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Games published by Game Syndicate Productions

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The Palace of Deceit: the Dragon's Plight

In this adventure game the player directs the actions of Nightshade, a dragon of unusual coloration, as he escapes from a dungeon in Castle Lockemoer, 'the Palace of Deception', and attempts to avenge himself and his people against the sinister Garth, a wizard intent on ridding the world of Salac of its friendly draconians. Nightshade was imprisoned in Garth's attempt to obtain the secret location of the hidden Land of Dragons through torture, and now Nightshade will scour every square foot of Garth's palace, from the subway mines to the kitchens, libraries, gardens and torture chambers, to find what he needs to overthrow the genocidal Garth: the lost sword of The Great One. Maintaining certain interface conventions previously established by ICOM's MacVentures and World Builder games, this is largely achieved by pixel hunting, sweeping the mouse over the screen in search of hotspots that change the mouse cursor into a new shape that allows you to pick up, converse, operate or use an inventory item on the object under the cursor - very often a hidden switch that reveals a hidden passage.
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