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Games published by Inline Software, Inc.

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Deliverance: Stormlord II

Deliverance: Stormlord II was a highly anticipated sequel to the original Deliverance game released on the Mac in 1993. Developed by Software Toolworks, this fantasy RPG game took players on an epic quest through a mystical world filled with danger and intrigue. Set in the Kingdom of Norrath, players took on the role of the Stormlord, a powerful warrior tasked with defeating the evil forces of the Shadowlord. With stunning graphics and intense gameplay, Deliverance: Stormlord II brought the world of Norrath to life in a way that captivated players for hours on end. One of the most notable aspects of the game was its immersive storyline. Taking inspiration from fantasy novels and medieval lore, Deliverance: Stormlord II had players make important decisions that would ultimately affect the outcome of the game. This added an element of depth and complexity that kept players engaged and on the edge of their seats throughout the entire journey. In terms of gameplay, Deliverance: Stormlord II offered a variety of options. Players could choose from different character classes, including fighters, wizards, and thieves, each with their own unique abilities and strengths. The game also featured a vast world to explore, with various towns, dungeons, and hidden treasures waiting to be discovered. But the true beauty of Deliverance: Stormlord II was its attention to detail. Every character, every landscape, and every battle was meticulously designed to create a fully immersive experience. From the intricate character customization options to the dynamic combat system, every aspect of the game was carefully crafted to provide an unforgettable gameplay experience. Aside from its impressive visuals and gameplay, Deliverance: Stormlord II also had a memorable soundtrack to accompany players on their journey. The hauntingly beautiful melodies and epic sound effects further enhanced the immersive atmosphere of the game, drawing players deeper into the world of Norrath.

Firefall Arcade

Mac 1993
Firefall Arcade is a fixed-screen shoot 'em up similar to Centipede. The player controls his ship in the lower area of the screen and has to shoot at worms moving towards him. The playing field is filled with barriers that cause the worm to change direction and move along a line. When shot, the worm splits into two parts, each of which moves continuously across the screen. Each section of the worm that is shot creates a new barrier. Barriers can be destroyed and sometimes drop pills consisting of power-ups. These allow you to obtain a more powerful weapon. For example, shoot three times at once. There are also pills that allow the player to move through barriers and give an extra life. Each pill is active for a limited time. In addition to the worms, there are other enemies moving around the playing field that the player has to avoid. Each level consists of six waves of worms that the player has to defeat. After completing a level there is a bonus round in which the player has to shoot down as many drones as he can. The player cannot be killed by these, but earns bonus points for taking them all out.
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