate the mystery of the lost city. With a captivating story and engaging gameplay, Moontra Kid: The Ghost City stands as a true classic in the gaming world. Players venture through a mysterious ancient city filled with exciting secrets and difficult puzzles. Each of the levels can provide hours of challenging fun with intense action scenes and mind-boggling objectives. As Moontra makes progress through the lost city, gamers are rewarded with a formidable array of weapons and items. Each equippable item provides an advantage in battles and can be used to discover hidden passageways. The captivating soundtrack and gravelly voice of the narrator add to the haunting atmosphere of Moontra Kid: The Ghost City. With a unique aesthetic and creative challenges, the game stands as a testament to computer gaming as a medium for storytelling.

NITE The War of Machine

Windows 2005
2005, the year NITE The War of Machine was released on Windows. Made by CyberPlanet Interactive Public Co., Ltd. and published by CyberPlanet Interactive Public Co., Ltd., this strategy game is available for free on this page.

Saint & Sinner

Windows 2006
Saint & Sinner, a title emerging in 2006, captivated gamers with its unique blend of action, narrative depth, and atmospheric storytelling. Set in a richly crafted world, the gameplay combined elements of adventure and role-playing, allowing players to explore a post-apocalyptic landscape teeming with moral ambiguities and choices that impact their journey. The title masterfully integrated immersive gameplay mechanics with a well-developed storyline, ensuring that players remained engaged throughout their experience. One of the most compelling aspects of Saint & Sinner was its intricate narrative, which revolved around themes of redemption and the human condition. Players assumed the role of a character navigating a world ravaged by conflict and societal collapse, where every decision carried weight. The game urged players to confront their own moral dilemmas, challenging them to make choices that could alter the course of the story. As players delved deeper into the plot, they encountered complex characters, each with their own backstories and motivations, enriching the overall experience. Moreover, the game’s visual design played a significant role in creating an immersive environment. From the dilapidated ruins of cities to the haunting beauty of nature reclaiming urban landscapes, the graphics evoked a sense of melancholic beauty. The sound design further complemented the atmosphere, with haunting melodies and ambient sounds that heightened the emotional stakes and created an unsettling yet captivating backdrop for exploration. Saint & Sinner also showcased innovative gameplay mechanics that set it apart from its contemporaries. The blend of combat, exploration, and puzzle-solving required players to think critically and adapt their strategies. The ability to interact with various elements in the environment added layers of depth to gameplay, allowing for creative problem-solving. Players often found themselves faced with tough choices, not just in terms of combat, but also in how they engaged with the game’s rich lore and intricate character dynamics. Over the years, Saint & Sinner has garnered a dedicated fanbase, partially due to its evocative storytelling and engaging gameplay. The nuances of its characters and the weight of player choices have prompted discussions about morality in gaming, making it a subject of interest for both gamers and scholars alike. Its impact resonates, serving as a testament to the potential for video games to convey profound narratives and raise philosophical questions.
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